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glsl
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Author
Age
Files
Lines
*
glsl: glcpp: Extend testing of #line directives
Carl Worth
2012-06-26
2
-0
/
+12
*
glsl: glcpp: Move handling of #line directives from lexer to parser.
Carl Worth
2012-06-26
4
-40
/
+55
*
glsl: glcpp: Rename and document _glcpp_parser_expand_if
Carl Worth
2012-06-26
1
-5
/
+20
*
glsl: Consistently use length-based ralloc string functions for info_log.
Carl Worth
2012-06-26
1
-14
/
+24
*
glsl: glcpp: Allow "#if undefined-macro' to evaluate to false.
Carl Worth
2012-06-26
5
-3
/
+20
*
glsl: fix comment typo
Brian Paul
2012-06-26
1
-1
/
+1
*
glsl: Add IsCentroid bitfield to gl_fragment_program.
Paul Berry
2012-06-25
1
-1
/
+5
*
scons: Add glsl/glcpp to the include path.
Vinson Lee
2012-06-23
1
-2
/
+2
*
glx/tests: Fix signed/unsigned comparison warnings.
Paul Berry
2012-06-20
1
-1
/
+1
*
glsl: Use ir_unop_f2u to convert floats to uints.
Paul Berry
2012-06-15
1
-2
/
+1
*
glsl: Add support for ir_unop_f2u to constant folding.
Paul Berry
2012-06-15
1
-0
/
+6
*
glsl: Add unary operation ir_unop_f2u.
Paul Berry
2012-06-15
3
-0
/
+7
*
glsl: Fix pi/2 constant in acos built-in function
Ian Romanick
2012-06-13
1
-4
/
+4
*
glsl: Transform dot product by a basis vector into a swizzle
Matt Turner
2012-06-12
2
-3
/
+24
*
glsl: Add is_basis function
Matt Turner
2012-06-12
2
-4
/
+70
*
glsl: Check for zero vectors in ir_binop_dot
Matt Turner
2012-06-12
1
-0
/
+7
*
scons: Fix scons build.
José Fonseca
2012-06-11
1
-0
/
+2
*
glsl: Put a bunch of optimization visitors under anonymous namespaces.
Eric Anholt
2012-06-11
15
-0
/
+57
*
automake: Merge the dricore libglsl build into libdricore.
Eric Anholt
2012-06-11
1
-32
/
+3
*
automake: Add a prefix variable for libglsl sources.
Eric Anholt
2012-06-11
3
-86
/
+88
*
glsl: Clean up warnings about deleting classes without virtual destructors.
Eric Anholt
2012-06-08
1
-0
/
+10
*
glsl: fix deref_hash memory leak in constant_expression_value
Marcin Slusarz
2012-06-08
1
-2
/
+5
*
glcpp: .gitignore cleanup
Andreas Boll
2012-06-08
1
-3
/
+0
*
glsl: Bitwise conversion operator support in ir_constant_expression.
Olivier Galibert
2012-06-07
1
-0
/
+47
*
glsl: Bitwise conversion operator support in ir_validate.
Olivier Galibert
2012-06-07
1
-0
/
+16
*
glsl: Bitwise conversion operator support in ir_expression.
Olivier Galibert
2012-06-07
1
-0
/
+4
*
glsl: New unary opcodes for ARB_shader_bit_encoding support.
Olivier Galibert
2012-06-07
7
-11
/
+125
*
glsl: Scaffolding for ARB_shader_bit_encoding.
Olivier Galibert
2012-06-07
5
-0
/
+8
*
glsl: Hook up loop_variable_state destructor to plug a memory leak.
Kenneth Graunke
2012-06-07
1
-0
/
+17
*
glsl/builtins: Fix textureGrad() for Array samplers.
Kenneth Graunke
2012-06-05
1
-3
/
+3
*
Fix .gitignore for ralloc-test
Paul Berry
2012-06-04
1
-1
/
+1
*
glsl: Remove spurious printf messages
Ian Romanick
2012-06-01
1
-3
/
+0
*
glsl/tests: Plumb $(PYTHON2) and $(PYTHON_FLAGS) into optimization-test.
Kenneth Graunke
2012-05-30
2
-2
/
+6
*
ralloc: Add some basic unit tests.
Kenneth Graunke
2012-05-30
3
-0
/
+44
*
ralloc: Fix ralloc_parent() of memory allocated out of the NULL context.
Kenneth Graunke
2012-05-30
1
-1
/
+1
*
glsl/tests: Add .gitignore for uniform initialization unit test.
Paul Berry
2012-05-23
1
-0
/
+1
*
glsl/constant propagation: kill whole var if LHS involves array indexing.
Paul Berry
2012-05-23
1
-1
/
+20
*
glsl/tests: Add test for uniform initialization by the linker
Ian Romanick
2012-05-23
5
-1
/
+1186
*
glsl: Propagate sampler uniform initializers to gl_shader_program::SamplerUnits
Ian Romanick
2012-05-23
1
-0
/
+9
*
glsl: Initialize samplers to 0, propagate sampler values to the gl_program
Ian Romanick
2012-05-23
1
-3
/
+10
*
glsl: Set initial values for uniforms in the linker
Ian Romanick
2012-05-23
4
-0
/
+178
*
glsl: Drop the extra NULL specifiction on ir_assignment constructors.
Eric Anholt
2012-05-17
1
-21
/
+14
*
glsl: Fix assertion failure on handling switch on uint expressions.
Eric Anholt
2012-05-17
1
-1
/
+1
*
glsl: Reject non-scalar switch expressions.
Eric Anholt
2012-05-17
1
-4
/
+2
*
glsl: Let the constructor figure out the types of switch-related expressions.
Eric Anholt
2012-05-17
1
-4
/
+1
*
glsl: Fix indentation of switch code.
Eric Anholt
2012-05-17
1
-282
/
+263
*
glsl: Improve the local dead code optimization to eliminate unused channels.
Eric Anholt
2012-05-17
1
-23
/
+126
*
glsl: Fix lower_discard_flow prototype mismatch.
José Fonseca
2012-05-15
1
-1
/
+1
*
glsl: Implement the GLSL 1.30+ discard control flow rule in GLSL IR.
Eric Anholt
2012-05-14
4
-0
/
+157
*
glsl: Remove the opt_discard_simplification pass.
Eric Anholt
2012-05-14
4
-209
/
+0
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