Commit message (Collapse) | Author | Age | Files | Lines | |
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* | glsl2: Start integrating ir_to_mesa.cpp into shader_api.h | Eric Anholt | 2010-06-25 | 1 | -0/+4 |
| | | | | | | The compiler is now called by the driver, and generates program instructions. Parameter lists are still not set up, so the driver chokes on it shortly thereafter. | ||||
* | glsl2: Use Mesa types instead of duping them into our program.h. | Eric Anholt | 2010-06-25 | 1 | -78/+2 |
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* | glsl2: Move the compiler to the subdirectory it will live in in Mesa. | Eric Anholt | 2010-06-24 | 1 | -0/+155 |