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Author
Age
Files
Lines
*
glsl: remove restriction on unsized arrays in GLSL ES 3.10
Timothy Arceri
2015-06-10
1
-1
/
+9
*
android: build with libcxx on android lollipop
Chih-Wei Huang
2015-06-09
1
-1
/
+0
*
glsl: fix comment typo: s/accpet/accept/
Brian Paul
2015-06-09
1
-1
/
+1
*
glsl_compiler: Remove unused extra argument to printf in usage_fail
Alan Coopersmith
2015-06-04
1
-1
/
+1
*
mesa: reference built-in uniforms into gl_uniform_storage
Martin Peres
2015-06-04
6
-37
/
+39
*
nir: use src for ssa helper
Timothy Arceri
2015-06-03
1
-5
/
+1
*
nir: remove extra semicolon
Timothy Arceri
2015-06-03
1
-1
/
+1
*
nir: prevent use-after-free condition in should_lower_phi()
Eduardo Lima Mitev
2015-06-02
1
-0
/
+5
*
nir: Fix output swizzle in get_mul_for_src
Iago Toral Quiroga
2015-05-28
1
-10
/
+9
*
glsl: avoid leaking linked gl_shader when there's a late linker error
Ilia Mirkin
2015-05-25
1
-2
/
+8
*
nir: Remove sRGB colorspace conversion round-trip.
Matt Turner
2015-05-22
1
-0
/
+2
*
glsl: remove element_type() helper
Timothy Arceri
2015-05-22
11
-36
/
+23
*
glsl: Use AM_V_GEN/AM_V_at in NIR rules.
Matt Turner
2015-05-21
1
-10
/
+10
*
nir: Get rid of the array elements parameter on load/store intrinsics
Jason Ekstrand
2015-05-20
2
-12
/
+9
*
glsl: add stage references for UBO uniforms
Tapani Pälli
2015-05-18
1
-0
/
+10
*
nir: Translate memory barrier intrinsics from GLSL IR.
Francisco Jerez
2015-05-12
1
-0
/
+4
*
nir: Translate image load, store and atomic intrinsics from GLSL IR.
Francisco Jerez
2015-05-12
1
-11
/
+115
*
nir: Fix indexing of atomic counter arrays with a constant value.
Francisco Jerez
2015-05-12
1
-1
/
+2
*
nir: Add memory barrier intrinsic.
Francisco Jerez
2015-05-12
1
-0
/
+7
*
nir: Define image load, store and atomic intrinsics.
Francisco Jerez
2015-05-12
1
-0
/
+27
*
nir: fix sampler lowering pass for arrays
Tapani Pälli
2015-05-12
1
-19
/
+12
*
nir: Fix aggressive typos in nir_from_ssa.c.
Kenneth Graunke
2015-05-08
1
-5
/
+5
*
nir/search: Save/restore the variables_seen bitmask when matching
Jason Ekstrand
2015-05-08
1
-0
/
+12
*
nir/search: Assert that variable id's are in range
Jason Ekstrand
2015-05-08
1
-0
/
+1
*
nir/search: handle explicitly sized sources in match_value
Jason Ekstrand
2015-05-08
1
-8
/
+8
*
nir/nir: Use a linked list instead of a hash set for use/def sets
Jason Ekstrand
2015-05-08
14
-306
/
+281
*
nir: Use nir_instr_rewrite_src in copy propagation
Jason Ekstrand
2015-05-08
1
-61
/
+10
*
nir: Add a function for rewriting the condition of an if statement
Jason Ekstrand
2015-05-08
2
-0
/
+23
*
nir: Add and use initializer #defines for nir_src and nir_dest
Jason Ekstrand
2015-05-08
6
-18
/
+15
*
nir: Modernize the out-of-SSA pass
Jason Ekstrand
2015-05-08
1
-103
/
+36
*
nir/validate: Validate SSA def parent instructions
Jason Ekstrand
2015-05-08
1
-0
/
+2
*
nir: Delete all traces of nir_op_flog
Ian Romanick
2015-05-08
2
-7
/
+0
*
nir: Don't produce nir_op_flog from GLSL IR
Ian Romanick
2015-05-08
1
-1
/
+1
*
nir: Delete all traces of nir_op_fexp
Ian Romanick
2015-05-08
2
-8
/
+0
*
nir: Don't produce nir_op_fexp from GLSL IR
Ian Romanick
2015-05-08
1
-1
/
+1
*
glsl: check total count of multi-slot double vertex attribs
Dave Airlie
2015-05-08
1
-1
/
+40
*
glsl: track which program inputs are doubles
Dave Airlie
2015-05-08
1
-13
/
+3
*
glsl: add ARB_vertex_attrib_64bit support. (v2)
Dave Airlie
2015-05-08
4
-0
/
+9
*
nir: Allow feq/fne/ieq/ine to be optimized with inot.
Matt Turner
2015-05-07
1
-0
/
+4
*
nir: Recognize (a < c || b < c) as min(a, b) < c.
Matt Turner
2015-05-07
1
-0
/
+2
*
nir: Recognize trivial min/max.
Matt Turner
2015-05-07
1
-0
/
+6
*
nir: Recognize i2b(b2i(x)) as x.
Matt Turner
2015-05-07
1
-0
/
+1
*
nir: Recognize imul(b2i(a), b2i(b)) as a logical AND.
Matt Turner
2015-05-07
1
-0
/
+1
*
glsl: mark special built-in inputs referenced by vertex stage
Tapani Pälli
2015-05-06
1
-1
/
+6
*
glsl: add parens in shader_integer_mix() to silence compiler warning
Brian Paul
2015-05-05
1
-1
/
+1
*
nir: add nir_array.h to the sources list
Emil Velikov
2015-05-05
1
-0
/
+1
*
glsl: don't lower fragdata array if the output data types don't match
Samuel Iglesias Gonsalvez
2015-05-05
1
-0
/
+10
*
glsl/es3.1: Allow misc ARB_gpu_shader5 built-ins in GLSL ES 3.10
Ian Romanick
2015-05-04
1
-11
/
+11
*
glsl/es3.1: Allow textureGather and textureGatherOffset in GLSL ES 3.10
Ian Romanick
2015-05-04
1
-29
/
+61
*
glsl/es3.1: Allow enhnaced packing functions in GLSL ES 3.10
Ian Romanick
2015-05-04
1
-6
/
+7
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