Commit message (Expand) | Author | Age | Files | Lines | |
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* | glsl: Eliminate ambiguity between function ins/outs and shader ins/outs | Paul Berry | 2013-01-24 | 1 | -3/+4 |
* | mesa: Use the new hash table for the variable refcount visitor. | Eric Anholt | 2012-12-07 | 1 | -2/+4 |
* | glsl: Don't dead-code eliminiate uniforms declared in uniform blocks. | Eric Anholt | 2012-07-20 | 1 | -1/+7 |
* | glsl: Convert ir_call to be a statement rather than a value. | Kenneth Graunke | 2012-04-02 | 1 | -2/+1 |
* | glsl: Rename class variable_entry to ir_variable_refcount_entry. | Kenneth Graunke | 2012-01-30 | 1 | -1/+1 |
* | glsl: Add uniform_locations_assigned parameter to do_dead_code opt pass | Ian Romanick | 2011-10-25 | 1 | -4/+10 |
* | Use C-style system headers in C++ code to avoid issues with std:: namespace | Ian Romanick | 2011-02-21 | 1 | -2/+0 |
* | glsl: Add using statements for standard library functions. | Vinson Lee | 2011-02-03 | 1 | -0/+2 |
* | glsl: Fix Doxygen tag \file in recently renamed files | Chad Versace | 2010-11-17 | 1 | -1/+1 |
* | glsl: Rename various ir_* files to lower_* and opt_*. | Kenneth Graunke | 2010-11-15 | 1 | -0/+142 |