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* glsl: add support for system values and GL_ARB_draw_instancedBrian Paul2010-12-086-2/+52
* glsl: Add a helper function for determining if an rvalue could be a saturate.Eric Anholt2010-11-192-0/+58
* glsl: Fix type of label 'default' in switch statement.Vinson Lee2010-11-191-1/+1
* glsl: Add lower_vector.cpp to SConscript.Vinson Lee2010-11-191-0/+1
* glsl: Fix matrix constructors with vector parametersIan Romanick2010-11-191-9/+9
* glsl: Combine many instruction lowering passes into one.Kenneth Graunke2010-11-199-376/+273
* glsl: Simplify a type check by using type->is_integer().Kenneth Graunke2010-11-191-2/+1
* glsl: Add ir_quadop_vector expressionIan Romanick2010-11-199-6/+327
* glsl: Add unary ir_expression constructorIan Romanick2010-11-192-0/+21
* glsl: Add ir_rvalue::is_negative_one predicateIan Romanick2010-11-192-3/+58
* glsl: Eliminate assumptions about size of ir_expression::operandsIan Romanick2010-11-195-6/+9
* glsl: Add ir_unop_sin_reduced and ir_unop_cos_reducedIan Romanick2010-11-194-0/+8
* glsl: Make is_zero and is_one virtual methods of ir_rvalueIan Romanick2010-11-182-21/+36
* glsl: Fix 'control reaches end of non-void function' warning.Vinson Lee2010-11-171-0/+3
* glsl: Improve usage message for glsl_compilerChad Versace2010-11-171-9/+19
* glsl: Refactor get_num_operands.Kenneth Graunke2010-11-172-71/+21
* glsl: Remove the ir_binop_cross opcode.Kenneth Graunke2010-11-174-21/+8
* Refresh autogenerated file builtin_function.cpp.Kenneth Graunke2010-11-171-3/+5
* glsl: Reimplement the "cross" built-in without ir_binop_cross.Kenneth Graunke2010-11-171-3/+5
* Regenerate glcpp parser.Kenneth Graunke2010-11-171-85/+90
* glsl: Unconditionally define GL_FRAGMENT_PRECISION_HIGH in ES2 shaders.Kenneth Graunke2010-11-171-1/+6
* glsl: Fix Doxygen tag \file in recently renamed filesChad Versace2010-11-1723-23/+23
* glsl: Fix erroneous cast in ast_jump_statement::hir()Chad Versace2010-11-171-2/+1
* glsl: Fix constant expression handling for <, >, <=, >= on vectors.Kenneth Graunke2010-11-171-48/+60
* Refresh autogenerated glcpp parser.Kenneth Graunke2010-11-162-200/+210
* glcpp: Define GL_FRAGMENT_PRECISION_HIGH if GLSL version >= 1.30.Kenneth Graunke2010-11-161-0/+3
* glsl: Simplify generation of swizzle for vector constructorsIan Romanick2010-11-161-6/+5
* glsl: Refactor is_vec_{zero,one} to be methods of ir_constantIan Romanick2010-11-163-68/+101
* glsl: Add ir_constant_expression.cpp to SConscript.Vinson Lee2010-11-151-0/+1
* glsl: remove opt_constant_expression.cpp from SConscriptBrian Paul2010-11-151-3/+2
* glsl: fix assorted MSVC warningsBrian Paul2010-11-151-13/+13
* glsl: Rename various ir_* files to lower_* and opt_*.Kenneth Graunke2010-11-1525-47/+47
* glsl: Remove unused and out of date Makefile.am.Kenneth Graunke2010-11-151-81/+0
* glsl: Add constant expression handling for asinh, acosh, and atanh.Kenneth Graunke2010-11-151-0/+12
* glsl: Refresh autogenerated file builtin_function.cpp.Kenneth Graunke2010-11-151-2999/+189
* glsl: Implement the asinh, acosh, and atanh built-in functions.Kenneth Graunke2010-11-155-4/+79
* generate_builtins.py: Fix inconsistent use of tabs and spaces warning.Kenneth Graunke2010-11-151-3/+3
* glsl: Refresh autogenerated lexer and parser files.Kenneth Graunke2010-11-153-2015/+2183
* glsl: Add support for the 'u' and 'U' unsigned integer suffixes.Kenneth Graunke2010-11-151-6/+8
* glsl: Add new keywords and reserved words for GLSL 1.30.Kenneth Graunke2010-11-152-0/+22
* glsl: Rework reserved word/keyword handling in the lexer.Kenneth Graunke2010-11-151-117/+122
* glsl: Convert glsl_type::base_type from #define'd constants to an enum.Kenneth Graunke2010-11-152-12/+14
* glsl: Remove GLSL_TYPE_FUNCTION define.Kenneth Graunke2010-11-152-9/+2
* glsl: Free the loop state context when we free the loop state.Eric Anholt2010-11-111-0/+1
* glsl: fix crash in loop analysis when some controls can't be determinedAras Pranckevicius2010-11-111-0/+3
* glsl: Remove unnecessary "unused variable" warning suppression.Kenneth Graunke2010-11-091-3/+0
* glsl: Fix incorrect gl_type of sampler2DArray and sampler1DArrayShadowIan Romanick2010-11-091-2/+2
* glsl: Fix ir_expression::constant_expression_value()Chad Versace2010-11-091-0/+3
* ir_dead_functions: Actually free dead functions and signatures.Kenneth Graunke2010-11-081-0/+2
* r600g: implement texture_get_handle (needed for eglExportDRMImageMESA)Benjamin Franzke2010-11-083-261/+250