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src
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glsl
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standalone_scaffolding.cpp
Commit message (
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Author
Age
Files
Lines
*
glsl: Add extension plumbing and define for ARB_shader_subroutine
Chris Forbes
2015-07-23
1
-0
/
+1
*
glsl: make stand-alone compiler work with tessellation shaders.
Fabian Bieler
2015-07-23
1
-0
/
+1
*
glsl: add a missing call to _mesa_locale_init
Erik Faye-Lund
2015-07-03
1
-0
/
+3
*
mesa: reference built-in uniforms into gl_uniform_storage
Martin Peres
2015-06-04
1
-1
/
+1
*
mesa: remove the gl_sl_pragmas structure
Jason Ekstrand
2015-04-22
1
-3
/
+0
*
glsl: include stdio.h where needed
Brian Paul
2015-03-05
1
-0
/
+1
*
glsl: add ARB_gpu_shader_fp64 to the glsl extensions. (v2)
Dave Airlie
2015-02-19
1
-0
/
+1
*
mesa: Silence unused parameter warning in _mesa_clear_shader_program_data
Ian Romanick
2014-10-24
1
-2
/
+1
*
linker: Rely on _mesa_clear_shader_program_data to clear link information
Ian Romanick
2014-10-24
1
-0
/
+28
*
mesa: move ShaderCompilerOptions into gl_constants
Marek Olšák
2014-08-11
1
-1
/
+1
*
util: Move ralloc to a new src/util directory.
Kenneth Graunke
2014-08-04
1
-1
/
+1
*
glsl: Add extension plumbing for ARB_fragment_layer_viewport
Chris Forbes
2014-06-22
1
-0
/
+1
*
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_COUNT constant.
Paul Berry
2014-02-05
1
-0
/
+3
*
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_INVOCATIONS constant.
Paul Berry
2014-02-05
1
-0
/
+1
*
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_SIZE constant.
Paul Berry
2014-02-05
1
-0
/
+3
*
glsl/cs: Populate default values for ctx->Const.Program[MESA_SHADER_COMPUTE].
Paul Berry
2014-02-05
1
-0
/
+4
*
mesa/cs: Add extension enable flags for ARB_compute_shader.
Paul Berry
2014-02-05
1
-0
/
+1
*
glsl: Add extension infrastructure for ARB_viewport_array
Ian Romanick
2014-01-20
1
-0
/
+1
*
mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.
Paul Berry
2014-01-09
1
-7
/
+7
*
mesa: Store gl_shader_stage enum in gl_shader objects.
Paul Berry
2014-01-08
1
-0
/
+1
*
mesa: Clean up nomenclature for pipeline stages.
Paul Berry
2014-01-08
1
-1
/
+1
*
mesa: Add infrastructure for GL_ARB_sample_shading
Anuj Phogat
2013-11-01
1
-0
/
+1
*
glsl_compiler: Enable any extension that any Mesa driver enables
Ian Romanick
2013-10-07
1
-1
/
+8
*
glsl_compiler: Sort extensions by name
Ian Romanick
2013-10-07
1
-8
/
+11
*
glsl: add plumbing for GL_ARB_texture_query_levels
Chris Forbes
2013-10-05
1
-0
/
+1
*
glsl: add texture gather changes
Maxence Le Dore
2013-10-03
1
-0
/
+1
*
glsl: Set VertexProgram.MaxOutputComponents and FragmentProgram.MaxInputCompo...
Ian Romanick
2013-09-19
1
-0
/
+2
*
glsl: Initialize ctx->ShaderCompilerOptions in standalone scaffolding.
Kenneth Graunke
2013-05-12
1
-0
/
+12
*
mesa: move max texture image unit constants to gl_program_constants
Marek Olšák
2013-05-11
1
-2
/
+2
*
mesa: Add infrastructure for ARB_gpu_shader5.
Matt Turner
2013-05-06
1
-0
/
+1
*
glsl: Implement ARB_texture_query_lod
Dave Airlie
2013-03-29
1
-0
/
+1
*
mesa: Report ARB_debug_output for both shader errors and warnings.
Eric Anholt
2013-03-05
1
-1
/
+1
*
glsl: add support for ARB_texture_multisample
Chris Forbes
2013-03-02
1
-0
/
+1
*
glsl: Add infrastructure for ARB_shading_language_packing
Matt Turner
2013-01-25
1
-0
/
+1
*
glsl/standalone_scaffolding: Add stub for _mesa_warning()
Chad Versace
2013-01-24
1
-0
/
+18
*
mesa: Add ARB_ES3_compatibility flag.
Paul Berry
2012-12-06
1
-0
/
+1
*
glsl: add ARB_texture_cube_map_array support (v2)
Dave Airlie
2012-11-09
1
-0
/
+1
*
mesa: don't always enable OES_standard_derivatives
Marek Olšák
2012-10-31
1
-0
/
+1
*
glsl: Scaffolding for ARB_shader_bit_encoding.
Olivier Galibert
2012-06-07
1
-0
/
+1
*
glsl: report errors via GL_ARB_debug_output
Dylan Noblesmith
2012-05-02
1
-0
/
+6
*
glsl: add support for GL_OES_EGL_image_external
Chia-I Wu
2011-11-03
1
-0
/
+1
*
mesa: Remove ARB_draw_buffers extension enable flag
Ian Romanick
2011-10-04
1
-1
/
+0
*
glsl: Silence several "warning: unused parameter"
Ian Romanick
2011-09-09
1
-0
/
+1
*
glsl: Make sure that Extensions.dummy_true is set to true
Ian Romanick
2011-08-24
1
-0
/
+2
*
glsl: Move functions into standalone_scaffolding.cpp for later reuse.
Paul Berry
2011-07-22
1
-0
/
+91