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* glsl2: Regenerate builtin_function.cpp.Kenneth Graunke2010-08-171-4334/+4334
* glsl2: Fix cut and paste error in EXT_texture_array builtins.Kenneth Graunke2010-08-172-4/+4
* glcpp: Refresh generated files.Carl Worth2010-08-172-229/+343
* glcpp: Add support for "redefined macro" error.Carl Worth2010-08-171-2/+123
* glcpp: Add two new tests for testing redefined macros.Carl Worth2010-08-174-0/+58
* glcpp: Allow standalone glcpp to accept a filename as first argument.Carl Worth2010-08-171-3/+11
* glcpp: Fix 064-version.c expected result to track recent change.Carl Worth2010-08-171-1/+0
* glcpp: Regenerated glcpp-lex.c from previous commit.Carl Worth2010-08-171-194/+203
* glcpp: Don't include the newline when discarding single-line commentsCarl Worth2010-08-171-4/+1
* glcpp: Add testcase for #if handling bug that breaks Savage2.Eric Anholt2010-08-172-0/+11
* glsl2: Fix transpose of rows and colsIan Romanick2010-08-171-2/+2
* linker: Demote user-defined varyings in the VS-only caseIan Romanick2010-08-171-14/+28
* glsl: When doing algebraic simplification, make sure the type still matches.Eric Anholt2010-08-171-12/+34
* glsl: Make ir_algebraic new expressions allocate out of the parent.Eric Anholt2010-08-171-16/+22
* ir_constant: Don't assert on out-of-bounds array accessesIan Romanick2010-08-171-1/+15
* Merge branch 'glsl2'Ian Romanick2010-08-16418-48/+78185
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| * glsl2: Refresh autogenerated file builtin_function.cpp.Kenneth Graunke2010-08-161-1952/+11534
| * glsl2: Add builtins profile for GLSL 1.30.Kenneth Graunke2010-08-162-0/+1986
| * linker: Include compiler.h to avoid spurious warnings about INLINEIan Romanick2010-08-161-0/+1
| * glsl2: Silence unused variable warningIan Romanick2010-08-161-0/+1
| * glcpp: Refresh autogenerated lexer and parser.Kenneth Graunke2010-08-162-60/+44
| * glcpp: Remove spurious newline generated by #version handling.Kenneth Graunke2010-08-162-4/+2
| * Revert "glsl2: Use stdint.h instead of inttypes.h"José Fonseca2010-08-144-4/+4
| * glsl: Standardize a few more uses of struct vs class keyword.José Fonseca2010-08-145-12/+13
| * glsl: Silence gcc warning "control reaches end of non-void function".José Fonseca2010-08-141-1/+1
| * scons: Add new source files.José Fonseca2010-08-141-0/+2
| * glsl2/Makefile: Add a 'make builtins' target.Kenneth Graunke2010-08-131-1/+6
| * glsl2: Rework builtin function generation.Kenneth Graunke2010-08-13102-5685/+15738
| * ir_reader: Don't mark functions as defined if their body is empty.Kenneth Graunke2010-08-131-1/+1
| * glsl2: Commit generated file change by commit ab18be74Ian Romanick2010-08-131-10/+2
| * glsl2: Add a pass to strip out noop swizzles.Eric Anholt2010-08-134-0/+83
| * glsl2: Convert ir_constant_propagation to ir_rvalue_visitor.Eric Anholt2010-08-131-55/+9
| * glsl2: Add a generic visitor class to call back with pointers to each rvalue.Eric Anholt2010-08-135-208/+203
| * glsl2: Add support for ir_unop_neg to ir_mat_op_to_vecEric Anholt2010-08-131-0/+24
| * glsl2: Move the common optimization passes to a helper function.Eric Anholt2010-08-133-41/+43
| * glsl2: Refresh autogenerated bison parser.Kenneth Graunke2010-08-132-118/+125
| * Fix an MSVC build error (bugzilla 29570).Vinson Lee2010-08-131-1/+1
| * glsl2: Remove unnecessary use of 'struct' before type namesIan Romanick2010-08-136-58/+57
| * glsl2: Use stdint.h instead of inttypes.hIan Romanick2010-08-134-4/+4
| * glsl2: Commit generated file changed by previous commitIan Romanick2010-08-131-55/+47
| * glsl2: Use --nounistd to fix MSVC buildIan Romanick2010-08-132-2/+3
| * linker: Assign attrib location 0 if gl_Vertex is not usedIan Romanick2010-08-131-1/+36
| * glsl2: Include string.h in preprocessorJakob Bornecrantz2010-08-131-0/+1
| * glsl2: Commit generated files changed by previous two commitsIan Romanick2010-08-133-1403/+1314
| * glsl2: Avoid token name collisions with names used by Windows header filesIan Romanick2010-08-132-31/+31
| * glsl2: Eliminate tokens for square matrix short namesIan Romanick2010-08-132-7/+4
| * scons: Build the new glsl2 code.José Fonseca2010-08-131-40/+72
| * glsl2: Use MIN2 from macros.h instead of open coding itIan Romanick2010-08-121-11/+7
| * glsl2: Use Elements from main/compiler.h instead of open-codingIan Romanick2010-08-125-16/+4
| * glsl2: Commit generated file changed by previous commitIan Romanick2010-08-121-0/+1