| Commit message (Collapse) | Author | Age | Files | Lines |
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Variables have types, expression trees have types, but statements don't.
Rather than have a nonsensical field that stays NULL in the base class,
just move it to where it makes sense.
Fix up a few places that lazily used ir_instruction even though they
actually knew the particular subclass.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Previously, set_callee() performed some assertions about the type of the
ir_call; protecting the bare pointer ensured these checks would be run.
However, ir_call no longer has a type, so the getter and setter methods
don't actually do anything useful. Remove them in favor of accessing
callee directly, as is done with most other fields in our IR.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Aside from ir_call, our IR is cleanly split into two classes:
- Statements (typeless; used for side effects, control flow)
- Values (deeply nestable, pure, typed expression trees)
Unfortunately, ir_call confused all this:
- For void functions, we placed ir_call directly in the instruction
stream, treating it as an untyped statement. Yet, it was a subclass
of ir_rvalue, and no other ir_rvalue could be used in this way.
- For functions with a return value, ir_call could be placed in
arbitrary expression trees. While this fit naturally with the source
language, it meant that expressions might not be pure, making it
difficult to transform and optimize them. To combat this, we always
emitted ir_call directly in the RHS of an ir_assignment, only using
a temporary variable in expression trees. Many passes relied on this
assumption; the acos and atan built-ins violated it.
This patch makes ir_call a statement (ir_instruction) rather than a
value (ir_rvalue). Non-void calls now take a ir_dereference of a
variable, and store the return value there---effectively a call and
assignment rolled into one. They cannot be embedded in expressions.
All expression trees are now pure, without exception.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Most of the time, we just want to read an ir_dereference, so there's no
need to have these in separate functions. However, the next patch will
want to read an ir_dereference_variable directly.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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When translating a call from AST to HIR, we need to decide whether it
can be evaluated to a constant before emitting any code (namely, the
temporary declaration, assignment, and call.)
Soon, ir_call will become a statement taking a dereference of where to
store the return value, rather than an rvalue to be used on the RHS of
an assignment. It will be more convenient to try evaluation before
creating a call. ir_function_signature seems like a reasonable place.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Currently, ir_call can be used as either a statement (for void
functions) or a value (for non-void functions). This is rather awkward,
as it's the only class that can be used in both forms.
A number of places use ir_call::get_error_instruction() to construct a
generic value of error_type. If ir_call is to become a statement, it
can no longer serve this purpose.
Unfortunately, none of our classes are particularly well suited for
this, and creating a new one would be rather aggrandizing. So, this
patch introduces ir_rvalue::error_value(), a static method that creates
an instance of the base class, ir_rvalue. This has the nice property
that you can't accidentally try and access uninitialized fields (as it
doesn't have any). The downside is that the base class is no longer
abstract.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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generate_call() and ast_function_expression::hir() both tried to verify
that 'out' and 'inout' parameters used l-values. Irritatingly, it
turned out that this was not redundant; both checks caught -some- cases.
This patch combines the two into a single "complete" function that does
all the parameter mode checking. It also adds a comment clarifying why
AST-level checking is necessary in the first place.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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We used to have one big function, match_signature_by_name, which found
a matching signature, performed out-parameter conversions, and generated
the ir_call. As the code for matching against built-in functions became
more complicated, I split it internally, creating generate_call().
However, I left the same awkward interface. This patch splits it into
three functions:
1. match_signature_by_name()
This now takes a name, a list of parameters, the symbol table, and
returns an ir_function_signature. Simple and one purpose: matching.
2. no_matching_function_error()
Generate the "no matching function" error and list of prototypes.
This was complex enough that I felt it deserved its own function.
3. generate_call()
Do the out-parameter conversion and generate the ir_call. This
could probably use more splitting.
The caller now has a more natural workflow: find a matching signature,
then either generate an error or a call.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Function calls may have side effects that alter variables used inside
the loop. In the fragment shader, they may even terminate the shader.
This means our analysis about loop-constant or induction variables may
be completely wrong.
In general it's impossible to determine whether they actually do or not
(due to the halting problem), so we'd need to perform conservative
static analysis. For now, it's not worth the complexity: most functions
will be inlined, at which point we can unroll them successfully.
Fixes Piglit tests:
- shaders/glsl-fs-unroll-out-param
- shaders/glsl-fs-unroll-side-effect
NOTE: This is a candidate for release branches.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Fixes a Coverity resource leak defect.
NOTE: This is a candidate for the 8.0 branch.
Signed-off-by: Vinson Lee <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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A later error prints this properly, fix this case to do the same.
v2: remove attribute as per Ian's suggestion
Signed-off-by: Dave Airlie <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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This also seems like a bad idea. There were too many instances for me
to thoroughly scan the code as I did with the last two patches, but a
quick scan indicated that most callers newly allocate a variable,
dereference it, or NULL-check. In some cases, it wasn't clear that the
value would be non-NULL, but they didn't check for error_type either.
At any rate, not checking for this is a bug, and assertions will trigger
it earlier and more reliably than returning error_type.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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The constructor currently returns a ir_dereference_variable of error
type when provided NULL, but that's about to change in the next commit.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Providing a NULL pointer to the ir_dereference_record() constructor
seems like a bad idea. Currently, if provided NULL, it returns a
partially constructed value of error type. However, none of the callers
are prepared to handle that scenario.
Code inspection shows that all callers do one of the following:
- Already NULL-check the argument prior to creating the dereference
- Already deference the argument (and thus would crash if it were NULL)
- Newly allocate the argument.
Thus, it should be safe to simply assert the value passed is not NULL.
This should also catch issues right away, rather than dying later.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Providing a NULL pointer to the ir_dereference_array() constructor seems
like a bad idea. Currently, if provided NULL, it returns a partially
constructed value of error type. However, none of the callers are
prepared to handle that scenario.
Code inspection shows that all callers do one of the following:
- Already NULL-check the argument prior to creating the dereference
- Already deference the argument (and thus would crash if it were NULL)
- Newly allocate the argument.
Thus, it should be safe to simply assert the value passed is not NULL.
This should also catch issues right away, rather than dying later.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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ir_validate.cpp: In member function ‘virtual ir_visitor_status ir_validate::visit_leave(ir_swizzle*)’:
ir_validate.cpp:458:66: warning: narrowing conversion of ‘ir->ir_swizzle::mask.ir_swizzle_mask::x’ from ‘unsigned int’ to ‘int’ inside { } is ill-formed in C++11 [-Wnarrowing]
ir_validate.cpp:458:66: warning: narrowing conversion of ‘ir->ir_swizzle::mask.ir_swizzle_mask::y’ from ‘unsigned int’ to ‘int’ inside { } is ill-formed in C++11 [-Wnarrowing]
ir_validate.cpp:458:66: warning: narrowing conversion of ‘ir->ir_swizzle::mask.ir_swizzle_mask::z’ from ‘unsigned int’ to ‘int’ inside { } is ill-formed in C++11 [-Wnarrowing]
ir_validate.cpp:458:66: warning: narrowing conversion of ‘ir->ir_swizzle::mask.ir_swizzle_mask::w’ from ‘unsigned int’ to ‘int’ inside { } is ill-formed in C++11 [-Wnarrowing]
Signed-off-by: Dave Airlie <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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valgrind complained about an uninitialised value being used in
glsl_parser_extras.cpp, and this was the one it was giving out about.
Just initialise the value in the fakectx.
Signed-off-by: Dave Airlie <[email protected]>
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Instead of the hard-coded value of 32. Note that MaxUnrollIterations
defaults to 32 so there's no net change. But the gallium state tracker
can override this.
NOTE: This is a candidate for the 8.0 branch.
Reviewed-by: Kenneth Graunke <[email protected]>
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Fixes piglit glsl-1.40/execution/tf-no-position.
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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To avoid redundancies, this patch also removes .deps, .libs, and *.la
from .gitignore files in subdirectories.
Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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By setting lod to 0 in the builtin function implementation, we avoid
needing to update all the visitors to ignore LOD in this case, when
the hardware drivers actually want to ask for LOD 0 for rectangular
textures.
Fixes piglit spec/GLSL-1.40/textureSize-*Rect.
v2: Change style of looking for substrings.
Reviewed-by: Kenneth Graunke <[email protected]>
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Otherwise, when we go to use ir_reader on the generated code, we won't
have the types present.
Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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This is the one builtin function claimed to be dropped due to the
ARB_compatibility split.
Fixes piglit spec/GLSL-1.40/compiler/ftransform.vert
Reviewed-by: Kenneth Graunke <[email protected]>
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All that's changed is the #version changing to 140.
Reviewed-by: Kenneth Graunke <[email protected]>
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This makes the process slightly more debuggable, though it would be
nice if the build just failed immediately instead.
Reviewed-by: Kenneth Graunke <[email protected]>
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This is required to put the new 1.40 builtins in place, since they
require new types.
Reviewed-by: Kenneth Graunke <[email protected]>
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Mostly this is a matter of removing variables that have been moved to
the compatibility profile. There's one addition: gl_InstanceID is
present in the core now.
This fixes the new piglit tests for GLSL 1.40 builtin variables.
Reviewed-by: Kenneth Graunke <[email protected]>
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This gets a basic #version 140 shader compiling.
Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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This avoids extra if statements in the common case of just comparing
two expressions that don't involve assignments or function calls,
along with simplifying the handling of constant expressions. Reduces
i965 instructions generated in unigine tropics and sanctuary,
yofrankie, warsow, gstreamer shaders, and the weston compositor.
shader-db results:
Total instructions: 213052 -> 212752
38/1246 programs affected (3.0%)
14309 -> 14009 instructions in affected programs (2.1% reduction)
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Before, we were only counting top-level instructions. But if we have
an assignment of a giant expression tree (such as the ones eventually
generated by glsl-fs-unroll), we were counting the same as an
assignment of a variable deref.
glsl-fs-unroll-explosion now fails in a reasonable amount of time on
i965 because the unrolling didn't go ridiculously far.
Reviewed-by: Kenneth Graunke <[email protected]>
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Originally ARB_draw_instanced only specified that ARB decorated name.
Since no vendor actually implemented that behavior and some apps use
the undecorated name, the extension now specifies that both names are
available.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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The ralloc string appending functions were originally intended for
simple, non-hot-path uses like printing to an info log.
Cuts Unigine Tropics load time by around 20% (6 seconds).
v2: Avoid strlen() on every newline, too.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]> [v1]
Acked-by: José Fonseca <[email protected]> [v1]
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Both callers of rewrite_tail immediately compute the new total string
length by adding the (known) length of the existing string plus the
length of the newly appended text. Unfortunately, callers generally
won't know the length of the new text, as it's printf-formatted.
Since ralloc already computes this length, it makes sense to add it in
and save the caller the effort. This simplifies both existing callers,
but more importantly, will allow for cheap-appending in the next commit.
v2: The link_uniforms code needs both the old and new length.
Apply the obvious fix (which sadly makes it less of a cleanup).
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]> [v1]
Acked-by: José Fonseca <[email protected]> [v1]
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Avoid unrollong loops that are either nested loops or
where the loop body times the unroll count is huge.
The change is far from being perfect but it extends the
loop unrolling decision heuristic by some additional
safeguard. In particular this cuts down compilation of
a shader precomputing atmospheric scattering integral
tables containing two nesting levels in a loop from
something way beyond some minutes (I never waited for
it to finish) to some fractions of a second.
This fixes piglit tests glsl-fs-unroll-explosion and
glsl-vs-unroll-explosion on r600g.
Reviewed-by: Eric Anholt <[email protected]>
Signed-off-by: Mathias Fröhlich <[email protected]>
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The build was broken by the line below, added in commit 4f82fed4.
s_expression.cpp:26: #include <limits>
Mesa's half of the fix is to add 'external/astl/include' to the include
path. The other half of the fix requires implementing
numeric_limits<float>::infinity() in astl, for which I have patches
submitted upstream for review.
Signed-off-by: Chad Versace <[email protected]>
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Fixes piglit switch-case-duplicated.vert.
NOTE: This is a candidate for the 8.0 branch.
Reviewed-by: Ian Romanick <[email protected]>
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The error message I chose matches gcc's error. Fixes piglit
switch-case-duplicated.vert.
NOTE: This is a candidate for the 8.0 branch.
Reviewed-by: Ian Romanick <[email protected]>
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NOTE: This is a candidate for the 8.0 branch.
Reviewed-by: Ian Romanick <[email protected]>
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Otherwise, the upcoming error messages said the location was 0:0(0).
NOTE: This is a candidate for the 8.0 branch.
Reviewed-by: Ian Romanick <[email protected]>
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It's not quite spelled out in the spec text, but the grammar indicates
that only constant values are allowed as switch() case labels (and
only constant values make sense, anyway).
Fixes piglit glsl-1.30/compiler/switch-statement/switch-case-uniform-int.vert.
NOTE: This is a candidate for the 8.0 branch.
Reviewed-by: Ian Romanick <[email protected]>
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This stuffs them all in a struct for sanity. Fixes piglit
glsl-1.30/execution/switch/fs-uniform-nested.
NOTE: This is a candidate for the 8.0 branch.
Reviewed-by: Ian Romanick <[email protected]>
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To silence warnings with gcc 4.4.x on Linux and llvm-g++ 4.2 on Mac.
Reviewed-by: Kenneth Graunke <[email protected]>
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In commit 6ecee54a9aecc120cb68b02f7e14dcac86b9eca2 a call to
talloc_reference was replaced with a call to talloc_steal. This was in
preparation for moving to ralloc which doesn't support reference
counting.
The justification for talloc_steal within token_list_append in that
commit is that the tokens are being copied already. But the copies are
shallow, so this does not work.
Fortunately, the lifetime of these tokens is easy to understand. A
token list for "replacements" is created and stored in a hash table
when a function-like macro is defined. This list will live until the
macro is #undefed (if ever).
Meanwhile, a shallow copy of the list is created when the macro is
used and the list expanded. This copy is short-lived, so is unsuitable
as a new parent.
So we can just let the original, longer-lived owner continue to own
the underlying objects and things will work.
This fixes bug #45082:
"ralloc.c:78: get_header: Assertion `info->canary == 0x5A1106'
failed." when using a macro in GLSL
https://bugs.freedesktop.org/show_bug.cgi?id=45082
Reviewed-by: Kenneth Graunke <[email protected]>
NOTE: This is a candidate for stable release branches.
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This test cases exposes a bug as described in this bug report:
"ralloc.c:78: get_header: Assertion `info->canary == 0x5A1106'
failed." when using a macro in GLSL
https://bugs.freedesktop.org/show_bug.cgi?id=45082
Clearly, some memory is getting (incorrectly) freed on the first macro
invocation, leading to problems with the second macro invocation.
Reviewed-by: Kenneth Graunke <[email protected]>
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The trick here is that flex always chooses the rule that matches the most
text. So with a input text of "two:" which we want to be lexed as an
IDENTIFIER token "two" followed by an OTHER token ":" the previous OTHER
rule would match longer as a single token of "two:" which we don't want.
We prevent this by forcing the OTHER pattern to never match any
characters that appear in other constructs, (no letters, numbers, #,
_, whitespace, nor any punctuation that appear in CPP operators).
Fixes bug #44764:
GLSL preprocessor doesn't replace defines ending with ":"
https://bugs.freedesktop.org/show_bug.cgi?id=44764
Reviewed-by: Kenneth Graunke <[email protected]>
NOTE: This is a candidate for stable release branches.
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This demonstrates a bug that was recently triggered in piglit.
Here is the original bug report (containing a test case almost identical
to this one):
https://bugs.freedesktop.org/show_bug.cgi?id=44764
Reviewed-by: Kenneth Graunke <[email protected]>
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