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src
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glsl
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opt_algebraic.cpp
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Author
Age
Files
Lines
*
glsl: Optimize triop_csel with all-true or all-false.
Eric Anholt
2014-02-07
1
-0
/
+7
*
glsl: Optimize various cases of fma (aka MAD).
Eric Anholt
2014-02-07
1
-0
/
+13
*
glsl: Optimize lrp(x, x, coefficient) --> x.
Eric Anholt
2014-02-07
1
-0
/
+2
*
glsl: Optimize pow(x, 1) -> x.
Eric Anholt
2014-02-07
1
-0
/
+4
*
glsl: Optimize log(exp(x)) and exp(log(x)) into x.
Eric Anholt
2014-02-07
1
-0
/
+36
*
glsl: Optimize ~~x into x.
Eric Anholt
2014-02-07
1
-0
/
+5
*
glsl: Optimize open-coded lrp into lrp.
Jordan Justen
2014-01-21
1
-0
/
+52
*
glsl: Optimize pow(2, x) --> exp2(x).
Kenneth Graunke
2014-01-07
1
-0
/
+11
*
glsl: Optimize pow(1.0, X) --> 1.0.
Kenneth Graunke
2014-01-07
1
-0
/
+6
*
glsl: Apply the transformation "1/rsq(x) == sqrt(x)" in opt_algebraic.
Eric Anholt
2013-11-15
1
-3
/
+4
*
glsl: Apply the transformation "(a ^^ a) -> false" in opt_algebraic.
Eric Anholt
2013-11-15
1
-1
/
+3
*
glsl: Apply the transformation "(a && a) -> a" in opt_algebraic.
Eric Anholt
2013-11-15
1
-1
/
+3
*
glsl: Apply the transformation "(a || a) -> a" in opt_algebraic.
Eric Anholt
2013-11-15
1
-1
/
+3
*
glsl: Drop no-op shifts involving 0.
Eric Anholt
2013-10-28
1
-0
/
+10
*
glsl: Use ir_builder more in opt_algebraic.
Eric Anholt
2013-10-28
1
-30
/
+10
*
glsl: Move common code out of opt_algebraic's handle_expression().
Eric Anholt
2013-10-28
1
-78
/
+39
*
glsl: Optimize (not A) and (not B) into not (A or B).
Matt Turner
2013-10-25
1
-0
/
+9
*
glsl: Optimize (not A) or (not B) into not (A and B).
Matt Turner
2013-10-25
1
-0
/
+12
*
glsl: Optimize -(-expr) into expr.
Matt Turner
2013-10-21
1
-0
/
+10
*
glsl: Optimize abs(-expr) and abs(abs(expr)) into abs(expr).
Matt Turner
2013-10-21
1
-0
/
+18
*
glsl: Use saved values instead of recomputing them.
Matt Turner
2013-10-21
1
-8
/
+4
*
glsl: Optimize mul(a, -1) into neg(a).
Matt Turner
2013-10-16
1
-0
/
+23
*
glsl: Add support for new bit built-ins in ARB_gpu_shader5.
Matt Turner
2013-05-06
1
-3
/
+3
*
glsl: Optimize ir_triop_lrp(x, y, a) with a = 0.0f or 1.0f
Matt Turner
2013-02-28
1
-0
/
+11
*
glsl: Convert mix() to use a new ir_triop_lrp opcode.
Kenneth Graunke
2013-02-28
1
-3
/
+3
*
glsl: Transform dot product by a basis vector into a swizzle
Matt Turner
2012-06-12
1
-0
/
+24
*
glsl: Check for zero vectors in ir_binop_dot
Matt Turner
2012-06-12
1
-0
/
+7
*
glsl: Put a bunch of optimization visitors under anonymous namespaces.
Eric Anholt
2012-06-11
1
-0
/
+4
*
Convert everything from the talloc API to the ralloc API.
Kenneth Graunke
2011-01-31
1
-1
/
+1
*
glsl: fix matrix type check in ir_algebraic
Aras Pranckevicius
2010-11-30
1
-2
/
+2
*
glsl: Add ir_quadop_vector expression
Ian Romanick
2010-11-19
1
-1
/
+1
*
glsl: Eliminate assumptions about size of ir_expression::operands
Ian Romanick
2010-11-19
1
-0
/
+1
*
glsl: Fix Doxygen tag \file in recently renamed files
Chad Versace
2010-11-17
1
-1
/
+1
*
glsl: Refactor is_vec_{zero,one} to be methods of ir_constant
Ian Romanick
2010-11-16
1
-68
/
+4
*
glsl: Rename various ir_* files to lower_* and opt_*.
Kenneth Graunke
2010-11-15
1
-0
/
+474