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glsl
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Author
Age
Files
Lines
*
glsl: Disallow interpolation qualifiers on non-input/output variables.
Kenneth Graunke
2013-08-02
1
-7
/
+18
*
glsl: Fix NULL pointer dereferences when linking fails.
Kenneth Graunke
2013-08-02
1
-8
/
+5
*
glsl: Implement rules for geometry shader input sizes.
Paul Berry
2013-08-01
3
-0
/
+202
*
glsl: Allow geometry shader input instance arrays to be unsized.
Paul Berry
2013-08-01
3
-17
/
+49
*
glsl: Permit non-ubo input interface arrays to use non-const indexing.
Paul Berry
2013-08-01
1
-1
/
+2
*
glsl: Cross-validate GS layout qualifiers while intrastage linking.
Eric Anholt
2013-08-01
1
-0
/
+96
*
glsl: Export the compiler's GS layout qualifiers to the gl_shader.
Eric Anholt
2013-08-01
1
-0
/
+31
*
glsl: Parse the GLSL 1.50 GS layout qualifiers.
Eric Anholt
2013-08-01
6
-1
/
+177
*
glsl: Make sure that we don't put too many bitfields in ast_type_qualifier.
Eric Anholt
2013-08-01
1
-0
/
+2
*
glsl/linker: Fail to link geometry shader without vertex shader.
Fabian Bieler
2013-08-01
1
-0
/
+8
*
glsl: Properly pack GS output varyings
Paul Berry
2013-08-01
1
-2
/
+57
*
glsl: Modify varying packing to use a temporary exec_list.
Paul Berry
2013-08-01
1
-10
/
+18
*
glsl/linker: Properly pack GS input varyings.
Paul Berry
2013-08-01
5
-35
/
+199
*
glsl/linker: Properly error check VS-GS linkage.
Paul Berry
2013-08-01
1
-1
/
+10
*
glsl: Require geometry shader inputs to be arrays.
Paul Berry
2013-08-01
1
-1
/
+14
*
glsl: support compilation of geometry shaders
Bryan Cain
2013-08-01
4
-10
/
+100
*
glsl/linker: Make separate allocations to track vertex and fragment shaders.
Paul Berry
2013-08-01
1
-2
/
+4
*
glsl: add builtins for geometry shaders.
Bryan Cain
2013-08-01
5
-4
/
+28
*
glsl: add ir_emit_vertex and ir_end_primitive instruction types
Bryan Cain
2013-08-01
10
-1
/
+161
*
glsl: Add EXT_texture_array support for geometry shaders.
Paul Berry
2013-08-01
1
-0
/
+12
*
glsl/linker: Make update_array_sizes apply to just uniforms.
Paul Berry
2013-08-01
1
-3
/
+1
*
glsl: Modify ir_set_program_inouts to handle geometry shaders.
Paul Berry
2013-08-01
1
-12
/
+75
*
glsl: In ir_set_program_inouts, handle indexing outside array/matrix bounds.
Paul Berry
2013-08-01
1
-5
/
+26
*
glsl: Fallback gracefully if ir_set_program_inouts sees unexpected indexing.
Paul Berry
2013-08-01
1
-0
/
+23
*
glsl: Extract marking functions from ir_set_program_inouts.
Paul Berry
2013-08-01
1
-14
/
+45
*
glsl: Use count_attribute_slots() in ir_set_program_inouts.
Paul Berry
2013-08-01
1
-8
/
+2
*
glsl: Expand count_attribute_slots() to cover structs.
Paul Berry
2013-08-01
1
-5
/
+32
*
Move count_attribute_slots() out of the linker and into glsl_type.
Paul Berry
2013-08-01
5
-40
/
+42
*
glsl: Change do_set_program_inouts' is_fragment_shader arg to shader_type.
Paul Berry
2013-08-01
2
-13
/
+13
*
glsl: Switch from the deprecated YYLEX_PARAM to %lex-param.
Kenneth Graunke
2013-07-31
1
-5
/
+3
*
glsl: Change the lexer's namespace.
Kenneth Graunke
2013-07-31
3
-3
/
+9
*
mesa,glsl,st/dri: add a new driconf option force_glsl_version for Unigine
Marek Olšák
2013-07-30
1
-1
/
+2
*
glsl: Remove redundant writes to prog->LinkStatus
Paul Berry
2013-07-30
1
-1
/
+0
*
glsl: Improve error message for interstage interface block mismatch.
Paul Berry
2013-07-30
1
-1
/
+2
*
glsl: Use a consistent technique for tracking link success/failure.
Paul Berry
2013-07-30
5
-82
/
+75
*
glsl: Add error message for intrastage interface block mismatch.
Paul Berry
2013-07-30
3
-3
/
+8
*
glsl: Remove bogus check on return value of link_uniform_blocks().
Paul Berry
2013-07-30
3
-6
/
+4
*
glsl: Remove shader stage checking for extension handling.
Kenneth Graunke
2013-07-29
1
-61
/
+28
*
glsl: Less const for glsl_type convenience accessors
Ian Romanick
2013-07-27
2
-8
/
+8
*
glsl: Disallow auxiliary storage qualifiers on FS outputs.
Kenneth Graunke
2013-07-27
1
-0
/
+14
*
glsl: Classify "layout" like other identifiers.
Kenneth Graunke
2013-07-27
1
-1
/
+1
*
glsl: Be consistent about '\n', '.', and capitalization in errors/warnings.
Paul Berry
2013-07-27
8
-122
/
+122
*
glsl: disable ARB_texture_cube_map_array_enable keywords for glsl es
Tapani Pälli
2013-07-26
1
-24
/
+5
*
glsl: Handle empty if statement encountered during loop analysis.
Paul Berry
2013-07-25
1
-1
/
+2
*
glsl: don't rename variables in interface block arrays.
Paul Berry
2013-07-25
1
-6
/
+2
*
glsl: Initialize ast_function member variables.
Vinson Lee
2013-07-21
1
-1
/
+2
*
glsl: Handle the binding qualifier for UBO variables.
Kenneth Graunke
2013-07-18
1
-0
/
+10
*
glsl: Propagate UBO binding qualifier into UBO member variables.
Kenneth Graunke
2013-07-18
1
-0
/
+7
*
glsl: Handle the binding qualifier for arrays of samplers.
Kenneth Graunke
2013-07-18
1
-0
/
+25
*
glsl: Add plumbing for handling uniform binding qualifiers.
Kenneth Graunke
2013-07-18
1
-3
/
+23
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