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* linker: Refactor code that gets an input matching an outputIan Romanick2014-05-021-0/+80
* glsl: Exit when the shader IR contains an interface block instanceIan Romanick2014-05-021-25/+46
* glsl/tests: Add first simple tests of populate_consumer_input_setsIan Romanick2014-05-021-0/+246
* glsl: Add helper methods to glsl_type for dealing with images.Francisco Jerez2014-02-121-1/+1
* glsl: Change _mesa_glsl_parse_state ctor to use gl_shader_stage enum.Paul Berry2014-01-081-1/+1
* mesa: Store gl_shader_stage enum in gl_shader objects.Paul Berry2014-01-081-0/+1
* mesa: Clean up nomenclature for pipeline stages.Paul Berry2014-01-081-2/+2
* glsl: move variables in to ir_variable::data, part IITapani Pälli2013-12-122-86/+86
* glsl: move variables in to ir_variable::data, part ITapani Pälli2013-12-121-10/+10
* glsl: introduce data section to ir_variableTapani Pälli2013-12-121-1/+1
* glsl/loops: Get rid of lower_bounded_loops and ir_loop::normative_bound.Paul Berry2013-12-0930-30/+30
* glsl/loops: replace loop controls with a normative bound.Paul Berry2013-12-0930-30/+30
* glsl: Use more portable bash invocation construct.Vinson Lee2013-11-2026-26/+26
* glsl: Add new atomic_uint built-in GLSL type.Francisco Jerez2013-10-291-0/+3
* glsl: Simplify the interface to link_invalidate_variable_locationsIan Romanick2013-10-221-18/+6
* glsl/tests: Unit test vertex shader in / out with link_invalidate_variable_lo...Ian Romanick2013-10-221-0/+208
* glsl/tests: Verify geometry shader built-ins generated by _mesa_glsl_initiali...Ian Romanick2013-10-221-0/+98
* glsl/tests: Verify fragment shader built-ins generated by _mesa_glsl_initiali...Ian Romanick2013-10-221-0/+71
* glsl/tests: Verify vertex shader built-ins generated by _mesa_glsl_initialize...Ian Romanick2013-10-221-0/+224
* glsl: When constructing a variable with an interface type, set interface_typeIan Romanick2013-10-222-0/+90
* glsl/tests: Update .gitignore for new unit test.Kenneth Graunke2013-09-161-0/+1
* glsl/tests: Add a test for properties of sampler types.Kenneth Graunke2013-09-151-0/+101
* glsl: Add heuristics to print floating-point numbers better.Matt Turner2013-08-2914-31/+31
* mesa: fix GLSL program objects with more than 16 samplers combinedMarek Olšák2013-05-281-2/+8
* glsl: Add GLSL_TYPE_INTERFACEIan Romanick2013-01-251-0/+3
* glsl/build: Build tests via the glsl MakefileMatt Turner2013-01-222-37/+8
* tests: AM_CPPFLAGS must include $(top_srcdir) instead of $(top_builddir).Johannes Obermayr2013-01-131-4/+5
* Clean up .gitignore filesMatt Turner2013-01-101-1/+0
* src/glsl/tests/Makefile.am: Specify -I... in AM_CPPFLAGSMatt Turner2012-10-251-4/+1
* build: Use PTHREAD_LIBS and PTHREAD_CFLAGSMatt Turner2012-10-011-3/+5
* automake: convert libmesa and libmesagalliumJon TURNEY2012-07-131-1/+1
* automake: convert libglslJon TURNEY2012-07-131-1/+1
* glx/tests: Fix signed/unsigned comparison warnings.Paul Berry2012-06-201-1/+1
* Fix .gitignore for ralloc-testPaul Berry2012-06-041-1/+1
* glsl/tests: Plumb $(PYTHON2) and $(PYTHON_FLAGS) into optimization-test.Kenneth Graunke2012-05-302-2/+6
* ralloc: Add some basic unit tests.Kenneth Graunke2012-05-303-0/+44
* glsl/tests: Add .gitignore for uniform initialization unit test.Paul Berry2012-05-231-0/+1
* glsl/tests: Add test for uniform initialization by the linkerIan Romanick2012-05-235-1/+1186
* glsl: Convert the tests directory to automake.Eric Anholt2012-04-192-0/+3
* glsl: Add unit tests for lower_jumps.cppPaul Berry2011-07-2253-0/+1538
* glsl: Remove 'tests' subfolder.Kenneth Graunke2011-03-0270-631/+0
* glsl2: Move the compiler to the subdirectory it will live in in Mesa.Eric Anholt2010-06-2470-0/+631