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gallium_va_encpackedheader01
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Age
Files
Lines
*
Merge commit mesa-public/master into vulkan
Jason Ekstrand
2016-02-05
547
-123076
/
+0
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\
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glsl: move to compiler/
Emil Velikov
2016-01-26
451
-85231
/
+0
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*
nir: move to compiler/
Emil Velikov
2016-01-26
74
-24253
/
+4
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*
compiler: move the glsl_types C wrapper alongside their C++ brethren
Emil Velikov
2016-01-26
5
-283
/
+3
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*
nir: move glsl_types.{cpp,h} to compiler
Emil Velikov
2016-01-26
57
-2708
/
+54
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*
nir: move shader_enums.[ch] to compiler
Emil Velikov
2016-01-26
8
-807
/
+13
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*
compiler: introduce a libcompiler static library
Emil Velikov
2016-01-26
5
-175
/
+4
*
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Merge branch mesa-public/master into vulkan
Jason Ekstrand
2016-02-05
7
-25
/
+31
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\
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*
glsl: Conditionalize atan2 math.
Kenneth Graunke
2016-01-22
1
-1
/
+1
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*
glsl: add support for GL_OES_geometry_shader
Marta Lofstedt
2016-01-22
4
-14
/
+23
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*
glsl: always compute proper varying type, irrespective of varying packing
Ilia Mirkin
2016-01-22
1
-8
/
+5
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*
glsl/lower_instructions: fix regression in dldexp_to_arith
Iago Toral Quiroga
2016-01-22
1
-2
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+2
*
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nir/spirv: fix build_mat4_det stack smasher
Mark Janes
2016-02-02
1
-2
/
+5
*
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nir/spirv: Fix UBO loads of a single element of a row-major matrix
Jason Ekstrand
2016-02-01
1
-0
/
+2
*
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nir/spirv: Handle the LOD parameter of OpImageQuerySizeLod
Jason Ekstrand
2016-02-01
1
-0
/
+4
*
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nir/spirv: Add support for SpvOpImage
Jason Ekstrand
2016-02-01
1
-0
/
+12
*
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nir/spirv: Fix the UBO loading case of a single row-major matric column
Jason Ekstrand
2016-02-01
1
-2
/
+5
*
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nir/spirv: Fix the UBO loading case of a single row-major matric column
Jason Ekstrand
2016-02-01
1
-3
/
+7
*
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vtn: Improve accuracy of acos approximation.
Francisco Jerez
2016-01-27
1
-3
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+3
*
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An alternate arccosine implementation
Jason Ekstrand
2016-01-27
1
-2
/
+24
*
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vtn: Make tanh implementation even stupider
Kenneth Graunke
2016-01-27
1
-5
/
+7
*
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nir/opt_algebraic: Use a more elementary mechanism for lowering ldexp
Jason Ekstrand
2016-01-27
1
-62
/
+2
*
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vtn: Fix atan2 for non-scalars.
Kenneth Graunke
2016-01-27
1
-24
/
+3
*
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vtn: Fix Modf.
Kenneth Graunke
2016-01-27
1
-4
/
+8
*
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vtn: Delete references to IMix opcode.
Kenneth Graunke
2016-01-26
1
-1
/
+0
*
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nir/spirv: Add proper support for InstanceIndex
Jason Ekstrand
2016-01-26
1
-1
/
+3
*
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nir/lower_io: Lower INSTNACE_INDEX
Jason Ekstrand
2016-01-26
1
-0
/
+6
*
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glsl/enums: Add an enum for Vulkan instance index
Jason Ekstrand
2016-01-26
2
-0
/
+8
*
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Merge remote-tracking branch 'mattst88/nir-lower-pack-unpack' into vulkan
Jason Ekstrand
2016-01-25
21
-278
/
+432
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\
\
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*
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nir: Add lowering support for unpacking opcodes.
Matt Turner
2016-01-25
2
-0
/
+32
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*
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nir: Add lowering support for packing opcodes.
Matt Turner
2016-01-25
4
-0
/
+66
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*
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nir: Add opcodes to extract bytes or words.
Matt Turner
2016-01-25
3
-0
/
+28
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*
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glsl: Remove 2x16 half-precision pack/unpack opcodes.
Matt Turner
2016-01-25
6
-161
/
+8
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*
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nir: Add lowering of nir_op_unpack_half_2x16.
Matt Turner
2016-01-25
2
-4
/
+29
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*
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nir: Make argument order of unop_convert match binop_convert.
Matt Turner
2016-01-25
1
-10
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+10
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/
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*
Revert "glsl: move uniform calculation to link_uniforms"
Tapani Pälli
2016-01-20
3
-85
/
+24
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*
glsl: move uniform calculation to link_uniforms
Tapani Pälli
2016-01-20
3
-24
/
+85
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*
glsl: add missing explicit_image_format flag to has_layout()
Timothy Arceri
2016-01-20
1
-0
/
+1
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*
glsl: Don't abbreviate tessellation shader stage names.
Kenneth Graunke
2016-01-19
1
-2
/
+2
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*
glsl: allow multiple layout qualifiers for a single declaration
Timothy Arceri
2016-01-20
3
-19
/
+28
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*
glsl: update parser to allow duplicate default layout qualifiers
Timothy Arceri
2016-01-20
3
-15
/
+73
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*
glsl: move default layout qualifier rules out of the parser
Timothy Arceri
2016-01-20
2
-28
/
+23
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*
glsl: split layout_defaults into specific types
Timothy Arceri
2016-01-20
1
-4
/
+22
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*
glsl: allow duplicate layout-qualifier-names
Timothy Arceri
2016-01-20
1
-1
/
+2
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*
glsl: Restore Mesa-style to shader_enums.c/h.
Matt Turner
2016-01-19
2
-16
/
+24
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*
glsl: fix interface block error message
Timothy Arceri
2016-01-19
1
-1
/
+1
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*
glsl: fix subroutine lowering reusing actual parmaters
Dave Airlie
2016-01-18
1
-5
/
+19
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*
glsl: remove special case for detecting stream duplicates
Timothy Arceri
2016-01-18
1
-5
/
+0
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*
glsl: add missing explicit_stream flag to has_layout()
Timothy Arceri
2016-01-18
1
-1
/
+2
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*
glsl: fix segfault linking subroutine uniform with explicit location
Timothy Arceri
2016-01-18
1
-1
/
+1
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