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* glsl: Add proper handling for constant matrix-from-matrix constructors.Kenneth Graunke2010-09-011-0/+25
* glsl: Move generate_constructor_(matrix|vector) to ir_constant ctor.Kenneth Graunke2010-09-012-99/+36
* ast_function: Fix check for "too few components".Kenneth Graunke2010-09-011-1/+2
* ast_function: Remove bogus cases from generate_constructor_matrix.Kenneth Graunke2010-09-011-29/+8
* glsl: Add forgotten implementations of equal/notEqual on bvecs.Kenneth Graunke2010-09-013-0/+120
* glsl2: Perform algebraic simplifications on logical binary operatorsIan Romanick2010-09-011-0/+52
* glsl2: Allow ir_constant::zero to create boolean constantsIan Romanick2010-09-011-1/+1
* glsl2: Disallow function declarations within function definitions in GLSL 1.20Ian Romanick2010-09-011-1/+36
* glsl2: fix bug in atan(y, x) functionBrian Paul2010-08-312-13/+9
* glsl2: Write vector constructor constants in a single assignmentIan Romanick2010-08-311-11/+72
* ast_to_hir: Add support for bit-wise operators (but not shifts).Kenneth Graunke2010-08-311-2/+53
* linker: Require an exact matching signature when looking for prototypes.Kenneth Graunke2010-08-301-1/+1
* linker: Handle varying arrays, matrices, and arrays of matricesIan Romanick2010-08-301-6/+15
* glsl: Clear the static values of builtin function profiles at release.Eric Anholt2010-08-302-152/+104
* glsl2: Commit generated files changed by previous commitIan Romanick2010-08-303-2553/+2646
* glsl2: Parse #pragma linesIan Romanick2010-08-302-3/+33
* glsl: Silence unused variable warning.José Fonseca2010-08-301-0/+1
* linker: Treat sized and unsized array types as the sameIan Romanick2010-08-291-6/+20
* glsl: Initialize data in ast_function_expression::hir.Vinson Lee2010-08-291-1/+1
* glsl: Completely initialize value member in ir_constant constructor.Vinson Lee2010-08-291-0/+3
* glsl: Initialize variable in ir_swizzle::constant_expression_value.Vinson Lee2010-08-291-1/+1
* glsl: Initialize data in read_constant.Vinson Lee2010-08-291-1/+1
* glsl: Initialize the rest of values of ir_constant::value.Vinson Lee2010-08-281-0/+12
* glsl2: Decompose matrix comparison into vector operationsIan Romanick2010-08-271-9/+97
* glsl: Rename a couple of common variable names in mat_op_to_vec.Eric Anholt2010-08-271-16/+18
* glsl: Make mat_op_to_vec allocate out of the IR's parent.Eric Anholt2010-08-271-32/+36
* glsl: Regenerate for double destroy fix.Eric Anholt2010-08-271-0/+1
* glsl: Protect against double compiler-destroy.Eric Anholt2010-08-271-0/+1
* glsl2: restructure header file for C++ and C inclusionBrian Paul2010-08-271-8/+28
* glsl2: remove 'extern' keyword in .c fileBrian Paul2010-08-271-1/+1
* glsl: Add a quick hack to constant folding to reduce duplicated work.Eric Anholt2010-08-261-0/+13
* scons: Add glsl_symbol_table.cppJosé Fonseca2010-08-261-0/+1
* glsl2: Remove a couple FINISHME comments that have already been resolvedIan Romanick2010-08-261-7/+1
* glsl: Move built-ins to live beyond the global scope.Kenneth Graunke2010-08-261-4/+20
* glsl: Move is_built_in flag from ir_function_signature to ir_function.Kenneth Graunke2010-08-268-18/+13
* glsl: Refactor variable declaration handling.Kenneth Graunke2010-08-261-36/+41
* glsl: Don't add overloads to existing structure constructors.Kenneth Graunke2010-08-263-4/+9
* glsl: Remove name_declared_this_scope check when adding functions.Kenneth Graunke2010-08-261-9/+8
* glsl: Use a single shared namespace in the symbol table.Kenneth Graunke2010-08-2611-576/+686
* glsl2: Move ir_expression_flattening to using the rvalue visitor class.Eric Anholt2010-08-261-110/+14
* glsl: Don't consider things with a type containing a sampler as an lvalue.Eric Anholt2010-08-251-0/+23
* glsl: fix crash with variable indexing into array in a structAras Pranckevicius2010-08-251-1/+7
* ir_to_mesa: Convert this code to using linker.cpp's uniform locations.Eric Anholt2010-08-251-0/+1
* glsl: Make uniform linking generate separate uniforms for struct members.Eric Anholt2010-08-251-42/+89
* glsl/mesa: fixes for MSVCAras Pranckevicius2010-08-251-0/+1
* glsl: Don't dead-code eliminate a uniform initializer.Eric Anholt2010-08-241-0/+8
* glsl2: rename local variable_entry classBrian Paul2010-08-241-17/+22
* glsl2: move constructor into .cpp file to work around compiler bugBrian Paul2010-08-242-8/+13
* glsl: Add assert to check variable_entry referenced_count after construction.Vinson Lee2010-08-241-0/+1
* glsl: make 'make clean' work properly.Dave Airlie2010-08-241-1/+1