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* glsl: Disable the new copy propagation pass until it gets fixed.Eric Anholt2011-02-081-1/+1
* glsl: Set operators '%' and '%=' to be reserved when GLSL < 1.30Chad Versace2011-02-081-0/+7
* linker: Generate link errors when ES shaders are missing stagesIan Romanick2011-02-041-0/+14
* glsl: Add opt_copy_propagation_elements.cpp to SConscript.Vinson Lee2011-02-041-0/+1
* glsl: Remove extra checks for constant true assignment conditions.Eric Anholt2011-02-045-28/+9
* glsl: Fix a comment typo in copy propagation.Eric Anholt2011-02-041-1/+1
* glsl: Add a new opt_copy_propagation variant that does it channel-wise.Eric Anholt2011-02-044-0/+464
* ralloc: Add missing va_end following va_copy.Vinson Lee2011-02-031-0/+2
* glsl: Add using statements for standard library functions.Vinson Lee2011-02-0314-0/+33
* glcpp: Raise error when modulus is zeroChad Versace2011-02-021-1/+6
* glsl: Avoid division-by-zero during constant-foldingChad Versace2011-02-021-1/+19
* glsl: Fix constant-folding for reciprocal expressionsChad Versace2011-02-021-6/+10
* glsl: Fix use of uninitialized values in _mesa_glsl_parse_state ctor.Kenneth Graunke2011-02-011-0/+2
* glsl: Fix invalid use of ralloc_asprintf in prototype_string.Kenneth Graunke2011-02-011-1/+1
* glsl: Fix printf_length() on MSVC.José Fonseca2011-02-011-0/+8
* glsl: Fix memory error when creating the supported version string.Kenneth Graunke2011-02-011-1/+1
* texture_builtins.py: Fix a warning about mixed tabs/spaces.Kenneth Graunke2011-01-311-1/+1
* glsl: Refresh autogenerated lexer and parser files.Ian Romanick2011-01-311-256/+271
* glsl: Reject shader versions not supported by the implementationIan Romanick2011-01-313-9/+82
* glsl: Ensure that all GLSL versions are supported in the stand-alone compilerIan Romanick2011-01-311-0/+6
* glsl: Fix dependencies / linkage for glsl_compilerIan Romanick2011-01-311-2/+2
* glsl: regerated filesBrian Paul2011-01-312-125/+118
* glsl: make _token_list_is_empty_ignoring_space() staticBrian Paul2011-01-311-1/+1
* scons/glsl: add top-level 'include' dir to CPPPATHBrian Paul2011-01-311-0/+1
* glsl: add cast to silence signed/unsigned comparison warningBrian Paul2011-01-311-1/+1
* glsl: Define va_copy on MSVC.José Fonseca2011-01-311-0/+8
* glsl/builtins: Uncomment prototypes for texture*Offset functions.Kenneth Graunke2011-01-312-20/+0
* texture_builtins.py: Generate texture*Offset functions.Kenneth Graunke2011-01-311-5/+80
* texture_builtins.py: Generalize the "use_proj" field to support offsets.Kenneth Graunke2011-01-311-52/+57
* texture_builtins.py: Refactor coordinate dimension calculations.Kenneth Graunke2011-01-311-5/+9
* glsl: Introduce a new "const_in" variable mode.Kenneth Graunke2011-01-3112-4/+36
* glsl: Change texel offsets to a single vector rvalue.Kenneth Graunke2011-01-318-29/+42
* glsl: Re-synchronize ir_variable_mode and the printer's string array.Kenneth Graunke2011-01-311-1/+1
* Remove talloc from the SCons build system.Kenneth Graunke2011-01-311-19/+1
* Remove talloc from the make and automake build systems.Kenneth Graunke2011-01-311-4/+2
* ralloc: a new MIT-licensed recursive memory allocator.Kenneth Graunke2011-01-312-35/+280
* Convert everything from the talloc API to the ralloc API.Kenneth Graunke2011-01-3154-499/+491
* ralloc: Add a fake implementation of ralloc based on talloc.Kenneth Graunke2011-01-314-0/+542
* Revert "glcpp: Demote "macro redefined" from an error to a warning"Carl Worth2011-01-294-38/+15
* glcpp: Demote "macro redefined" from an error to a warningCarl Worth2011-01-284-15/+38
* glsl: Refresh autogenerated lexer fileChad Versace2011-01-261-117/+118
* glsl: Remove extraneously extraneous parensChad Versace2011-01-261-1/+1
* glsl: Enable AMD_conservative_depth in parserChad Versace2011-01-261-0/+7
* glsl: Raise linking error if gl_FragDepth layout is inconsistentChad Versace2011-01-261-0/+26
* glsl: Propagate depth layout qualifier from AST to IRChad Versace2011-01-263-0/+73
* glsl: Define enum ir_depth_layoutChad Versace2011-01-262-0/+35
* glsl: Refresh autogenerated parser filesChad Versace2011-01-263-165/+180
* glsl: Add support for AMD_conservative_depth to parserChad Versace2011-01-263-8/+34
* glsl: Add depth layout qualifiers to ast_type_qualifierChad Versace2011-01-261-0/+8
* glcpp: Conditionally define macro GL_AMD_conservative_depthChad Versace2011-01-261-0/+2