index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
glsl
Commit message (
Expand
)
Author
Age
Files
Lines
*
glsl: Add built-in functions and constants required for ARB_shader_atomic_cou...
Francisco Jerez
2013-10-29
5
-0
/
+89
*
glsl: Basic support for built-in intrinsics.
Francisco Jerez
2013-10-29
4
-11
/
+64
*
glsl: Add type predicate to check whether a type contains any opaque types.
Francisco Jerez
2013-10-29
3
-0
/
+27
*
glsl: Add new atomic_uint built-in GLSL type.
Francisco Jerez
2013-10-29
10
-1
/
+49
*
glsl: Add extension enables for ARB_shader_atomic_counters.
Francisco Jerez
2013-10-29
2
-0
/
+3
*
mesa: Add support for ARB_shader_atomic_counters.
Francisco Jerez
2013-10-29
2
-0
/
+8
*
ralloc: Hook up C++ destructors to ralloc when necessary.
Francisco Jerez
2013-10-29
1
-0
/
+14
*
glsl: Generalize MSVC fix for strcasecmp().
Paul Berry
2013-10-29
1
-7
/
+1
*
glsl: Drop no-op shifts involving 0.
Eric Anholt
2013-10-28
1
-0
/
+10
*
glsl: Use ir_builder more in opt_algebraic.
Eric Anholt
2013-10-28
1
-30
/
+10
*
glsl: Move common code out of opt_algebraic's handle_expression().
Eric Anholt
2013-10-28
1
-78
/
+39
*
glsl: Add check for unsized arrays to glsl types
Timothy Arceri
2013-10-28
7
-26
/
+30
*
glsl: whitespace cleanups.
Timothy Arceri
2013-10-28
1
-3
/
+0
*
glsl: Fix comment
Timothy Arceri
2013-10-28
1
-1
/
+1
*
glsl: Move error message inside validation check reducing duplicate message h...
Timothy Arceri
2013-10-27
1
-13
/
+14
*
glsl: add signatures for textureGatherOffsets()
Chris Forbes
2013-10-26
1
-0
/
+30
*
glsl: add support for texture functions with offset arrays
Chris Forbes
2013-10-26
1
-0
/
+9
*
glsl: Add new textureGather[Offset]() overloads for shadow samplers
Chris Forbes
2013-10-26
1
-0
/
+10
*
glsl: Add support for separate reference Z for shadow samplers
Chris Forbes
2013-10-26
1
-5
/
+15
*
glsl: relax const offset requirement for textureGatherOffset
Chris Forbes
2013-10-26
1
-20
/
+41
*
glsl: Add ARB_gpu_shader5 textureGatherOffset signatures
Chris Forbes
2013-10-26
1
-0
/
+16
*
glsl: Optimize (not A) and (not B) into not (A or B).
Matt Turner
2013-10-25
1
-0
/
+9
*
glsl: Optimize (not A) or (not B) into not (A and B).
Matt Turner
2013-10-25
1
-0
/
+12
*
glsl: When disabling gl_PerVertex variables, check that mode matches.
Paul Berry
2013-10-24
1
-1
/
+2
*
glsl: Remove unused gl_PerVertex interface blocks.
Paul Berry
2013-10-24
1
-0
/
+90
*
glsl: Call check_builtin_array_max_size when redeclaring gl_in.
Paul Berry
2013-10-24
1
-1
/
+17
*
glsl: Account for interface block lowering in program_resource_visitor.
Paul Berry
2013-10-24
1
-1
/
+57
*
glsl: mark variables produced by lower_named_interface_blocks.
Paul Berry
2013-10-24
2
-0
/
+20
*
glsl: Keep track of centroid/interpolation mode for interface block members.
Paul Berry
2013-10-24
5
-0
/
+38
*
glsl: Pass variable mode into ast_process_structure_or_interface_block().
Paul Berry
2013-10-24
1
-16
/
+23
*
glsl: Extract interpretation of interpolation to its own function.
Paul Berry
2013-10-24
1
-28
/
+42
*
glsl: Pull interpolation_string() out of ir_variable.
Paul Berry
2013-10-24
4
-20
/
+22
*
glsl: set explicit_location correctly in lower_named_interface_blocks.
Paul Berry
2013-10-24
1
-0
/
+1
*
glsl/gs: Fix transform feedback of gl_ClipDistance.
Paul Berry
2013-10-24
2
-1
/
+3
*
glsl: silence unused 'var' variable warning
Brian Paul
2013-10-24
1
-2
/
+2
*
glsl/gs: Prevent illegal input/output primitive types.
Paul Berry
2013-10-23
1
-3
/
+32
*
glsl: Simplify the interface to link_invalidate_variable_locations
Ian Romanick
2013-10-22
3
-44
/
+31
*
glsl/tests: Unit test vertex shader in / out with link_invalidate_variable_lo...
Ian Romanick
2013-10-22
2
-0
/
+209
*
glsl: Modify interface to link_invalidate_variable_locations
Ian Romanick
2013-10-22
2
-7
/
+7
*
glsl/tests: Verify geometry shader built-ins generated by _mesa_glsl_initiali...
Ian Romanick
2013-10-22
1
-0
/
+98
*
glsl/tests: Verify fragment shader built-ins generated by _mesa_glsl_initiali...
Ian Romanick
2013-10-22
1
-0
/
+71
*
glsl/tests: Verify vertex shader built-ins generated by _mesa_glsl_initialize...
Ian Romanick
2013-10-22
2
-0
/
+225
*
glsl: When constructing a variable with an interface type, set interface_type
Ian Romanick
2013-10-22
6
-4
/
+115
*
glsl: Optimize -(-expr) into expr.
Matt Turner
2013-10-21
1
-0
/
+10
*
glsl: Optimize abs(-expr) and abs(abs(expr)) into abs(expr).
Matt Turner
2013-10-21
1
-0
/
+18
*
glsl: Use saved values instead of recomputing them.
Matt Turner
2013-10-21
1
-8
/
+4
*
glsl/linker: Allow mixing of desktop GLSL versions.
Paul Berry
2013-10-21
1
-7
/
+3
*
glsl: Initialize per_vertex_accumulator::fields.
Vinson Lee
2013-10-18
1
-1
/
+2
*
glsl: Fix MSVC build (missing strcasecmp())
Paul Berry
2013-10-17
1
-1
/
+7
*
glsl: In update_max_array_access, fix interface instance check.
Paul Berry
2013-10-17
1
-3
/
+3
[next]