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path: root/src/glsl/shader_enums.h
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* glsl: add tessellation shader defines and built-in variables.Fabian Bieler2015-07-231-1/+12
* mesa: add tessellation shader enumsFabian Bieler2015-07-231-3/+5
* nir: Move gl_shader_stage enum from mtypes.h to shader_enums.h.Kenneth Graunke2015-04-101-0/+17
* nir: Fix #include guards in shader_enums.h.Kenneth Graunke2015-04-101-3/+3
* mesa: Make a shared header for 3D pipeline enum / #defines.Eric Anholt2015-04-011-0/+170