summaryrefslogtreecommitdiffstats
path: root/src/glsl/opt_dead_code.cpp
Commit message (Collapse)AuthorAgeFilesLines
* glsl: Add uniform_locations_assigned parameter to do_dead_code opt passIan Romanick2011-10-251-4/+10
| | | | | | | | | | | | | | | | | Setting this flag prevents declarations of uniforms from being removed from the IR. Since the IR is directly used by several API functions that query uniforms in shaders, uniform declarations cannot be removed after the locations have been set. However, it should still be safe to reorder the declarations (this is not tested). Signed-off-by: Ian Romanick <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=41980 Tested-by: Brian Paul <[email protected]> Reviewed-by: Bryan Cain <[email protected]> Cc: Vinson Lee <[email protected]> Cc: José Fonseca <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Yuanhan Liu <[email protected]>
* Use C-style system headers in C++ code to avoid issues with std:: namespaceIan Romanick2011-02-211-2/+0
|
* glsl: Add using statements for standard library functions.Vinson Lee2011-02-031-0/+2
| | | | | | | | | | | | | Standard library functions in C++ are in the std namespace. When using C++-style header files for the standard library, some compilers, such as Sun Studio, provide symbols only for the std namespace and not for the global namespace. This patch adds using statements for standard library functions. Another option could have been to prepend standard library function calls with 'std::'. This patch fixes several compilation errors with Sun Studio.
* glsl: Fix Doxygen tag \file in recently renamed filesChad Versace2010-11-171-1/+1
|
* glsl: Rename various ir_* files to lower_* and opt_*.Kenneth Graunke2010-11-151-0/+142
This helps distinguish between lowering passes, optimization passes, and other compiler code.