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glsl
Commit message (
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Author
Age
Files
Lines
*
glsl/glcpp: Correctly parse directives with intervening comments
Carl Worth
2014-07-29
16
-110
/
+242
*
glsl/glcpp: Rename HASH token to HASH_TOKEN
Carl Worth
2014-07-29
2
-5
/
+8
*
glsl/glcpp: Don't use start-condition stack when switching to/from <DEFINE>
Carl Worth
2014-07-29
1
-3
/
+3
*
glsl/glcpp: Add a -d/--debug option to the standalone glcpp program
Carl Worth
2014-07-29
2
-1
/
+7
*
glsl/glcpp: Fix off-by-one error in column in first-line error messages
Carl Worth
2014-07-29
17
-19
/
+19
*
glsl/glcpp: Minor tweak to wording of error message
Carl Worth
2014-07-29
3
-3
/
+3
*
glsl/glcpp: Stop using a lexer start condition (<SKIP>) for token skipping.
Carl Worth
2014-07-29
3
-63
/
+99
*
glsl/glcpp: Abstract a bit of common code for returning string tokens
Carl Worth
2014-07-29
1
-22
/
+18
*
glsl/glcpp: Drop extra, final newline from most output
Carl Worth
2014-07-29
130
-165
/
+51
*
glsl/glcpp: Add testing for EOF sans newline (and fix for <DEFINE>, <COMMENT>)
Carl Worth
2014-07-29
7
-2
/
+13
*
glsl/glcpp: Remove some un-needed calls to NEWLINE_CATCHUP
Carl Worth
2014-07-29
1
-4
/
+0
*
glsl/glcpp: Add support for comments between #define and macro identifier
Carl Worth
2014-07-29
3
-2
/
+41
*
glsl/glcpp: Emit proper error for #define with a non-identifier
Carl Worth
2014-07-29
3
-0
/
+9
*
glsl/glcpp: Add testing for directives preceded by a space
Carl Worth
2014-07-29
2
-0
/
+43
*
glsl/glcpp: Fix to emit spaces following directives
Carl Worth
2014-07-29
2
-2
/
+3
*
glsl/cs: Add several GLSL compute shader variables
Jordan Justen
2014-07-27
1
-0
/
+6
*
glsl: No longer require ubo block index to be constant in ir_validate
Chris Forbes
2014-07-26
1
-1
/
+0
*
glsl: Accept nonconstant array references in lower_ubo_reference
Chris Forbes
2014-07-26
1
-11
/
+32
*
glsl: Convert uniform_block in lower_ubo_reference to ir_rvalue.
Chris Forbes
2014-07-26
1
-7
/
+8
*
glsl: Mark entire UBO array active if indexed with non-constant.
Chris Forbes
2014-07-26
1
-19
/
+31
*
glsl: Allow non-constant UBO array indexing with GLSL4/ARB_gpu_shader5.
Chris Forbes
2014-07-26
1
-1
/
+2
*
glsl: Fix some bad indentation
Ian Romanick
2014-07-23
1
-3
/
+3
*
glsl: Fix bad indentation
Ian Romanick
2014-07-19
1
-1
/
+1
*
glsl: add a mechanism to allow #extension directives in the middle of shaders
Marek Olšák
2014-07-18
3
-0
/
+12
*
glsl: handle a switch where default is in the middle of cases
Tapani Pälli
2014-07-17
2
-3
/
+83
*
glsl: Make the tree rebalancer use vector_elements, not components().
Kenneth Graunke
2014-07-16
1
-2
/
+2
*
glsl: Guard against error_type in the tree rebalancer.
Kenneth Graunke
2014-07-16
1
-1
/
+3
*
glsl: Make the tree rebalancer bail on matrix operands.
Kenneth Graunke
2014-07-16
1
-1
/
+3
*
glsl: Don't declare variables in for-loop declaration.
Matt Turner
2014-07-15
1
-2
/
+2
*
exec_list: Make various places use the new length() method.
Connor Abbott
2014-07-15
3
-12
/
+6
*
exec_list: Add a function to give the length of a list.
Connor Abbott
2014-07-15
1
-0
/
+20
*
exec_list: Add a prepend function.
Connor Abbott
2014-07-15
1
-1
/
+19
*
glsl: Update expression types after rebalancing the tree.
Matt Turner
2014-07-15
1
-0
/
+17
*
glsl: Add callback_leave to ir_hierarchical_visitor.
Matt Turner
2014-07-15
3
-73
/
+126
*
glsl: Fix aggregates with dynamic initializers.
Cody Northrop
2014-07-14
1
-3
/
+14
*
glsl: add new interpolateAt* builtin functions
Chris Forbes
2014-07-12
1
-0
/
+67
*
glsl: add new expression types for interpolateAt*
Chris Forbes
2014-07-12
6
-2
/
+73
*
allow builtin functions to require parameters to be shader inputs
Chris Forbes
2014-07-12
2
-0
/
+24
*
glsl/glcpp: move macro declaration before code to fix MSVC build
Brian Paul
2014-07-10
1
-1
/
+2
*
glsl/glcpp: Don't choke on an empty pragma
Carl Worth
2014-07-09
3
-1
/
+8
*
glsl/glcpp: Promote "extra token at end of directive" from warning to error
Carl Worth
2014-07-09
3
-1
/
+14
*
glsl/glcpp: Once again report undefined macro name in error message.
Carl Worth
2014-07-09
3
-38
/
+86
*
glsl/glcpp: Add short-circuiting for || and && in #if/#elif for OpenGL ES.
Carl Worth
2014-07-09
4
-30
/
+140
*
glsl/glcpp: Fix glcpp to properly lex entire "preprocessing numbers"
Carl Worth
2014-07-09
3
-0
/
+81
*
glsl/glcpp: Fix glcpp to catch garbage after #if 1 ... #else
Carl Worth
2014-07-09
7
-16
/
+24
*
glsl/glcpp: Fixup glcpp tests for redefining a macro with whitespace changes.
Carl Worth
2014-07-09
3
-1
/
+40
*
glsl/glcpp: Fix preprocessor error condition for macro redefinition
Anuj Phogat
2014-07-09
1
-8
/
+10
*
glsl/glcpp: Add test to ensure compiler won't allow #undef for some builtins
Carl Worth
2014-07-09
2
-0
/
+10
*
glsl/glcpp: Do not allow undefining the built-in macros
Anuj Phogat
2014-07-09
1
-0
/
+6
*
glsl: Fix the foreach_in_list_reverse macro.
Kenneth Graunke
2014-07-08
1
-3
/
+3
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