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path: root/src/glsl/standalone_scaffolding.cpp
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* mesa: move max texture image unit constants to gl_program_constantsMarek Olšák2013-05-111-2/+2
* mesa: Add infrastructure for ARB_gpu_shader5.Matt Turner2013-05-061-0/+1
* glsl: Implement ARB_texture_query_lodDave Airlie2013-03-291-0/+1
* mesa: Report ARB_debug_output for both shader errors and warnings.Eric Anholt2013-03-051-1/+1
* glsl: add support for ARB_texture_multisampleChris Forbes2013-03-021-0/+1
* glsl: Add infrastructure for ARB_shading_language_packingMatt Turner2013-01-251-0/+1
* glsl/standalone_scaffolding: Add stub for _mesa_warning()Chad Versace2013-01-241-0/+18
* mesa: Add ARB_ES3_compatibility flag.Paul Berry2012-12-061-0/+1
* glsl: add ARB_texture_cube_map_array support (v2)Dave Airlie2012-11-091-0/+1
* mesa: don't always enable OES_standard_derivativesMarek Olšák2012-10-311-0/+1
* glsl: Scaffolding for ARB_shader_bit_encoding.Olivier Galibert2012-06-071-0/+1
* glsl: report errors via GL_ARB_debug_outputDylan Noblesmith2012-05-021-0/+6
* glsl: add support for GL_OES_EGL_image_externalChia-I Wu2011-11-031-0/+1
* mesa: Remove ARB_draw_buffers extension enable flagIan Romanick2011-10-041-1/+0
* glsl: Silence several "warning: unused parameter"Ian Romanick2011-09-091-0/+1
* glsl: Make sure that Extensions.dummy_true is set to trueIan Romanick2011-08-241-0/+2
* glsl: Move functions into standalone_scaffolding.cpp for later reuse.Paul Berry2011-07-221-0/+91