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glsl
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Author
Age
Files
Lines
*
glsl: add signatures for textureGatherOffsets()
Chris Forbes
2013-10-26
1
-0
/
+30
*
glsl: add support for texture functions with offset arrays
Chris Forbes
2013-10-26
1
-0
/
+9
*
glsl: Add new textureGather[Offset]() overloads for shadow samplers
Chris Forbes
2013-10-26
1
-0
/
+10
*
glsl: Add support for separate reference Z for shadow samplers
Chris Forbes
2013-10-26
1
-5
/
+15
*
glsl: relax const offset requirement for textureGatherOffset
Chris Forbes
2013-10-26
1
-20
/
+41
*
glsl: Add ARB_gpu_shader5 textureGatherOffset signatures
Chris Forbes
2013-10-26
1
-0
/
+16
*
glsl: Optimize (not A) and (not B) into not (A or B).
Matt Turner
2013-10-25
1
-0
/
+9
*
glsl: Optimize (not A) or (not B) into not (A and B).
Matt Turner
2013-10-25
1
-0
/
+12
*
glsl: When disabling gl_PerVertex variables, check that mode matches.
Paul Berry
2013-10-24
1
-1
/
+2
*
glsl: Remove unused gl_PerVertex interface blocks.
Paul Berry
2013-10-24
1
-0
/
+90
*
glsl: Call check_builtin_array_max_size when redeclaring gl_in.
Paul Berry
2013-10-24
1
-1
/
+17
*
glsl: Account for interface block lowering in program_resource_visitor.
Paul Berry
2013-10-24
1
-1
/
+57
*
glsl: mark variables produced by lower_named_interface_blocks.
Paul Berry
2013-10-24
2
-0
/
+20
*
glsl: Keep track of centroid/interpolation mode for interface block members.
Paul Berry
2013-10-24
5
-0
/
+38
*
glsl: Pass variable mode into ast_process_structure_or_interface_block().
Paul Berry
2013-10-24
1
-16
/
+23
*
glsl: Extract interpretation of interpolation to its own function.
Paul Berry
2013-10-24
1
-28
/
+42
*
glsl: Pull interpolation_string() out of ir_variable.
Paul Berry
2013-10-24
4
-20
/
+22
*
glsl: set explicit_location correctly in lower_named_interface_blocks.
Paul Berry
2013-10-24
1
-0
/
+1
*
glsl/gs: Fix transform feedback of gl_ClipDistance.
Paul Berry
2013-10-24
2
-1
/
+3
*
glsl: silence unused 'var' variable warning
Brian Paul
2013-10-24
1
-2
/
+2
*
glsl/gs: Prevent illegal input/output primitive types.
Paul Berry
2013-10-23
1
-3
/
+32
*
glsl: Simplify the interface to link_invalidate_variable_locations
Ian Romanick
2013-10-22
3
-44
/
+31
*
glsl/tests: Unit test vertex shader in / out with link_invalidate_variable_lo...
Ian Romanick
2013-10-22
2
-0
/
+209
*
glsl: Modify interface to link_invalidate_variable_locations
Ian Romanick
2013-10-22
2
-7
/
+7
*
glsl/tests: Verify geometry shader built-ins generated by _mesa_glsl_initiali...
Ian Romanick
2013-10-22
1
-0
/
+98
*
glsl/tests: Verify fragment shader built-ins generated by _mesa_glsl_initiali...
Ian Romanick
2013-10-22
1
-0
/
+71
*
glsl/tests: Verify vertex shader built-ins generated by _mesa_glsl_initialize...
Ian Romanick
2013-10-22
2
-0
/
+225
*
glsl: When constructing a variable with an interface type, set interface_type
Ian Romanick
2013-10-22
6
-4
/
+115
*
glsl: Optimize -(-expr) into expr.
Matt Turner
2013-10-21
1
-0
/
+10
*
glsl: Optimize abs(-expr) and abs(abs(expr)) into abs(expr).
Matt Turner
2013-10-21
1
-0
/
+18
*
glsl: Use saved values instead of recomputing them.
Matt Turner
2013-10-21
1
-8
/
+4
*
glsl/linker: Allow mixing of desktop GLSL versions.
Paul Berry
2013-10-21
1
-7
/
+3
*
glsl: Initialize per_vertex_accumulator::fields.
Vinson Lee
2013-10-18
1
-1
/
+2
*
glsl: Fix MSVC build (missing strcasecmp())
Paul Berry
2013-10-17
1
-1
/
+7
*
glsl: In update_max_array_access, fix interface instance check.
Paul Berry
2013-10-17
1
-3
/
+3
*
glsl: Treat layout-qualifier-id's as case-insensitive in desktop GLSL.
Paul Berry
2013-10-17
1
-15
/
+59
*
glsl: Optimize mul(a, -1) into neg(a).
Matt Turner
2013-10-16
1
-0
/
+23
*
glsl: Add new GLSL 1.50 constants.
Paul Berry
2013-10-15
3
-0
/
+51
*
glsl: fix signed/unsigned comparison warning
Brian Paul
2013-10-11
1
-1
/
+1
*
glsl: Remove extraneous .dir-locals.el
Ian Romanick
2013-10-11
1
-3
/
+0
*
glsl: Don't allow gl_PerVertex to be redeclared after it's been used.
Paul Berry
2013-10-10
1
-0
/
+53
*
glsl: Support redeclaration of GS gl_PerVertex input.
Paul Berry
2013-10-10
1
-2
/
+21
*
glsl: Catch redeclaration of interface block instance names at compile time.
Paul Berry
2013-10-10
1
-2
/
+8
*
glsl: Support redeclaration of VS and GS gl_PerVertex output.
Paul Berry
2013-10-10
1
-2
/
+60
*
glsl: Error check redeclarations of gl_PerVertex.
Paul Berry
2013-10-10
1
-0
/
+60
*
glsl: Make it possible to disable a variable in the symbol table.
Paul Berry
2013-10-10
2
-0
/
+23
*
glsl: Add an ir_variable::reinit_interface_type() function.
Paul Berry
2013-10-10
1
-0
/
+25
*
glsl: Generalize processing of variable redeclarations.
Paul Berry
2013-10-10
1
-8
/
+7
*
glsl: Don't allow invalid identifiers as struct names.
Paul Berry
2013-10-10
1
-0
/
+2
*
glsl: Don't allow invalid identifiers as interface block instance names.
Paul Berry
2013-10-10
1
-0
/
+3
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