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* nir/dead_cf: add support for removing useless loopsConnor Abbott2015-09-011-12/+109
* nir: add a helper for iterating over blocks in a cf nodeConnor Abbott2015-09-012-0/+9
* nir: add nir_block_get_following_loop() helperConnor Abbott2015-09-012-0/+18
* nir/dead_cf: delete code that's unreachable due to jumpsConnor Abbott2015-09-011-8/+115
* nir: add an optimization for removing dead control flowConnor Abbott2015-09-013-0/+158
* nir/builder: Use nir_after_instr to advance the cursorJason Ekstrand2015-08-311-2/+1
* glsl: remove specical case subroutine type countingTimothy Arceri2015-08-311-3/+2
* glsl: provide the option of using BFE for unpack builting loweringIlia Mirkin2015-08-284-13/+98
* glsl: use bitfield_insert instead of and + shift + or for packingIlia Mirkin2015-08-282-4/+27
* glsl: clean up textureSize prototypeIlia Mirkin2015-08-271-4/+1
* nir: Convert the builder to use the new NIR cursor API.Kenneth Graunke2015-08-276-38/+15
* nir: Convert the NIR instruction insertion API to use cursors.Kenneth Graunke2015-08-272-97/+89
* nir: Move nir_cursor to nir.h.Kenneth Graunke2015-08-272-89/+97
* nir: Strengthen "no jumps" assertions in instruction insertion API.Kenneth Graunke2015-08-271-5/+5
* glsl: fix comment typo: s/filed/field/Brian Paul2015-08-271-1/+1
* glsl: add support for OES_texture_storage_multisample_2d_arrayTapani Pälli2015-08-276-6/+13
* nir: Use nir_shader::stage rather than passing it around.Kenneth Graunke2015-08-253-11/+8
* nir: Store gl_shader_stage in nir_shader.Kenneth Graunke2015-08-253-2/+10
* nir/lower_io: Remove assign_var_locations_direct_firstJason Ekstrand2015-08-252-82/+0
* nir/lower_io: Separate driver_location and base offset for uniformsJason Ekstrand2015-08-251-2/+7
* nir/intrinsics: Add a second const index to load_uniformJason Ekstrand2015-08-251-11/+17
* nir: Pass a type_size() function pointer into nir_lower_io().Kenneth Graunke2015-08-252-106/+20
* nir: Use !block_ends_in_jump() in a few places rather than open-coding.Kenneth Graunke2015-08-241-12/+9
* nir/cf: reimplement nir_cf_node_remove() using the new APIConnor Abbott2015-08-242-33/+9
* nir/cf: add new control modification API'sConnor Abbott2015-08-242-0/+137
* nir/cf: use a cursor for inserting control flowConnor Abbott2015-08-242-175/+49
* nir/cf: add split_block_cursor()Connor Abbott2015-08-241-0/+48
* nir/cf: add split_block_before_instr()Connor Abbott2015-08-241-0/+18
* nir/cf: add a cursor structureConnor Abbott2015-08-241-0/+91
* nir/cf: fix link_blocks() when there are no successorsConnor Abbott2015-08-241-1/+2
* nir/cf: clean up jumps when cleaning up CF nodesConnor Abbott2015-08-241-1/+4
* nir/cf: remove uses of SSA definitions that are being deletedConnor Abbott2015-08-241-8/+24
* nir/cf: handle jumps better in stitch_blocks()Connor Abbott2015-08-241-6/+16
* nir/cf: handle jumps in split_block_end()Connor Abbott2015-08-241-1/+8
* nir/cf: add block_ends_in_jump()Connor Abbott2015-08-241-0/+8
* nir/cf: handle phi nodes better in split_block_beginning()Connor Abbott2015-08-241-0/+13
* nir/cf: split up and improve nir_handle_remove_jumps()Connor Abbott2015-08-241-54/+81
* nir/cf: add remove_phi_src() helperConnor Abbott2015-08-241-0/+17
* nir: add nir_foreach_phi_src_safe()Connor Abbott2015-08-241-0/+2
* nir/cf: add insert_phi_undef() helperConnor Abbott2015-08-241-0/+25
* nir: move control flow modification to its own fileConnor Abbott2015-08-248-687/+799
* nir: make cleanup_cf_node() not use remove_defs_uses()Connor Abbott2015-08-241-2/+4
* nir: inline block_add_pred() a few placesConnor Abbott2015-08-241-3/+2
* nir/validate: check successors/predecessors more carefullyConnor Abbott2015-08-241-11/+84
* nir: Delete the nir_function_impl::start_block field.Kenneth Graunke2015-08-246-9/+15
* glsl: fix error message when validating tcs output declsIlia Mirkin2015-08-211-1/+1
* i965: allow image_size on float imagesMartin Peres2015-08-211-1/+2
* glsl: fix binding validation for interface blocksTimothy Arceri2015-08-211-12/+18
* glsl: interleave constant propagation and foldingTimothy Arceri2015-08-211-2/+43
* glsl: expose textureQueryLod in GLSL 4.00+ fragment shadersIlia Mirkin2015-08-201-37/+82