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glsl
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Author
Age
Files
Lines
*
glsl: Implement type inferencing of matrix types.
Matt Turner
2015-03-31
1
-4
/
+6
*
glsl: Factor out a get_mul_type() function.
Matt Turner
2015-03-31
3
-57
/
+78
*
glsl: allow ForceGLSLVersion to override #version directives
Brian Paul
2015-03-30
2
-4
/
+8
*
glsl: fail when a shader's input var has not an equivalent out var in previous
Samuel Iglesias Gonsalvez
2015-03-30
1
-0
/
+13
*
glsl: fix unreachable(!"") to unreachable("")
Tapani Pälli
2015-03-30
1
-1
/
+1
*
nir: Fix copy and pasted error message in nir_validate.
Kenneth Graunke
2015-03-28
1
-2
/
+1
*
nir: Lower subtraction to add with negation when !lower_negate.
Kenneth Graunke
2015-03-27
1
-0
/
+2
*
nir: Add builder helpers for MOVs with ALU sources and swizzling MOVs.
Kenneth Graunke
2015-03-27
1
-0
/
+44
*
nir: Add nir_builder helpers for creating load_const intrinsics.
Kenneth Graunke
2015-03-27
1
-0
/
+35
*
glsl: mark uniform and input interface blocks as read only
Timothy Arceri
2015-03-28
1
-0
/
+6
*
nir: Add optional lowering of flrp.
Eric Anholt
2015-03-27
2
-0
/
+2
*
nir: Add glsl_float_type() wrapper.
Kenneth Graunke
2015-03-25
2
-0
/
+7
*
glsl: Use INFINITY instead of std::numeric_limits<float>::infinity().
Matt Turner
2015-03-25
2
-4
/
+4
*
glsl: Constify ir_instruction::equals
Ian Romanick
2015-03-25
2
-15
/
+26
*
glsl: Constify the as_foo functions
Ian Romanick
2015-03-25
1
-0
/
+10
*
glsl: Implement remaining as_foo functions with macros
Ian Romanick
2015-03-25
1
-31
/
+9
*
glsl: Add is_rvalue, is_dereference, and is_jump methods
Ian Romanick
2015-03-25
1
-0
/
+25
*
nir: Fix typo.
Matt Turner
2015-03-24
1
-1
/
+1
*
nir: Recognize sat(add(b2f(a), b2f(b))) as a logical OR.
Matt Turner
2015-03-24
1
-0
/
+1
*
nir: Recognize mul(b2f(a), b2f(b)) as a logical AND.
Matt Turner
2015-03-24
1
-0
/
+2
*
glsl: Recognize sat(add(b2f(a), b2f(b))) as a logical OR.
Matt Turner
2015-03-24
1
-0
/
+12
*
glsl: Recognize mul(b2f(a), b2f(b)) as a logical AND.
Matt Turner
2015-03-24
1
-0
/
+4
*
nir: Handle mixed scalar/vector arguments to logical and/or/xor.
Matt Turner
2015-03-24
1
-18
/
+21
*
glsl: Allow vector logic ops to be generated.
Matt Turner
2015-03-24
1
-3
/
+3
*
glsl: add the remaining files to the tarball
Emil Velikov
2015-03-24
2
-0
/
+2
*
glsl: Generate link error for non-matching gl_FragCoord redeclarations
Anuj Phogat
2015-03-24
1
-13
/
+2
*
glsl: avoid calling base_alignment when samplers are involved
Ilia Mirkin
2015-03-24
2
-9
/
+4
*
glsl: fix names in lower_constant_arrays_to_uniforms
Tapani Pälli
2015-03-23
1
-3
/
+1
*
scons: Cleanup flex/bison settings specification.
Jose Fonseca
2015-03-22
1
-8
/
+12
*
glsl: Disable MSVC switch warning on a per-file basis.
Jose Fonseca
2015-03-22
1
-0
/
+4
*
glsl: Avoid GLboolean vs bool arithmetic MSVC warnings.
Jose Fonseca
2015-03-22
1
-2
/
+3
*
glsl: Annotate as_foo functions that the this pointer cannot be NULL
Ian Romanick
2015-03-19
1
-0
/
+4
*
nir/lower_io: Add a assign_locations function that sorts by [in]direct use
Jason Ekstrand
2015-03-19
2
-0
/
+75
*
nir/lower_io: Make variable location assignment a manual operation
Jason Ekstrand
2015-03-19
2
-12
/
+5
*
nir: Use a list instead of a hash_table for inputs, outputs, and uniforms
Jason Ekstrand
2015-03-19
6
-35
/
+29
*
mesa: Replace _mesa_round_to_even() with _mesa_roundeven().
Matt Turner
2015-03-18
3
-15
/
+20
*
nir/peephole_select: Allow uniform/input loads and load_const
Jason Ekstrand
2015-03-17
1
-0
/
+25
*
nir/peephole_select: Copy instructions into the block before the if
Jason Ekstrand
2015-03-17
1
-13
/
+20
*
nir/peephole_select: Rename are_all_move_to_phi and use a switch
Jason Ekstrand
2015-03-17
1
-25
/
+31
*
glsl: Expose built-in packing functions under GLSL 4.2.
Matt Turner
2015-03-13
1
-1
/
+1
*
glsl: optimize (0 cmp x + y) into (-x cmp y).
Samuel Iglesias Gonsalvez
2015-03-13
1
-3
/
+12
*
nir: Fix non-determinism in nir_lower_vars_to_ssa().
Kenneth Graunke
2015-03-12
1
-97
/
+26
*
util: Fix foreach_list_typed_safe when exec_node is not at offset 0.
Jason Ekstrand
2015-03-12
1
-2
/
+2
*
nir: Add intrinsics for SYSTEM_VALUE_BASE_VERTEX and VERTEX_ID_ZERO_BASE
Kenneth Graunke
2015-03-12
2
-0
/
+8
*
nir/worklist: Don't change the start index when computing the tail index
Jason Ekstrand
2015-03-11
2
-7
/
+7
*
nir: Optimize a + neg(a)
Thomas Helland
2015-03-11
1
-0
/
+2
*
nir: Optimize (a*b)+(a*c) -> a*(b+c)
Thomas Helland
2015-03-11
1
-0
/
+2
*
nir: Make the printer include nir_variable::location too.
Kenneth Graunke
2015-03-09
1
-1
/
+1
*
nir: Only do gl_FrontFacing workaround in glsl_to_nir for the FS.
Kenneth Graunke
2015-03-08
1
-1
/
+2
*
nir: Plumb the shader stage into glsl_to_nir().
Kenneth Graunke
2015-03-08
2
-7
/
+9
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