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path: root/src/glsl/opt_structure_splitting.cpp
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* glsl: Use typed foreach_in_list_safe instead of foreach_list_safe.Matt Turner2014-07-011-5/+2
* glsl: Use typed foreach_in_list instead of foreach_list.Matt Turner2014-07-011-4/+2
* glsl: Convert piles of foreach_iter to foreach_list_safe.Kenneth Graunke2014-01-131-4/+4
* glsl: Convert piles of foreach_iter to the newer foreach_list macro.Kenneth Graunke2014-01-131-4/+4
* glsl: move variables in to ir_variable::data, part ITapani Pälli2013-12-121-2/+2
* glsl: Remove ir_print_visitor.h includes and usageEric Anholt2013-06-211-1/+0
* glsl: Disable structure splitting for shader ins/outs.Paul Berry2013-01-241-1/+2
* glsl: Rename variable_entry2 back to variable_entry in struct splitting.Kenneth Graunke2012-09-291-21/+17
* glsl: Put a bunch of optimization visitors under anonymous namespaces.Eric Anholt2012-06-111-0/+4
* glsl: Remove unused member mem_ctx from ir_dead_functions_visitor.Vinson Lee2012-04-261-1/+0
* glsl: Fix up some comments in structure splitting, based on array-split work.Eric Anholt2012-04-191-3/+8
* glsl: Reduce processing of expression trees in do_structure_splitting.Eric Anholt2011-03-151-0/+6
* Use C-style system headers in C++ code to avoid issues with std:: namespaceIan Romanick2011-02-211-3/+0
* glsl: Add using statements for standard library functions.Vinson Lee2011-02-031-0/+3
* Convert everything from the talloc API to the ralloc API.Kenneth Graunke2011-01-311-8/+8
* glsl: Fix Doxygen tag \file in recently renamed filesChad Versace2010-11-171-1/+1
* glsl: Rename various ir_* files to lower_* and opt_*.Kenneth Graunke2010-11-151-0/+361