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glsl
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Author
Age
Files
Lines
*
texture_builtins.py: Generate texture*Offset functions.
Kenneth Graunke
2011-01-31
1
-5
/
+80
*
texture_builtins.py: Generalize the "use_proj" field to support offsets.
Kenneth Graunke
2011-01-31
1
-52
/
+57
*
texture_builtins.py: Refactor coordinate dimension calculations.
Kenneth Graunke
2011-01-31
1
-5
/
+9
*
glsl: Introduce a new "const_in" variable mode.
Kenneth Graunke
2011-01-31
12
-4
/
+36
*
glsl: Change texel offsets to a single vector rvalue.
Kenneth Graunke
2011-01-31
8
-29
/
+42
*
glsl: Re-synchronize ir_variable_mode and the printer's string array.
Kenneth Graunke
2011-01-31
1
-1
/
+1
*
Remove talloc from the SCons build system.
Kenneth Graunke
2011-01-31
1
-19
/
+1
*
Remove talloc from the make and automake build systems.
Kenneth Graunke
2011-01-31
1
-4
/
+2
*
ralloc: a new MIT-licensed recursive memory allocator.
Kenneth Graunke
2011-01-31
2
-35
/
+280
*
Convert everything from the talloc API to the ralloc API.
Kenneth Graunke
2011-01-31
54
-499
/
+491
*
ralloc: Add a fake implementation of ralloc based on talloc.
Kenneth Graunke
2011-01-31
4
-0
/
+542
*
Revert "glcpp: Demote "macro redefined" from an error to a warning"
Carl Worth
2011-01-29
4
-38
/
+15
*
glcpp: Demote "macro redefined" from an error to a warning
Carl Worth
2011-01-28
4
-15
/
+38
*
glsl: Refresh autogenerated lexer file
Chad Versace
2011-01-26
1
-117
/
+118
*
glsl: Remove extraneously extraneous parens
Chad Versace
2011-01-26
1
-1
/
+1
*
glsl: Enable AMD_conservative_depth in parser
Chad Versace
2011-01-26
1
-0
/
+7
*
glsl: Raise linking error if gl_FragDepth layout is inconsistent
Chad Versace
2011-01-26
1
-0
/
+26
*
glsl: Propagate depth layout qualifier from AST to IR
Chad Versace
2011-01-26
3
-0
/
+73
*
glsl: Define enum ir_depth_layout
Chad Versace
2011-01-26
2
-0
/
+35
*
glsl: Refresh autogenerated parser files
Chad Versace
2011-01-26
3
-165
/
+180
*
glsl: Add support for AMD_conservative_depth to parser
Chad Versace
2011-01-26
3
-8
/
+34
*
glsl: Add depth layout qualifiers to ast_type_qualifier
Chad Versace
2011-01-26
1
-0
/
+8
*
glcpp: Conditionally define macro GL_AMD_conservative_depth
Chad Versace
2011-01-26
1
-0
/
+2
*
linker: Propagate max_array_access while linking functions
Ian Romanick
2011-01-25
2
-4
/
+13
*
linker: Set sizes for non-global arrays as well
Ian Romanick
2011-01-25
1
-18
/
+17
*
glsl: silence uninitialized var warning in read_texture()
Brian Paul
2011-01-25
1
-1
/
+4
*
glsl: Fix mingw crosscompile
Jakob Bornecrantz
2011-01-25
1
-0
/
+1
*
glsl: Remove long unused 'configure.ac' file.
Kenneth Graunke
2011-01-24
1
-69
/
+0
*
glsl: Don't assert when the value returned by a function has no rvalue
Ian Romanick
2011-01-22
1
-13
/
+12
*
glcpp: Regenerate parser files.
Kenneth Graunke
2011-01-21
1
-229
/
+231
*
glcpp: Remove use of talloc reference counting.
Kenneth Graunke
2011-01-21
1
-13
/
+7
*
glsl, i965: Remove unnecessary talloc includes.
Kenneth Graunke
2011-01-21
3
-12
/
+0
*
glsl: Improve error message when read-only vars are written
Chad Versace
2011-01-21
2
-7
/
+29
*
glsl: Mark 'in' variables at global scope as read-only
Chad Versace
2011-01-21
1
-1
/
+2
*
glsl: Remove unused class ast_declaration_statment
Chad Versace
2011-01-21
1
-19
/
+0
*
Add machine generated files to .gitignore
twied
2011-01-19
1
-0
/
+1
*
glsl: Don't bother unsetting a destructor that was never set.
Kenneth Graunke
2011-01-19
1
-6
/
+3
*
glsl: Fix segfault due to missing printf argument
Chad Versace
2011-01-18
1
-1
/
+2
*
glsl: Fix semantic checks on precision qualifiers
Chad Versace
2011-01-18
1
-9
/
+8
*
glsl: Skip the rest of loop unrolling if no loops were found.
Eric Anholt
2011-01-18
3
-2
/
+9
*
glsl: Refresh autogenerated parser files
Chad Versace
2011-01-17
2
-431
/
+442
*
glsl: Remove redundant semantic check in parser
Chad Versace
2011-01-17
1
-6
/
+0
*
glsl: Add support for default precision statements
Chad Versace
2011-01-17
4
-9
/
+67
*
glsl: Add semantic checks for precision qualifiers
Chad Versace
2011-01-17
1
-0
/
+33
*
glsl: Fix parser rule for type_specifier
Chad Versace
2011-01-17
1
-0
/
+3
*
glsl: Change default value of ast_type_specifier::precision
Chad Versace
2011-01-17
2
-4
/
+5
*
glsl: Check that 'centroid in' does not occur in vertex shader
Chad Versace
2011-01-17
1
-0
/
+13
*
glsl: Check that interpolation quals only apply to vertex ins and fragment outs
Chad Versace
2011-01-17
1
-0
/
+35
*
glsl: Check that interpolation qualifiers do not precede 'varying'
Chad Versace
2011-01-17
3
-0
/
+38
*
glsl: Add method ast_type_qualifier::interpolation_string()
Chad Versace
2011-01-17
2
-0
/
+25
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