index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
glsl
Commit message (
Expand
)
Author
Age
Files
Lines
*
glsl: add support for ARB_blend_func_extended (v3)
Dave Airlie
2012-04-13
8
-7
/
+57
*
mesa: add support for ARB_blend_func_extended (v4)
Dave Airlie
2012-04-13
1
-0
/
+5
*
glsl: Extend the array splitting optimization pass to matrices.
Eric Anholt
2012-04-11
1
-11
/
+18
*
glsl: Add an array splitting pass.
Eric Anholt
2012-04-11
4
-0
/
+380
*
glsl: Don't apply optimization passes to builtins.
Eric Anholt
2012-04-11
1
-1
/
+1
*
glsl: fix variable ordering in the output_read_remover
Vadim Girlin
2012-04-09
1
-1
/
+17
*
glsl: Add texelFetch(*samplerBuffer) entrypoints to GLSL 1.40.
Eric Anholt
2012-04-09
3
-4
/
+15
*
glsl: Add support for parsing [iu]samplerBuffer types in GLSL 1.40.
Eric Anholt
2012-04-09
2
-1
/
+5
*
glsl: Drop the round-trip through ast_type_specifier for many builtin types.
Eric Anholt
2012-04-09
4
-186
/
+58
*
glsl: Use (const char *) in AST nodes rather than plain (char *).
Kenneth Graunke
2012-04-09
3
-11
/
+11
*
glsl: Demote 'type' from ir_instruction to ir_rvalue and ir_variable.
Kenneth Graunke
2012-04-02
5
-6
/
+13
*
glsl: Remove ir_call::get_callee() and set_callee().
Kenneth Graunke
2012-04-02
16
-38
/
+22
*
glsl: Convert ir_call to be a statement rather than a value.
Kenneth Graunke
2012-04-02
20
-208
/
+185
*
glsl: Split out ir_reader's ability to read ir_dereference_variables.
Kenneth Graunke
2012-04-02
1
-8
/
+20
*
glsl: Move constant expression handling from calls to signatures.
Kenneth Graunke
2012-04-02
2
-8
/
+25
*
glsl: Use ir_rvalue to represent generic error_type values.
Kenneth Graunke
2012-04-02
13
-41
/
+80
*
glsl: Combine AST-level and IR-level parameter mode checking loops.
Kenneth Graunke
2012-04-02
1
-82
/
+85
*
glsl: Split up function matching and call generation a bit more.
Kenneth Graunke
2012-04-02
1
-35
/
+47
*
glsl: Don't trust loop analysis in the presence of function calls.
Kenneth Graunke
2012-04-02
2
-0
/
+34
*
linker: Fix memory leak in count_uniform_size::visit_field.
Vinson Lee
2012-03-31
1
-2
/
+1
*
glsl: fix linker error message context for frag shader output.
Dave Airlie
2012-03-26
1
-3
/
+5
*
glsl: Make ir_dereference_variable ctor assert the variable exists.
Kenneth Graunke
2012-03-26
1
-1
/
+3
*
glsl: Explicitly NULL-check variables before making a dereference.
Kenneth Graunke
2012-03-26
1
-2
/
+2
*
glsl: Make ir_dereference_record constructor assert the variable exists.
Kenneth Graunke
2012-03-26
1
-4
/
+4
*
glsl: Make ir_dereference_array constructor assert the variable exists.
Kenneth Graunke
2012-03-26
1
-10
/
+9
*
glsl: Comment that expression flattening is used for matrix operations.
Kenneth Graunke
2012-03-26
1
-1
/
+4
*
glsl: fix compiling warning from gcc 4.7
Dave Airlie
2012-03-25
1
-1
/
+1
*
glsl: initialise const force glsl extension warning in fake ctx
Dave Airlie
2012-03-25
1
-0
/
+1
*
glsl: propagate MaxUnrollIterations to the optimizer's loop unroller
Brian Paul
2012-03-21
1
-1
/
+3
*
glsl: Don't require gl_Position to be written in GLSL 1.40.
Eric Anholt
2012-03-21
1
-5
/
+30
*
Add .deps/, .libs/, and *.la to toplevel .gitignore
Paul Berry
2012-03-20
1
-2
/
+0
*
glsl: Don't include the deprecated structure types in GLSL 1.40.
Eric Anholt
2012-03-19
2
-15
/
+17
*
glsl: Add GLSL 1.40 textureSize() implementations for sampler2DRect.
Eric Anholt
2012-03-15
3
-2
/
+19
*
glsl: Set up generated builtin functions handling for GLSL 1.40.
Eric Anholt
2012-03-15
1
-3
/
+3
*
glsl: Add support for integer sampler2DRect variants in GLSL 1.40.
Eric Anholt
2012-03-15
3
-2
/
+27
*
glsl: Drop ftransform() from GLSL 1.40 profile.
Eric Anholt
2012-03-15
1
-2
/
+0
*
glsl: Copy GLSL 1.30 builtin profile to GLSL 1.40.
Eric Anholt
2012-03-15
2
-0
/
+1946
*
glsl: When failing to compile some builtins, print the error.
Eric Anholt
2012-03-15
1
-0
/
+8
*
glsl: Let the builtin compiler process GLSL 1.40 shaders.
Eric Anholt
2012-03-15
1
-3
/
+3
*
glsl: Update builtin variables for GLSL 1.40.
Eric Anholt
2012-03-15
1
-109
/
+150
*
glsl: Hook up the current GLSL 1.30 types and builtins for 1.40.
Eric Anholt
2012-03-15
3
-1
/
+10
*
glsl: Add support for parsing #version 140.
Eric Anholt
2012-03-15
3
-0
/
+6
*
glsl: Avoid extra if statements for logic and/or with no side effects.
Eric Anholt
2012-03-13
1
-17
/
+6
*
glsl: Refine the loop instruction counting.
Eric Anholt
2012-03-08
1
-12
/
+36
*
glsl: Make gl_InstanceID available with GL_ARB_draw_instanced extension
Ian Romanick
2012-02-29
1
-1
/
+13
*
glcpp: Don't strlen() the output for every token being printed.
Kenneth Graunke
2012-02-28
2
-24
/
+28
*
ralloc: Make rewrite_tail increase "start" by the new text's length.
Kenneth Graunke
2012-02-28
4
-16
/
+18
*
glsl: Avoid excessive loop unrolling.
Mathias Fröhlich
2012-02-09
1
-0
/
+15
*
glsl: Fix Android build
Chad Versace
2012-02-08
1
-0
/
+1
*
glsl: Add error case for switch() with two default cases.
Eric Anholt
2012-02-03
2
-0
/
+16
[next]