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*
nir: Store some geometry shader data in nir_shader.
Kenneth Graunke
2015-09-11
3
-0
/
+14
*
nir/builder: Add nir_load_var() and nir_store_var() helpers.
Kenneth Graunke
2015-09-11
1
-0
/
+27
*
glsl: Use hash tables for opt_constant_propagation() kill sets.
Kenneth Graunke
2015-09-11
1
-18
/
+28
*
glsl: Use hash tables in opt_constant_variable().
Kenneth Graunke
2015-09-11
1
-18
/
+21
*
nir: convert glsl imageSamples into a new intrinsic
Ilia Mirkin
2015-09-10
2
-1
/
+7
*
glsl: add support for the imageSamples function
Ilia Mirkin
2015-09-10
1
-3
/
+40
*
glsl: add support for the textureSamples function
Ilia Mirkin
2015-09-10
1
-0
/
+31
*
glsl: add ARB_shader_texture_image_samples infrastructure
Ilia Mirkin
2015-09-10
3
-0
/
+6
*
nir: add nir_texop_texture_samples and convert from glsl
Ilia Mirkin
2015-09-10
3
-1
/
+11
*
glsl: add ir_texture_samples texture opcode
Ilia Mirkin
2015-09-10
9
-6
/
+19
*
glsl: Resolve GCC sign-compare warning.
Rhys Kidd
2015-09-10
3
-7
/
+7
*
glsl: Remove ADD_VARYING macro
Ian Romanick
2015-09-09
1
-15
/
+12
*
glsl: Silence unused parameter warnings
Ian Romanick
2015-09-09
8
-26
/
+14
*
nir/glsl: Use lower_outputs_to_temporaries instead of relying on GLSL IR
Jason Ekstrand
2015-09-09
1
-0
/
+2
*
nir: Add a pass to lower outputs to temporary variables
Jason Ekstrand
2015-09-09
3
-0
/
+130
*
nir/cursor: Add a constructor for the end of a block but before the jump
Jason Ekstrand
2015-09-09
2
-6
/
+12
*
glsl: build: remove bogus dependency
Emil Velikov
2015-09-09
2
-3
/
+2
*
glsl: build: use makefile.sources variables when possible
Emil Velikov
2015-09-09
3
-18
/
+11
*
glsl: automake: reuse $(NIR_GENERATED_FILES) where possible
Emil Velikov
2015-09-09
1
-5
/
+1
*
glsl: automake: rework the sources generation rules
Emil Velikov
2015-09-09
1
-16
/
+22
*
nir: Add a nir_system_value_from_intrinsic() function.
Kenneth Graunke
2015-09-08
2
-0
/
+36
*
nir: UBO loads no longer use const_index[1]
Iago Toral Quiroga
2015-09-08
1
-1
/
+0
*
glsl: error out on ES 3.1 if VS or FS present but not both
Tapani Pälli
2015-09-04
1
-4
/
+25
*
glsl: error on linking if no shaders are attached to program
Tapani Pälli
2015-09-04
1
-0
/
+19
*
glsl: Remove unused total_attribs_size variable.
Kenneth Graunke
2015-09-03
1
-1
/
+0
*
glsl: Handle attribute aliasing in attribute storage limit check.
Kenneth Graunke
2015-09-02
1
-28
/
+36
*
linker: Silence GCC unused parameter warnings
Ian Romanick
2015-09-02
1
-14
/
+13
*
mesa: Fix warning about static being in the wrong place
Ian Romanick
2015-09-02
2
-2
/
+2
*
mesa: Move gl_vert_attrib from mtypes.h to shader_enums.h
Jason Ekstrand
2015-09-01
1
-0
/
+108
*
nir/dead_cf: add support for removing useless loops
Connor Abbott
2015-09-01
1
-12
/
+109
*
nir: add a helper for iterating over blocks in a cf node
Connor Abbott
2015-09-01
2
-0
/
+9
*
nir: add nir_block_get_following_loop() helper
Connor Abbott
2015-09-01
2
-0
/
+18
*
nir/dead_cf: delete code that's unreachable due to jumps
Connor Abbott
2015-09-01
1
-8
/
+115
*
nir: add an optimization for removing dead control flow
Connor Abbott
2015-09-01
3
-0
/
+158
*
nir/builder: Use nir_after_instr to advance the cursor
Jason Ekstrand
2015-08-31
1
-2
/
+1
*
glsl: remove specical case subroutine type counting
Timothy Arceri
2015-08-31
1
-3
/
+2
*
glsl: provide the option of using BFE for unpack builting lowering
Ilia Mirkin
2015-08-28
4
-13
/
+98
*
glsl: use bitfield_insert instead of and + shift + or for packing
Ilia Mirkin
2015-08-28
2
-4
/
+27
*
glsl: clean up textureSize prototype
Ilia Mirkin
2015-08-27
1
-4
/
+1
*
nir: Convert the builder to use the new NIR cursor API.
Kenneth Graunke
2015-08-27
6
-38
/
+15
*
nir: Convert the NIR instruction insertion API to use cursors.
Kenneth Graunke
2015-08-27
2
-97
/
+89
*
nir: Move nir_cursor to nir.h.
Kenneth Graunke
2015-08-27
2
-89
/
+97
*
nir: Strengthen "no jumps" assertions in instruction insertion API.
Kenneth Graunke
2015-08-27
1
-5
/
+5
*
glsl: fix comment typo: s/filed/field/
Brian Paul
2015-08-27
1
-1
/
+1
*
glsl: add support for OES_texture_storage_multisample_2d_array
Tapani Pälli
2015-08-27
6
-6
/
+13
*
nir: Use nir_shader::stage rather than passing it around.
Kenneth Graunke
2015-08-25
3
-11
/
+8
*
nir: Store gl_shader_stage in nir_shader.
Kenneth Graunke
2015-08-25
3
-2
/
+10
*
nir/lower_io: Remove assign_var_locations_direct_first
Jason Ekstrand
2015-08-25
2
-82
/
+0
*
nir/lower_io: Separate driver_location and base offset for uniforms
Jason Ekstrand
2015-08-25
1
-2
/
+7
*
nir/intrinsics: Add a second const index to load_uniform
Jason Ekstrand
2015-08-25
1
-11
/
+17
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