index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
glsl
Commit message (
Expand
)
Author
Age
Files
Lines
*
glsl: Add C-callable fprint_ir function.
Matt Turner
2014-05-15
2
-0
/
+10
*
glsl: simplify the M_PI*f macros, fixes build on OpenBSD
Jonathan Gray
2014-05-13
1
-5
/
+3
*
ralloc: Omit detailed license information about talloc.
José Fonseca
2014-05-13
1
-4
/
+3
*
glsl: Do not call lhs->variable_referenced() multiple times
Iago Toral Quiroga
2014-05-13
1
-3
/
+2
*
glsl: the number of samplers is already calculated so use it
Timothy Arceri
2014-05-13
1
-2
/
+1
*
glsl: Rename linker's is_varying_var
Chris Forbes
2014-05-10
1
-3
/
+3
*
linker: Fix consumer_inputs_with_locations indexing
Ian Romanick
2014-05-07
2
-10
/
+9
*
glsl: fix bogus layout qualifier warnings
Tapani Pälli
2014-05-06
1
-4
/
+7
*
mesa: Add _mesa_error_no_memory for logging out-of-memory messages
Ian Romanick
2014-05-02
3
-3
/
+43
*
glsl: make static constant variables "static const"
Chia-I Wu
2014-05-02
5
-37
/
+38
*
glsl: add lowering passes for carry/borrow
Ilia Mirkin
2014-05-02
2
-0
/
+60
*
mesa: Eliminate gl_shader_program::InternalSeparateShader
Ian Romanick
2014-05-02
1
-2
/
+1
*
mesa: Enable GL_EXT_separate_shader_objects for OpenGL ES
Ian Romanick
2014-05-02
4
-4
/
+9
*
glsl: Sort the list of extensions
Ian Romanick
2014-05-02
2
-62
/
+85
*
mesa: Remove support for desktop OpenGL GL_EXT_separate_shader_objects
Ian Romanick
2014-05-02
1
-6
/
+1
*
mesa/sso: Enable GL_ARB_separate_shader_objects by default
Ian Romanick
2014-05-02
2
-4
/
+2
*
linker: Modify cross_validate_outputs_to_inputs to match using explicit locat...
Ian Romanick
2014-05-02
2
-20
/
+103
*
linker: Sort shader I/O variables into a canonical order
Ian Romanick
2014-05-02
1
-4
/
+74
*
linker: Allow geometry shader without vertex shader for separable programs
Ian Romanick
2014-05-02
1
-1
/
+2
*
linker: Assign varying locations for separable programs
Ian Romanick
2014-05-02
2
-3
/
+30
*
linker: Allow consumer stage or producer stage to be NULL
Ian Romanick
2014-05-02
1
-25
/
+46
*
linker: Refactor code that gets an input matching an output
Ian Romanick
2014-05-02
2
-17
/
+114
*
glsl: Exit when the shader IR contains an interface block instance
Ian Romanick
2014-05-02
2
-31
/
+63
*
glsl/tests: Add first simple tests of populate_consumer_input_sets
Ian Romanick
2014-05-02
2
-1
/
+248
*
linker: Refactor code that builds hash tables of varyings during linking
Ian Romanick
2014-05-02
1
-20
/
+33
*
linker: Make lower_packed_varyings work with explicit locations
Ian Romanick
2014-05-02
1
-1
/
+6
*
glsl: Remove varying "base" parameters
Ian Romanick
2014-05-02
3
-35
/
+20
*
glsl: Constify parameter to a couple varying_matches methods
Ian Romanick
2014-05-02
1
-4
/
+4
*
glsl: Apply the link error conditions to GL_ARB_fragment_coord_conventions
Anuj Phogat
2014-05-01
2
-1
/
+8
*
glsl: Link error if fs defines conflicting qualifiers for gl_FragCoord
Anuj Phogat
2014-05-01
4
-0
/
+104
*
glsl: Compile error if fs uses gl_FragCoord before first redeclaration
Anuj Phogat
2014-05-01
1
-0
/
+17
*
glsl: Compile error if fs defines conflicting qualifiers for gl_FragCoord
Anuj Phogat
2014-05-01
2
-0
/
+70
*
glsl: Allow overlapping locations for vertex input attributes
Anuj Phogat
2014-05-01
1
-15
/
+72
*
glsl: fix spelling of derived
Chris Forbes
2014-04-27
1
-1
/
+1
*
glsl: Use properly typed arguments for bitfieldInsert.
Matt Turner
2014-04-25
1
-2
/
+2
*
glsl: Only allow `invariant` on shader in/out between stages.
Chris Forbes
2014-04-22
1
-23
/
+8
*
glsl: Fix typo
Chris Forbes
2014-04-21
1
-1
/
+1
*
glsl: Allow explicit binding on atomics again
Chris Forbes
2014-04-18
1
-1
/
+3
*
glsl: Small optimization for constant conditionals
Iago Toral Quiroga
2014-04-16
1
-8
/
+2
*
glsl: Fix incorrect indentation.
Iago Toral Quiroga
2014-04-16
1
-793
/
+782
*
glsl: Fix copy-paste error in linker_warning()
Anuj Phogat
2014-04-16
1
-1
/
+1
*
glsl: Properly handle blocks that define the same field name.
Iago Toral Quiroga
2014-04-15
1
-4
/
+4
*
glsl: Use M_PI_* macros.
Matt Turner
2014-04-15
1
-7
/
+13
*
glsl: Fix typo in interface block comment
Chris Forbes
2014-04-13
1
-1
/
+1
*
glsl: Ignore loop-too-large heuristic if there's bad variable indexing.
Kenneth Graunke
2014-04-11
1
-3
/
+58
*
glsl: Rename loop_unroll_count::fail to "nested_loop."
Kenneth Graunke
2014-04-11
1
-4
/
+5
*
glsl: Pass gl_shader_compiler_optimizations to unroll_loops().
Kenneth Graunke
2014-04-11
3
-9
/
+16
*
glsl: Drop do_common_optimization's max_unroll_iterations parameter.
Kenneth Graunke
2014-04-11
4
-10
/
+5
*
glsl: Try vectorizing when seeing a repeated assignment to a channel.
Kenneth Graunke
2014-04-11
1
-0
/
+1
*
glsl: Propagate explicit binding information from the AST all the way to the ...
Ian Romanick
2014-04-11
4
-2
/
+30
[next]