| Commit message (Collapse) | Author | Age | Files | Lines |
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For a long time, we've wanted a place to put utility code which isn't
directly tied to Mesa or Gallium internals. This patch creates a new
src/util directory for exactly that purpose, and builds the contents as
libmesautil.la.
ralloc seemed like a good first candidate. These days, it's directly
used by mesa/main, i965, i915, and r300g, so keeping it in src/glsl
didn't make much sense.
Signed-off-by: Kenneth Graunke <[email protected]>
v2 (Jason Ekstrand): More realloc uses and some scons fixes
Signed-off-by: Jason Ekstrand <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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The canary is basically just to give a better debugging message when you
ralloc_free() something that wasn't rallocated. Reduces maximum memory
usage of apitrace replay of the dota2 demo by 60MB on my 64-bit system (so
half that on a real 32-bit dota2 environment).
Reviewed-by: Kenneth Graunke <[email protected]>
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Trivial. Should fix MSVC build.
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For some reason I made this happen under indirect rendering,
I think we might have a leak, valgrind gave out, so I said I'd
fix the basic problem.
NOTE: This is a candidate for stable branches.
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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Catches problems such as (in the gles3 branch)
glcpp-parse.y: In function '_glcpp_parser_handle_version_declaration':
glcpp-parse.y:1990:39: warning: format '%lli' expects argument of type
'long long int', but argument 4 has type 'int' [-Wformat]
As a side-effect, remove ralloc.c's likely/unlikely macros and just use
the ones from main/compiler.h.
NOTE: This is a candidate for the release branches.
Reviewed-by: Ian Romanick <[email protected]>
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If an object is allocated out of the NULL context, info->parent will be
NULL. Using the PTR_FROM_HEADER macro would be incorrect: it would say
that ralloc_parent(ralloc_context(NULL)) == sizeof(ralloc_header).
Fixes the new "null_parent" unit test.
NOTE: This is a candidate for the 7.9, 7.10, 7.11, and 8.0 branches.
Signed-off-by: Kenneth Graunke <[email protected]>
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Both callers of rewrite_tail immediately compute the new total string
length by adding the (known) length of the existing string plus the
length of the newly appended text. Unfortunately, callers generally
won't know the length of the new text, as it's printf-formatted.
Since ralloc already computes this length, it makes sense to add it in
and save the caller the effort. This simplifies both existing callers,
but more importantly, will allow for cheap-appending in the next commit.
v2: The link_uniforms code needs both the old and new length.
Apply the obvious fix (which sadly makes it less of a cleanup).
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]> [v1]
Acked-by: José Fonseca <[email protected]> [v1]
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MinGW uses MSVC's runtime DLLs for most of C runtime's functions, and
there has same semantics for vsnprintf.
Not sure how this worked until now -- maybe one of the internal
vsnprintf implementations was taking precedence.
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Fixes build error with MSVC.
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This can be useful if you want to create a bunch of temporary strings
with a common prefix. For example, when iterating over uniform
structure fields, one might want to create temporary strings like
"pallete.primary", "palette.outline", and "pallette.shadow".
This could be done by overwriting the '.' with a null-byte and calling
ralloc_asprintf_append, but that incurs the cost of strlen("pallete")
every time...when this is already known.
These new functions allow you rewrite the tail of the string, given a
starting index. If the starting index is the length of the string, this
is equivalent to appending.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Android does not define SIZE_MAX in stdint.h. We have to include
limits.h for it.
Reviewed-by: Chad Versace <[email protected]>
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