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src
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glsl
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opt_dead_code.cpp
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Author
Age
Files
Lines
*
glsl: Add ir_variable::is_in_uniform_block predicate
Ian Romanick
2013-01-25
1
-1
/
+1
*
glsl: Eliminate ambiguity between function ins/outs and shader ins/outs
Paul Berry
2013-01-24
1
-3
/
+4
*
mesa: Use the new hash table for the variable refcount visitor.
Eric Anholt
2012-12-07
1
-2
/
+4
*
glsl: Don't dead-code eliminiate uniforms declared in uniform blocks.
Eric Anholt
2012-07-20
1
-1
/
+7
*
glsl: Convert ir_call to be a statement rather than a value.
Kenneth Graunke
2012-04-02
1
-2
/
+1
*
glsl: Rename class variable_entry to ir_variable_refcount_entry.
Kenneth Graunke
2012-01-30
1
-1
/
+1
*
glsl: Add uniform_locations_assigned parameter to do_dead_code opt pass
Ian Romanick
2011-10-25
1
-4
/
+10
*
Use C-style system headers in C++ code to avoid issues with std:: namespace
Ian Romanick
2011-02-21
1
-2
/
+0
*
glsl: Add using statements for standard library functions.
Vinson Lee
2011-02-03
1
-0
/
+2
*
glsl: Fix Doxygen tag \file in recently renamed files
Chad Versace
2010-11-17
1
-1
/
+1
*
glsl: Rename various ir_* files to lower_* and opt_*.
Kenneth Graunke
2010-11-15
1
-0
/
+142