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path: root/src/glsl/opt_tree_grafting.cpp
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* glsl: Use a new foreach_two_lists macro for walking two lists at once.Kenneth Graunke2014-01-131-6/+4
* glsl: move variables in to ir_variable::data, part ITapani Pälli2013-12-121-5/+5
* glsl: Add support for specifying the component in textureGatherChris Forbes2013-10-061-1/+4
* glsl: add plumbing for GL_ARB_texture_query_levelsChris Forbes2013-10-051-0/+1
* glsl: add texture gather changesMaxence Le Dore2013-10-031-0/+1
* glsl: Implement ARB_texture_query_lodDave Airlie2013-03-291-0/+1
* glsl: add support for ARB_texture_multisampleChris Forbes2013-03-021-0/+4
* glsl: Eliminate ambiguity between function ins/outs and shader ins/outsPaul Berry2013-01-241-3/+5
* glsl: Put a bunch of optimization visitors under anonymous namespaces.Eric Anholt2012-06-111-0/+4
* glsl: Remove ir_call::get_callee() and set_callee().Kenneth Graunke2012-04-021-1/+1
* glsl: Convert ir_call to be a statement rather than a value.Kenneth Graunke2012-04-021-0/+3
* glsl: Rename class variable_entry to ir_variable_refcount_entry.Kenneth Graunke2012-01-301-1/+1
* glsl: Stop tree grafting if a variable is overwritten as an 'out' param.Kenneth Graunke2011-10-181-11/+28
* glsl: Add a new ir_txs (textureSize) opcode to ir_texture.Kenneth Graunke2011-08-231-0/+1
* Use C-style system headers in C++ code to avoid issues with std:: namespaceIan Romanick2011-02-211-2/+0
* glsl: Add using statements for standard library functions.Vinson Lee2011-02-031-0/+2
* glsl: Introduce a new "const_in" variable mode.Kenneth Graunke2011-01-311-1/+1
* glsl: Change texel offsets to a single vector rvalue.Kenneth Graunke2011-01-311-0/+1
* glsl: Fix Doxygen tag \file in recently renamed filesChad Versace2010-11-171-1/+1
* glsl: Rename various ir_* files to lower_* and opt_*.Kenneth Graunke2010-11-151-0/+367