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glsl
Commit message (
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Author
Age
Files
Lines
*
glsl: add uniform and program resource support (v2)
Dave Airlie
2015-07-23
3
-7
/
+286
*
glsl/ir: add subroutine lowering pass (v2.3)
Dave Airlie
2015-07-23
4
-0
/
+113
*
glsl: add ast/parser support for subroutine parsing storage (v3.2)
Dave Airlie
2015-07-23
9
-116
/
+326
*
glsl/ir: allow ir_call to handle subroutine calling
Dave Airlie
2015-07-23
1
-1
/
+20
*
glsl/ir: add subroutine information storage to ir_function (v1.1)
Dave Airlie
2015-07-23
4
-1
/
+26
*
glsl: don't eliminate subroutine types.
Dave Airlie
2015-07-23
1
-0
/
+3
*
glsl/types: add new subroutine type (v3.2)
Dave Airlie
2015-07-23
12
-0
/
+107
*
glsl: Make `subroutine` a reserved keyword
Chris Forbes
2015-07-23
1
-1
/
+1
*
glsl: Add extension plumbing and define for ARB_shader_subroutine
Chris Forbes
2015-07-23
4
-0
/
+7
*
glsl/tests: fix varying_test since tess changes.
Dave Airlie
2015-07-23
1
-1
/
+1
*
glsl: use separate varying slots for patch varyings
Marek Olšák
2015-07-23
3
-11
/
+44
*
glsl: fix locations of 2-dimensional varyings without varying packing (v2)
Marek Olšák
2015-07-23
1
-9
/
+28
*
glsl: don't demote tess control shader outputs
Marek Olšák
2015-07-23
1
-1
/
+5
*
glsl: disable varying packing between tessellation shaders
Marek Olšák
2015-07-23
1
-8
/
+21
*
glsl: allow indexing of gl_out with a non-const if length isn't known
Marek Olšák
2015-07-23
1
-0
/
+10
*
glsl: allow redeclaration of TCS gl_out[]
Chris Forbes
2015-07-23
1
-4
/
+16
*
glsl: validate restrictions on use of barrier()
Chris Forbes
2015-07-23
1
-0
/
+99
*
glsl: allow barrier() in tessellation control shaders
Marek Olšák
2015-07-23
1
-2
/
+2
*
glsl: analyze TES usage of gl_ClipDistance
Chris Forbes
2015-07-23
1
-0
/
+19
*
glsl: push vertex count determination down one level
Chris Forbes
2015-07-23
3
-17
/
+11
*
glsl: pass shader stage to lower_output_reads and handle tess control
Ilia Mirkin
2015-07-23
2
-5
/
+10
*
glsl: properly size unsized arrays in tess stages
Chris Forbes
2015-07-23
1
-2
/
+47
*
glsl: restrict indexing for writes to TCS outputs to gl_InvocationID
Chris Forbes
2015-07-23
1
-11
/
+58
*
glsl: add builtin constants for ARB_tessellation_shader
Chris Forbes
2015-07-23
3
-4
/
+72
*
glsl: allow nonconst indexing of arrays where we can work out an implicit size
Chris Forbes
2015-07-23
1
-1
/
+36
*
glsl: relax unsized input/output block arrays for TCS/TES
Chris Forbes
2015-07-23
1
-7
/
+30
*
glsl: add the tessellation extension to the list for the "layout" qualifier
Marek Olšák
2015-07-23
1
-1
/
+2
*
glsl: don't lower variable indexing on non-patch tessellation inputs/outputs
Marek Olšák
2015-07-23
3
-16
/
+50
*
glsl: make stand-alone compiler work with tessellation shaders.
Fabian Bieler
2015-07-23
3
-1
/
+12
*
glsl: add "in" or "out" prefix to name when flattening interface blocks
Fabian Bieler
2015-07-23
1
-2
/
+5
*
glsl: lower gl_TessLevel* from float[n] to vecn.
Fabian Bieler
2015-07-23
6
-13
/
+516
*
glsl: make lower_clip_distance work with tessellation shaders.
Fabian Bieler
2015-07-23
1
-80
/
+105
*
glsl: allow linking of tessellation shaders.
Chris Forbes
2015-07-23
3
-7
/
+294
*
glsl: add the patch in/out qualifier (v2)
Fabian Bieler
2015-07-23
17
-18
/
+156
*
glsl: add tessellation shader defines and built-in variables.
Fabian Bieler
2015-07-23
3
-2
/
+86
*
glsl: add tessellation shader parsing support (v2)
Fabian Bieler
2015-07-23
6
-48
/
+476
*
mesa: add tessellation shader enums
Fabian Bieler
2015-07-23
1
-3
/
+5
*
glsl: check for leading zeros in array index validation
Timothy Arceri
2015-07-22
1
-0
/
+4
*
nir: add nir_foreach_instr_safe_reverse()
Connor Abbott
2015-07-17
1
-0
/
+2
*
nir: add nir_instr_is_first() and nir_instr_is_last() helpers
Connor Abbott
2015-07-17
1
-0
/
+12
*
glsl: avoid compiler's segfault when processing operators with void arguments
Renaud Gaubert
2015-07-16
2
-2
/
+16
*
glsl: Lower shader storage buffer object loads to GLSL IR instrinsics
Samuel Iglesias Gonsalvez
2015-07-14
1
-8
/
+65
*
glsl: Lower shader storage buffer object writes to GLSL IR instrinsics
Samuel Iglesias Gonsalvez
2015-07-14
1
-130
/
+311
*
glsl: Don't do copy propagation on buffer variables
Iago Toral Quiroga
2015-07-14
1
-1
/
+1
*
glsl: Don't do constant variable on buffer variables
Iago Toral Quiroga
2015-07-14
1
-0
/
+7
*
glsl: Don't do constant propagation on buffer variables
Iago Toral Quiroga
2015-07-14
1
-0
/
+8
*
glsl: Do not kill dead assignments to buffer variables or SSBO declarations.
Iago Toral Quiroga
2015-07-14
1
-3
/
+6
*
glsl: Don't do tree grafting on buffer variables
Iago Toral Quiroga
2015-07-14
1
-4
/
+5
*
glsl: fix error messages in invalid declarations of shader storage blocks
Samuel Iglesias Gonsalvez
2015-07-14
1
-7
/
+8
*
glsl: buffer variables cannot be defined outside interface blocks
Samuel Iglesias Gonsalvez
2015-07-14
1
-0
/
+12
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