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* glsl: add new glsl_strtof() functionBrian Paul2013-01-251-0/+3
| | | | | | | Note, we could alternately implement this in terms of glsl_strtod() with a (float) cast. Reviewed-by: Ian Romanick <[email protected]>
* glsl: new glsl_strtod() wrapper to fix decimal point interpretationBrian Paul2010-12-141-0/+43
We always want to use '.' as the decimal point. See http://bugs.freedesktop.org/show_bug.cgi?id=24531 NOTE: this is a candidate for the 7.10 branch.