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* glsl: Simplify generation of swizzle for vector constructorsIan Romanick2010-11-161-6/+5
* glsl: Refactor is_vec_{zero,one} to be methods of ir_constantIan Romanick2010-11-163-68/+101
* glsl: Add ir_constant_expression.cpp to SConscript.Vinson Lee2010-11-151-0/+1
* glsl: remove opt_constant_expression.cpp from SConscriptBrian Paul2010-11-151-3/+2
* glsl: fix assorted MSVC warningsBrian Paul2010-11-151-13/+13
* glsl: Rename various ir_* files to lower_* and opt_*.Kenneth Graunke2010-11-1525-47/+47
* glsl: Remove unused and out of date Makefile.am.Kenneth Graunke2010-11-151-81/+0
* glsl: Add constant expression handling for asinh, acosh, and atanh.Kenneth Graunke2010-11-151-0/+12
* glsl: Refresh autogenerated file builtin_function.cpp.Kenneth Graunke2010-11-151-2999/+189
* glsl: Implement the asinh, acosh, and atanh built-in functions.Kenneth Graunke2010-11-155-4/+79
* generate_builtins.py: Fix inconsistent use of tabs and spaces warning.Kenneth Graunke2010-11-151-3/+3
* glsl: Refresh autogenerated lexer and parser files.Kenneth Graunke2010-11-153-2015/+2183
* glsl: Add support for the 'u' and 'U' unsigned integer suffixes.Kenneth Graunke2010-11-151-6/+8
* glsl: Add new keywords and reserved words for GLSL 1.30.Kenneth Graunke2010-11-152-0/+22
* glsl: Rework reserved word/keyword handling in the lexer.Kenneth Graunke2010-11-151-117/+122
* glsl: Convert glsl_type::base_type from #define'd constants to an enum.Kenneth Graunke2010-11-152-12/+14
* glsl: Remove GLSL_TYPE_FUNCTION define.Kenneth Graunke2010-11-152-9/+2
* glsl: Free the loop state context when we free the loop state.Eric Anholt2010-11-111-0/+1
* glsl: fix crash in loop analysis when some controls can't be determinedAras Pranckevicius2010-11-111-0/+3
* glsl: Remove unnecessary "unused variable" warning suppression.Kenneth Graunke2010-11-091-3/+0
* glsl: Fix incorrect gl_type of sampler2DArray and sampler1DArrayShadowIan Romanick2010-11-091-2/+2
* glsl: Fix ir_expression::constant_expression_value()Chad Versace2010-11-091-0/+3
* ir_dead_functions: Actually free dead functions and signatures.Kenneth Graunke2010-11-081-0/+2
* r600g: implement texture_get_handle (needed for eglExportDRMImageMESA)Benjamin Franzke2010-11-083-261/+250
* ir_reader: Fix some potential NULL pointer dereferences.Kenneth Graunke2010-11-031-4/+4
* ir_reader: Remove useless error check.Kenneth Graunke2010-11-031-6/+0
* ir_reader: Return a specific ir_dereference variant.Kenneth Graunke2010-11-031-6/+9
* glsl: Don't print a useless space at the end of an S-Expression list.Kenneth Graunke2010-11-031-1/+2
* Refresh autogenerated file builtin_function.cpp.Kenneth Graunke2010-11-031-24/+9
* glsl/builtins: Clean up some ugly autogenerated code in atan.Kenneth Graunke2010-11-031-20/+5
* glsl/builtins: Rename 'x' to 'y_over_x' in atan(float) implementation.Kenneth Graunke2010-11-031-4/+4
* glsl: Remove unused ARRAY_SIZE macro.Kenneth Graunke2010-10-291-4/+0
* Fix build on systems where "python" is python 3.Kenneth Graunke2010-10-271-1/+1
* glsl: Fix constant component count in vector constructor emitting.Kenneth Graunke2010-10-251-1/+1
* glsl: Fix ast-to-hir for ARB_fragment_coord_conventionsChad Versace2010-10-251-1/+1
* Refresh autogenerated file builtin_function.cpp.Kenneth Graunke2010-10-211-3160/+205
* generate_builtins.py: Output large strings as arrays of characters.Kenneth Graunke2010-10-211-2/+14
* glsl: Refresh autogenerated file builtin_function.cpp.Kenneth Graunke2010-10-211-0/+88
* glsl: Add support for GLSL 1.30's modf built-in.Kenneth Graunke2010-10-213-0/+51
* glcpp: Refresh autogenerated lexer file.Kenneth Graunke2010-10-211-23/+13
* glcpp: Return NEWLINE token for newlines inside multi-line comments.Kenneth Graunke2010-10-211-2/+2
* glsl: Remove useless ir_shader enumeration value.Kenneth Graunke2010-10-204-12/+2
* glsl: Add assert for unhandled ir_shader case.Vinson Lee2010-10-201-0/+4
* linker: Improve handling of unread/unwritten shader inputs/outputsIan Romanick2010-10-191-11/+25
* glsl: Commit generated file glsl_lexer.cppChad Versace2010-10-191-312/+312
* glsl: Fix lexer rule for ^=Chad Versace2010-10-191-1/+1
* glsl: Implement ast-to-hir for bit-logic opsChad Versace2010-10-191-4/+12
* glsl: Define bit_logic_result_type() in ast_to_hir.cppChad Versace2010-10-191-32/+67
* glsl: Implement ast-to-hir for bit-shift-assignmentChad Versace2010-10-191-4/+12
* glsl: Define shift_result_type() in ast_to_hir.cppChad Versace2010-10-191-41/+67