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Age
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*
mesa: only include ctype.h where it's used
Brian Paul
2015-02-26
1
-0
/
+1
*
glsl: #include c99_math.h instead of core.h
Brian Paul
2015-02-26
1
-1
/
+1
*
glsl: Rewrite and fix min/max to saturate optimization.
Matt Turner
2015-02-25
1
-29
/
+46
*
glsl: add double support for packing varyings
Ilia Mirkin
2015-02-24
1
-27
/
+90
*
glcpp: remove unneeded #include of core.h
Brian Paul
2015-02-24
1
-1
/
+0
*
glsl: Optimize "if (cond) discard;" to a conditional discard.
Kenneth Graunke
2015-02-24
4
-0
/
+84
*
nir: Introduce nir_intrinsic_discard_if.
Kenneth Graunke
2015-02-24
2
-2
/
+10
*
glsl: Delete dead discard conditions in constant folding.
Kenneth Graunke
2015-02-24
1
-0
/
+24
*
glsl: Handle conditional discards in lower_discard_flow().
Kenneth Graunke
2015-02-24
1
-1
/
+8
*
glsl: Make ir_rvalue_visitor visit ir_discard::condition.
Kenneth Graunke
2015-02-24
2
-0
/
+22
*
glsl: Make ir_validate check the type of ir_discard::condition.
Kenneth Graunke
2015-02-24
1
-0
/
+15
*
nir/register: Add a parent_instr field
Jason Ekstrand
2015-02-24
3
-1
/
+18
*
nir/gcm: Add some missing break statements
Jason Ekstrand
2015-02-23
1
-0
/
+4
*
nir: Copy-propagate vecN operations that are actually moves
Jason Ekstrand
2015-02-23
1
-16
/
+29
*
nir: Generalize the optimization of subs of subs from 0.
Eric Anholt
2015-02-21
1
-2
/
+2
*
nir: Collapse repeated bcsels on the same argument.
Eric Anholt
2015-02-21
1
-0
/
+1
*
nir: When faced with a csel on !condition, just flip the arguments.
Eric Anholt
2015-02-21
1
-0
/
+1
*
nir: Allow nir_opt_algebraic to see booleanness through &&, ||, ^, !.
Eric Anholt
2015-02-21
1
-1
/
+29
*
nir: Add a couple of simplifications of csel operations.
Eric Anholt
2015-02-21
1
-0
/
+3
*
glsl: ensure that enter/leave record get a record type
Ilia Mirkin
2015-02-21
2
-0
/
+5
*
nir: Fix the Mesa build without -DDEBUG.
Kenneth Graunke
2015-02-20
1
-2
/
+2
*
nir: Drop dependency on mtypes.h for core NIR.
Eric Anholt
2015-02-20
3
-1
/
+5
*
glsl: Only include mtypes from glsl_types.h for the C++ code that needs it.
Eric Anholt
2015-02-20
1
-1
/
+1
*
util: Move Mesa's bitset.h to util/.
Eric Anholt
2015-02-20
1
-1
/
+1
*
mesa: Add gallium include dirs to more parts of the tree.
Eric Anholt
2015-02-20
2
-0
/
+4
*
glsl: don't allow invariant qualifiers for interface blocks
Samuel Iglesias Gonsalvez
2015-02-20
1
-0
/
+22
*
glsl: Use the without_array predicate
Timothy Arceri
2015-02-20
1
-5
/
+2
*
nir/GCM: Pull unpinned instructions out of blocks while pinning
Jason Ekstrand
2015-02-19
1
-37
/
+25
*
nir/GCM: Use pass_flags instead of bitsets for tracking visited/pinned
Jason Ekstrand
2015-02-19
1
-46
/
+49
*
nir: Add a global code motion (GCM) pass
Jason Ekstrand
2015-02-19
3
-0
/
+504
*
nir/instr: Change "live" to a more generic "pass_flags" field
Jason Ekstrand
2015-02-19
2
-7
/
+13
*
nir: Make nir_[cf_node/instr]_[prev/next] return null if at the end
Jason Ekstrand
2015-02-19
1
-6
/
+22
*
nir/from_ssa: Don't try to read an invalid instruction
Jason Ekstrand
2015-02-19
1
-1
/
+1
*
nir/validate: Validate SSA defs the same way we do for registers
Jason Ekstrand
2015-02-19
1
-8
/
+79
*
nir/validate: Validate if_uses on registers
Jason Ekstrand
2015-02-19
1
-18
/
+44
*
nir: Properly clean up CF nodes when we remove them
Jason Ekstrand
2015-02-19
1
-0
/
+54
*
nir: use nir_foreach_ssa_def for indexing ssa defs
Jason Ekstrand
2015-02-19
1
-23
/
+5
*
nir/from_ssa: Use the nir_block_dominance function instead of our own
Jason Ekstrand
2015-02-19
1
-7
/
+2
*
nir/dominance: Add a constant-time mechanism for comparing blocks
Jason Ekstrand
2015-02-19
2
-0
/
+39
*
nir/dominance: Expose the dominance intersection function
Jason Ekstrand
2015-02-19
2
-0
/
+24
*
glsl: Add compute to _mesa_shader_stage_to_string(); use unreachable.
Kenneth Graunke
2015-02-19
1
-2
/
+2
*
glsl: Create a _mesa_shader_stage_to_abbrev() function.
Kenneth Graunke
2015-02-19
2
-0
/
+20
*
glsl: add lowering for double divide to rcp/mul
Dave Airlie
2015-02-20
1
-3
/
+4
*
nir: add missing GLSL_TYPE_DOUBLE case in type_size()
Brian Paul
2015-02-19
1
-0
/
+1
*
glsl: A shader cannot redefine or overload built-in functions in GLSL ES 3.00
Samuel Iglesias Gonsalvez
2015-02-19
3
-0
/
+36
*
glsl: remove bogus 'd' constant qualifiers
Ilia Mirkin
2015-02-19
1
-2
/
+2
*
nir: Add an ALU op builder kind of like ir_builder.h
Eric Anholt
2015-02-18
5
-0
/
+175
*
glsl/tests: add DOUBLE types
Ilia Mirkin
2015-02-19
1
-0
/
+9
*
glsl: add a lowering pass for frexp/ldexp with double arguments
Ilia Mirkin
2015-02-19
2
-1
/
+279
*
glsl: lower double optional passes (v2)
Dave Airlie
2015-02-19
2
-0
/
+176
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