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path: root/src/glsl/opt_noop_swizzle.cpp
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* glsl: Put a bunch of optimization visitors under anonymous namespaces.Eric Anholt2012-06-111-0/+4
| | | | | | | | | | | | | | | | | Because these classes are used entirely from their own source files and not from separate DSOs, the linker gets to produce massively less code. This cuts about 13k of text in the libdricore case. In the non-libdricore case, the additional linkage information allows the compiler to inline some code, so libglsl.a size actually increases by about 300 bytes. For a dricore build, improves shader_runner runtime on glsl-fs-copy-propagation-texcoords-1 by 0.21% +/- 0.03% (n=353574, outliers removed). No statistically significant difference with n=322 on glslparsertest on a yofrankie shader intended to test compiler performance. Reviewed-by: Kenneth Graunke <[email protected]>
* glsl: Fix Doxygen tag \file in recently renamed filesChad Versace2010-11-171-1/+1
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* glsl: Rename various ir_* files to lower_* and opt_*.Kenneth Graunke2010-11-151-0/+80
This helps distinguish between lowering passes, optimization passes, and other compiler code.