index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
glsl
Commit message (
Expand
)
Author
Age
Files
Lines
*
glsl: Parse the allowed image format qualifiers in GLSL ES 3.1.
Francisco Jerez
2015-08-20
1
-41
/
+50
*
glsl: Recognise image memory qualifiers in GLSL ES 3.1.
Francisco Jerez
2015-08-20
1
-5
/
+5
*
glsl: Define image-related built-in constants required by GLSL ES 3.1.
Francisco Jerez
2015-08-20
1
-7
/
+15
*
glsl: Remove duplicate definition of gl_MaxTess*ImageUniforms built-in consta...
Francisco Jerez
2015-08-20
1
-2
/
+0
*
glsl: Accept atomic_uint type in GLSL ES 3.1.
Francisco Jerez
2015-08-20
1
-1
/
+1
*
glsl: Accept supported image types in GLSL ES 3.1.
Francisco Jerez
2015-08-20
2
-24
/
+24
*
glsl: Expose image load and store built-ins in GLSL ES 3.1.
Francisco Jerez
2015-08-20
1
-1
/
+1
*
glsl: Use a separate availability class for image atomic built-ins.
Francisco Jerez
2015-08-20
1
-11
/
+23
*
glsl: Allow precision qualifiers on general opaque types.
Francisco Jerez
2015-08-20
1
-4
/
+6
*
glsl: Implement GLSL ES restriction on images being either readonly or writeo...
Francisco Jerez
2015-08-20
1
-0
/
+18
*
glsl: Require that all image uniforms have a format qualifier in GLSL ES.
Francisco Jerez
2015-08-20
1
-4
/
+10
*
glsl: Add support for image binding qualifiers.
Francisco Jerez
2015-08-20
2
-8
/
+33
*
glsl: Forbid non-constant image array indexing in GLSL ES 3.1.
Francisco Jerez
2015-08-20
1
-0
/
+15
*
mesa: Rename MaxCombinedImageUnitsAndFragmentOutputs to MaxCombinedShaderOutp...
Francisco Jerez
2015-08-20
4
-4
/
+4
*
nir: Use nir_builder in nir_lower_io's get_io_offset().
Kenneth Graunke
2015-08-19
1
-28
/
+14
*
nir: Pull nir_lower_io's load_op selection into a helper function.
Kenneth Graunke
2015-08-19
1
-17
/
+22
*
glsl: Fix up GL_ARB_compute_shader for GLSL ES 3.1
Marta Lofstedt
2015-08-19
2
-3
/
+7
*
glsl: enable textureSize and texelFetch on GLSL ES 3.10 with MS samplers
Tapani Pälli
2015-08-19
1
-6
/
+13
*
mesa: Move varying slots and FS output names to shader_enums.h
Eric Anholt
2015-08-18
1
-0
/
+98
*
nir: Simplify feq(fneg(a), a)) -> feq(a, 0.0)
Thomas Helland
2015-08-18
1
-0
/
+1
*
nir: Simplify fne(fneg(a), a) -> fne(a, 0.0)
Thomas Helland
2015-08-18
1
-0
/
+1
*
glsl: add missing MS sampler builtin types for GLSL ES 3.10
Tapani Pälli
2015-08-17
2
-6
/
+7
*
nir: Add a glsl_uint_type() wrapper.
Kenneth Graunke
2015-08-16
2
-0
/
+7
*
nir: Add support for CSE on textures.
Eric Anholt
2015-08-14
1
-4
/
+39
*
nir: Zero out texture instructions when creating them.
Eric Anholt
2015-08-14
1
-1
/
+1
*
nir: Don't try to scalarize unpack ops.
Eric Anholt
2015-08-14
1
-0
/
+15
*
nir: Add a nir_opt_undef() to handle csels with undef.
Eric Anholt
2015-08-14
3
-0
/
+107
*
glsl: make linker error message more informative
Timothy Arceri
2015-08-13
1
-2
/
+3
*
glsl: Add missing spec quote about atomic counter in structs
Timothy Arceri
2015-08-11
1
-4
/
+4
*
glsl: remove stage ref generation for transform feedback
Timothy Arceri
2015-08-07
1
-6
/
+4
*
mesa: save which transform feedback buffer is associated with which stream
Marek Olšák
2015-08-06
1
-0
/
+1
*
glsl: Initialize patch member of glsl_struct_field
Michel Dänzer
2015-08-06
1
-0
/
+2
*
nir: add missing type to type_size_vec4()
Timothy Arceri
2015-08-05
1
-0
/
+2
*
glsl: add variable mode check to build_stageref
Tapani Pälli
2015-08-05
1
-4
/
+13
*
nir: Add a nir_lower_load_const_to_scalar() pass.
Eric Anholt
2015-08-04
3
-0
/
+105
*
nir: Add algebraic opt for no-op iand.
Eric Anholt
2015-08-04
1
-0
/
+1
*
Revert "nir: Use a single bit for the dual-source blend index"
Eric Anholt
2015-08-04
1
-6
/
+2
*
mesa: Use _mesa_lroundevenf() in some more places.
Matt Turner
2015-08-04
1
-10
/
+4
*
glsl: replace old hash table with new and faster one
Alejandro Seguí
2015-08-04
1
-7
/
+11
*
glsl: Add constuctors for the common cases of glsl_struct_field
Ian Romanick
2015-08-03
4
-56
/
+53
*
nir: Fix output swizzle in get_mul_for_src
Samuel Iglesias Gonsalvez
2015-08-03
1
-1
/
+12
*
nir/nir_lower_io: Add vec4 support
Iago Toral Quiroga
2015-08-03
2
-27
/
+78
*
nir: Use a single bit for the dual-source blend index
Timothy Arceri
2015-08-03
1
-2
/
+6
*
glsl: Initialize parse-state in constructor of lower_subroutine.
Matt Turner
2015-07-31
1
-3
/
+3
*
glsl: set stage flag for structs and arrays in resource list
Timothy Arceri
2015-07-30
1
-3
/
+13
*
glsl: Avoid double promotion.
Matt Turner
2015-07-29
1
-2
/
+2
*
nir: Avoid double promotion.
Matt Turner
2015-07-29
1
-2
/
+2
*
glsl: Remove MSVC implementations of copysign and isnormal.
Matt Turner
2015-07-29
2
-26
/
+2
*
glsl: Fix a bug where LHS swizzles of swizzles were too small.
Kenneth Graunke
2015-07-28
1
-2
/
+2
*
glsl: verify location when dual source blending
Tapani Pälli
2015-07-29
1
-0
/
+19
[next]