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glsl
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Author
Age
Files
Lines
*
glsl: replace unreachable code path with assert
Timothy Arceri
2016-01-11
1
-5
/
+4
*
Revert "glsl: replace unreachable code path with assert"
Timothy Arceri
2016-01-11
1
-4
/
+5
*
glsl: replace unreachable code path with assert
Timothy Arceri
2016-01-11
1
-5
/
+4
*
glsl: combine if blocks
Timothy Arceri
2016-01-11
1
-6
/
+3
*
glsl: Make bitfield_insert/extract and bfi/bfm non-vectorizable.
Kenneth Graunke
2016-01-09
1
-1
/
+6
*
glsl: Don't add nir files to libglsl_la_SOURCES
Kristian Høgsberg Kristensen
2016-01-08
3
-4
/
+8
*
glsl: Move _mesa_shader_stage_to_string/abbrev to shader_enums.c
Kristian Høgsberg Kristensen
2016-01-08
4
-48
/
+56
*
glsl: Move glsl_to_nir files to LIBGLSL_FILES
Kristian Høgsberg Kristensen
2016-01-08
1
-2
/
+2
*
mesa: Map program UBOs and SSBOs to Interface Blocks
Jordan Justen
2016-01-08
2
-5
/
+30
*
glsl: Ensure 64bits shift is used.
Jose Fonseca
2016-01-08
1
-3
/
+3
*
glsl: optionally declare gl_FragCoord & gl_FrontFacing as system values
Marek Olšák
2016-01-08
3
-4
/
+13
*
nir/algebraic: Add more lowering
Jason Ekstrand
2016-01-07
2
-0
/
+10
*
nir/opcodes: Fix up uadd_carry and usub_borrow
Jason Ekstrand
2016-01-07
1
-2
/
+2
*
glsl: replace null check with assert
Timothy Arceri
2016-01-08
1
-3
/
+1
*
glsl: Disallow vectorization of vector_insert/extract.
Kenneth Graunke
2016-01-06
1
-0
/
+2
*
glsl: fix varying slot allocation for blocks and structs with explicit locations
Timothy Arceri
2016-01-07
1
-4
/
+5
*
glsl: don't try adding built-ins to explicit locations bitmask
Timothy Arceri
2016-01-07
1
-1
/
+3
*
glsl: fix overlapping of varying locations for arrays and structs
Timothy Arceri
2016-01-07
1
-12
/
+67
*
glsl: create helper to remove outer vertex index array used by some stages
Timothy Arceri
2016-01-07
1
-10
/
+26
*
glsl: remove unused varyings before packing them
Timothy Arceri
2016-01-07
3
-48
/
+54
*
nir: Add a lower_fdiv option, turn fdiv into fmul/frcp.
Kenneth Graunke
2016-01-05
2
-0
/
+2
*
glsl: don't change the varying type in validation code
Timothy Arceri
2016-01-06
1
-5
/
+0
*
glsl: move lowering after matching validation
Timothy Arceri
2016-01-06
1
-11
/
+11
*
glsl: only add outward facing varyings to resourse list for SSO
Timothy Arceri
2016-01-06
1
-7
/
+10
*
nir: extract out helper macros for running passes
Rob Clark
2016-01-03
1
-0
/
+34
*
nir/lower_clip: add missing writemask on store
Rob Clark
2016-01-01
1
-0
/
+1
*
glsl: Fix varying struct locations when varying packing is disabled.
Kenneth Graunke
2015-12-30
1
-13
/
+2
*
glsl: add GL_ARB_shader_draw_parameters define
Ilia Mirkin
2015-12-30
1
-0
/
+3
*
glsl: tidy up struct with a single member
Timothy Arceri
2015-12-30
8
-19
/
+15
*
glsl/linker: annotate static functions as such
Emil Velikov
2015-12-30
2
-3
/
+3
*
glsl: annotate ast_process_struct_or_iface_block_members() as static
Emil Velikov
2015-12-30
1
-1
/
+1
*
nir/builder: Add an init function that creates a simple shader for you
Jason Ekstrand
2015-12-29
2
-16
/
+21
*
nir: Teach nir_opt_algebraic about adding and subtracting the same thing
Kristian Høgsberg Kristensen
2015-12-29
1
-0
/
+4
*
mesa: Add core mesa support for GL_ARB_shader_draw_parameters
Kristian Høgsberg Kristensen
2015-12-29
7
-0
/
+39
*
nir: Remove function overload in control flow test
Aaron Watry
2015-12-29
1
-2
/
+1
*
nir: Get rid of function overloads
Jason Ekstrand
2015-12-28
46
-311
/
+239
*
nir/print: print variable constant-initializers
Rob Clark
2015-12-23
1
-0
/
+53
*
nir: Add a glsl_vec_type() helper.
Kenneth Graunke
2015-12-22
2
-0
/
+7
*
nir: Use writemasked store_vars in glsl_to_nir.
Kenneth Graunke
2015-12-22
2
-32
/
+10
*
nir: Add a writemask to store intrinsics.
Kenneth Graunke
2015-12-22
9
-19
/
+54
*
nir: remove field only used in GLSL IR when assigning varying locations
Timothy Arceri
2015-12-22
2
-10
/
+0
*
glsl: count attributes for vertex inputs properly.
Dave Airlie
2015-12-19
1
-1
/
+1
*
glsl: fix transform feedback for 64-bit outupts.
Dave Airlie
2015-12-19
2
-3
/
+30
*
glsl: fix partial marking for fp64 types.
Dave Airlie
2015-12-19
1
-0
/
+7
*
glsl: only update doubles inputs for vertex inputs.
Dave Airlie
2015-12-19
1
-1
/
+4
*
glsl: fix count_attribute_slots to allow for different 64-bit handling
Dave Airlie
2015-12-19
5
-11
/
+30
*
glsl: use dual slot helper in the linker code.
Dave Airlie
2015-12-19
1
-10
/
+1
*
glsl/fp64: add helper for dual slot double detection.
Dave Airlie
2015-12-19
2
-9
/
+9
*
glsl: pass stage into mark function
Dave Airlie
2015-12-19
1
-4
/
+4
*
nir: Delete bany, ball, fany, fall.
Matt Turner
2015-12-18
2
-11
/
+0
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