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Author
Age
Files
Lines
*
mesa: Move varying slots and FS output names to shader_enums.h
Eric Anholt
2015-08-18
1
-0
/
+98
*
nir: Simplify feq(fneg(a), a)) -> feq(a, 0.0)
Thomas Helland
2015-08-18
1
-0
/
+1
*
nir: Simplify fne(fneg(a), a) -> fne(a, 0.0)
Thomas Helland
2015-08-18
1
-0
/
+1
*
glsl: add missing MS sampler builtin types for GLSL ES 3.10
Tapani Pälli
2015-08-17
2
-6
/
+7
*
nir: Add a glsl_uint_type() wrapper.
Kenneth Graunke
2015-08-16
2
-0
/
+7
*
nir: Add support for CSE on textures.
Eric Anholt
2015-08-14
1
-4
/
+39
*
nir: Zero out texture instructions when creating them.
Eric Anholt
2015-08-14
1
-1
/
+1
*
nir: Don't try to scalarize unpack ops.
Eric Anholt
2015-08-14
1
-0
/
+15
*
nir: Add a nir_opt_undef() to handle csels with undef.
Eric Anholt
2015-08-14
3
-0
/
+107
*
glsl: make linker error message more informative
Timothy Arceri
2015-08-13
1
-2
/
+3
*
glsl: Add missing spec quote about atomic counter in structs
Timothy Arceri
2015-08-11
1
-4
/
+4
*
glsl: remove stage ref generation for transform feedback
Timothy Arceri
2015-08-07
1
-6
/
+4
*
mesa: save which transform feedback buffer is associated with which stream
Marek Olšák
2015-08-06
1
-0
/
+1
*
glsl: Initialize patch member of glsl_struct_field
Michel Dänzer
2015-08-06
1
-0
/
+2
*
nir: add missing type to type_size_vec4()
Timothy Arceri
2015-08-05
1
-0
/
+2
*
glsl: add variable mode check to build_stageref
Tapani Pälli
2015-08-05
1
-4
/
+13
*
nir: Add a nir_lower_load_const_to_scalar() pass.
Eric Anholt
2015-08-04
3
-0
/
+105
*
nir: Add algebraic opt for no-op iand.
Eric Anholt
2015-08-04
1
-0
/
+1
*
Revert "nir: Use a single bit for the dual-source blend index"
Eric Anholt
2015-08-04
1
-6
/
+2
*
mesa: Use _mesa_lroundevenf() in some more places.
Matt Turner
2015-08-04
1
-10
/
+4
*
glsl: replace old hash table with new and faster one
Alejandro Seguí
2015-08-04
1
-7
/
+11
*
glsl: Add constuctors for the common cases of glsl_struct_field
Ian Romanick
2015-08-03
4
-56
/
+53
*
nir: Fix output swizzle in get_mul_for_src
Samuel Iglesias Gonsalvez
2015-08-03
1
-1
/
+12
*
nir/nir_lower_io: Add vec4 support
Iago Toral Quiroga
2015-08-03
2
-27
/
+78
*
nir: Use a single bit for the dual-source blend index
Timothy Arceri
2015-08-03
1
-2
/
+6
*
glsl: Initialize parse-state in constructor of lower_subroutine.
Matt Turner
2015-07-31
1
-3
/
+3
*
glsl: set stage flag for structs and arrays in resource list
Timothy Arceri
2015-07-30
1
-3
/
+13
*
glsl: Avoid double promotion.
Matt Turner
2015-07-29
1
-2
/
+2
*
nir: Avoid double promotion.
Matt Turner
2015-07-29
1
-2
/
+2
*
glsl: Remove MSVC implementations of copysign and isnormal.
Matt Turner
2015-07-29
2
-26
/
+2
*
glsl: Fix a bug where LHS swizzles of swizzles were too small.
Kenneth Graunke
2015-07-28
1
-2
/
+2
*
glsl: verify location when dual source blending
Tapani Pälli
2015-07-29
1
-0
/
+19
*
glsl: move max_index calc to assign_attribute_or_color_locations
Tapani Pälli
2015-07-29
1
-8
/
+15
*
glsl: enable conservative depth, ssbo based on GLSL version
Ilia Mirkin
2015-07-27
1
-2
/
+3
*
glsl: recognize ARB_shading_language_420pack to be enabled with 4.20+
Ilia Mirkin
2015-07-24
2
-9
/
+14
*
glsl/glcpp: fix SIGSEGV when checking error condition for macro redefinition
Samuel Iglesias Gonsalvez
2015-07-24
1
-2
/
+2
*
i965: add support for ARB_shader_subroutine
Dave Airlie
2015-07-24
2
-2
/
+3
*
glsl: add uniform and program resource support (v2)
Dave Airlie
2015-07-23
3
-7
/
+286
*
glsl/ir: add subroutine lowering pass (v2.3)
Dave Airlie
2015-07-23
4
-0
/
+113
*
glsl: add ast/parser support for subroutine parsing storage (v3.2)
Dave Airlie
2015-07-23
9
-116
/
+326
*
glsl/ir: allow ir_call to handle subroutine calling
Dave Airlie
2015-07-23
1
-1
/
+20
*
glsl/ir: add subroutine information storage to ir_function (v1.1)
Dave Airlie
2015-07-23
4
-1
/
+26
*
glsl: don't eliminate subroutine types.
Dave Airlie
2015-07-23
1
-0
/
+3
*
glsl/types: add new subroutine type (v3.2)
Dave Airlie
2015-07-23
12
-0
/
+107
*
glsl: Make `subroutine` a reserved keyword
Chris Forbes
2015-07-23
1
-1
/
+1
*
glsl: Add extension plumbing and define for ARB_shader_subroutine
Chris Forbes
2015-07-23
4
-0
/
+7
*
glsl/tests: fix varying_test since tess changes.
Dave Airlie
2015-07-23
1
-1
/
+1
*
glsl: use separate varying slots for patch varyings
Marek Olšák
2015-07-23
3
-11
/
+44
*
glsl: fix locations of 2-dimensional varyings without varying packing (v2)
Marek Olšák
2015-07-23
1
-9
/
+28
*
glsl: don't demote tess control shader outputs
Marek Olšák
2015-07-23
1
-1
/
+5
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