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* glsl: Define YY_NO_UNISTD_H on MSVC.José Fonseca2011-03-042-0/+8
* glcpp: Remove trailing contexts from #if rules.Kenneth Graunke2011-03-031-6/+6
* glcpp: Rework lexer to use a SKIP state rather than REJECT.Kenneth Graunke2011-03-031-21/+16
* glcpp/tests: Update 063-comments.c.expected to match output.Kenneth Graunke2011-03-031-0/+7
* scons: More tweaks to fix MinGW build.José Fonseca2011-03-031-5/+16
* scons: Ensure generated headers are in the include path.José Fonseca2011-03-031-0/+3
* glsl: Remove unused glcpp/Makefile.am.Kenneth Graunke2011-03-021-44/+0
* glsl: Remove 'tests' subfolder.Kenneth Graunke2011-03-0270-631/+0
* scons: Use Flex and Bison to generate lexer/parser files.Kenneth Graunke2011-03-011-4/+15
* glsl: Rename .lpp to .ll and .ypp to .yy.Kenneth Graunke2011-03-013-2/+2
* Add generated parser / lexer files to gitignore listsIan Romanick2011-03-012-0/+6
* glcpp: Remove files generated by flex and bison from GITIan Romanick2011-03-013-7003/+0
* glsl: Remove files generated by flex and bison from GITIan Romanick2011-03-013-9482/+0
* glsl: Enable GL_OES_texture_3D extension for ES2.Kenneth Graunke2011-02-287-2/+39
* glsl: Use reralloc instead of plain realloc.Kenneth Graunke2011-02-281-5/+3
* glsl/builtins: Fix return type for textureSize sampler2DArray variants.Kenneth Graunke2011-02-272-4/+4
* glsl/Makefile: Remove builtin_function.cpp if generation fails.Arkadiusz Miskiewicz2011-02-261-1/+1
* Use C-style system headers in C++ code to avoid issues with std:: namespaceIan Romanick2011-02-2124-57/+8
* glsl: Remove $(PWD) from Makefile in favor of .Kenneth Graunke2011-02-191-1/+1
* linker: Fix off-by-one error implicit array sizingIan Romanick2011-02-151-1/+1
* glsl: Reinstate constant-folding for division by zeroChad Versace2011-02-151-21/+21
* Revert "glsl: Fix constant-folding for reciprocal expressions"Chad Versace2011-02-151-10/+6
* mesa: Optionally build a dricore support library (v3)Christopher James Halse Rogers2011-02-111-3/+31
* glcpp: regerated filesIan Romanick2011-02-112-181/+193
* glsl: Regenerate files modified by previous commitsIan Romanick2011-02-113-1798/+1899
* glsl: Finish out the reduce/reduce error fixesIan Romanick2011-02-113-59/+109
* glsl: Eliminate reduce/reduce conflicts in glsl grammarKeith Packard2011-02-111-21/+71
* scons: builtin_glsl_function on windows needs bundled getopt.José Fonseca2011-02-111-1/+7
* scons: Try to support building 64bit binaries on 32bit windows.José Fonseca2011-02-111-4/+1
* glsl: Fix parallel build.Tobias Jakobi2011-02-111-1/+2
* glsl/Makefile: glcpp doesn't need libglsl.a.Kenneth Graunke2011-02-101-1/+2
* glsl: Disable the new copy propagation pass until it gets fixed.Eric Anholt2011-02-081-1/+1
* glsl: Set operators '%' and '%=' to be reserved when GLSL < 1.30Chad Versace2011-02-081-0/+7
* linker: Generate link errors when ES shaders are missing stagesIan Romanick2011-02-041-0/+14
* glsl: Add opt_copy_propagation_elements.cpp to SConscript.Vinson Lee2011-02-041-0/+1
* glsl: Remove extra checks for constant true assignment conditions.Eric Anholt2011-02-045-28/+9
* glsl: Fix a comment typo in copy propagation.Eric Anholt2011-02-041-1/+1
* glsl: Add a new opt_copy_propagation variant that does it channel-wise.Eric Anholt2011-02-044-0/+464
* ralloc: Add missing va_end following va_copy.Vinson Lee2011-02-031-0/+2
* glsl: Add using statements for standard library functions.Vinson Lee2011-02-0314-0/+33
* glcpp: Raise error when modulus is zeroChad Versace2011-02-021-1/+6
* glsl: Avoid division-by-zero during constant-foldingChad Versace2011-02-021-1/+19
* glsl: Fix constant-folding for reciprocal expressionsChad Versace2011-02-021-6/+10
* glsl: Fix use of uninitialized values in _mesa_glsl_parse_state ctor.Kenneth Graunke2011-02-011-0/+2
* glsl: Fix invalid use of ralloc_asprintf in prototype_string.Kenneth Graunke2011-02-011-1/+1
* glsl: Fix printf_length() on MSVC.José Fonseca2011-02-011-0/+8
* glsl: Fix memory error when creating the supported version string.Kenneth Graunke2011-02-011-1/+1
* texture_builtins.py: Fix a warning about mixed tabs/spaces.Kenneth Graunke2011-01-311-1/+1
* glsl: Refresh autogenerated lexer and parser files.Ian Romanick2011-01-311-256/+271
* glsl: Reject shader versions not supported by the implementationIan Romanick2011-01-313-9/+82