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nir
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Age
Files
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*
glsl: simplify interface block stream qualifier validation
Timothy Arceri
2015-11-10
1
-9
/
+1
*
nir: Add a nir_deref_tail helper
Jason Ekstrand
2015-11-07
3
-23
/
+13
*
nir/types: Add an is_vector_or_scalar helper
Jason Ekstrand
2015-11-07
2
-0
/
+7
*
nir/validate: Add better validation of load/store types
Jason Ekstrand
2015-11-07
1
-2
/
+14
*
nir: Add new barrier functions for compute shaders
Jordan Justen
2015-11-06
2
-0
/
+26
*
nir: some small cleanups
Rob Clark
2015-11-06
2
-14
/
+14
*
nir: Rename nir_live_variables.c to nir_liveness.c.
Kenneth Graunke
2015-11-05
1
-0
/
+0
*
nir: Rename live_variables to live_ssa_defs.
Kenneth Graunke
2015-11-05
7
-14
/
+14
*
nir: Properly invalidate metadata in nir_opt_remove_phis().
Kenneth Graunke
2015-11-03
1
-0
/
+5
*
nir: Properly invalidate metadata in nir_lower_vec_to_movs().
Kenneth Graunke
2015-11-03
1
-0
/
+5
*
nir: Properly invalidate metadata in nir_opt_copy_prop().
Kenneth Graunke
2015-11-03
1
-0
/
+6
*
nir: Properly invalidate metadata in nir_remove_dead_variables().
Kenneth Graunke
2015-11-03
1
-2
/
+8
*
nir: Properly invalidate metadata in nir_split_var_copies().
Kenneth Graunke
2015-11-03
1
-0
/
+5
*
nir: Properly invalidate metadata in nir_lower_global_vars_to_local().
Kenneth Graunke
2015-11-03
1
-0
/
+3
*
nir: Unexpose _impl versions of copy_prop and dce
Jason Ekstrand
2015-11-03
3
-4
/
+2
*
nir: add shader_clock intrinsic
Emil Velikov
2015-10-30
2
-0
/
+14
*
nir: Copy "patch" flag from ir_variable to nir_variable.
Kenneth Graunke
2015-10-28
3
-2
/
+5
*
nir: Add intrinsics for tessellation shader system values.
Kenneth Graunke
2015-10-28
2
-7
/
+14
*
glsl: keep track of intra-stage indices for atomics
Timothy Arceri
2015-10-27
3
-9
/
+22
*
nir: Add opcodes for saturated vector math.
Eric Anholt
2015-10-23
2
-0
/
+51
*
nir: Constify nir_gs_count_vertices
Jason Ekstrand
2015-10-21
2
-2
/
+2
*
nir/info: Add more information about geometry shaders
Jason Ekstrand
2015-10-21
2
-0
/
+16
*
glsl: add is_array_of_arrays() helper
Timothy Arceri
2015-10-21
1
-0
/
+5
*
mesa: replace UsesClipDistance with ClipDistanceArraySize
Marek Olšák
2015-10-20
1
-1
/
+2
*
nir/info: Add a few bits of info for fragment shaders
Jason Ekstrand
2015-10-19
2
-0
/
+23
*
nir/info: Add compute shader local size to nir_shader_info
Jason Ekstrand
2015-10-19
2
-0
/
+12
*
nir/info: Move the GS info into a stage-specific info union
Jason Ekstrand
2015-10-19
2
-8
/
+18
*
mesa: Move gl_frag_depth_layout from mtypes.h to shader_enums.h
Jason Ekstrand
2015-10-19
1
-0
/
+17
*
nir: Add a label to nir_shader_info
Jason Ekstrand
2015-10-19
3
-0
/
+7
*
nir: remove dependency on glsl
Rob Clark
2015-10-16
4
-1
/
+2785
*
glsl: move half<->float convertion to util
Rob Clark
2015-10-16
1
-0
/
+1
*
glsl: couple shader_enums cleanups
Rob Clark
2015-10-16
2
-0
/
+15
*
nir: add atomic lowering support for AoA
Timothy Arceri
2015-10-17
1
-10
/
+12
*
nir: wrapper for glsl_type arrays_of_arrays_size()
Timothy Arceri
2015-10-17
2
-0
/
+8
*
nir: Get the number of SSBOs and UBOs right
Iago Toral Quiroga
2015-10-16
1
-2
/
+2
*
nir/glsl: Use shader_prog->Name for naming the NIR shader
Jason Ekstrand
2015-10-15
1
-1
/
+1
*
nir: Add helpers for creating variables and adding them to lists
Jason Ekstrand
2015-10-15
3
-34
/
+92
*
mesa: Rename {Num}UniformBlocks to {Num}BufferInterfaceBlocks
Iago Toral Quiroga
2015-10-14
1
-1
/
+1
*
nir: split SSBO min/max atomic instrinsics into signed/unsigned versions
Iago Toral Quiroga
2015-10-14
2
-6
/
+22
*
glsl: move shader_enums into nir
Rob Clark
2015-10-09
3
-1
/
+682
*
nir/instr_set: remove unnecessary check in nir_instrs_equal()
Connor Abbott
2015-10-09
1
-2
/
+1
*
nir: make nir_instrs_equal() static
Connor Abbott
2015-10-09
2
-3
/
+1
*
nir/cse: use the instruction set API
Connor Abbott
2015-10-09
1
-115
/
+23
*
nir: add an instruction set API
Connor Abbott
2015-10-09
2
-0
/
+349
*
nir: constify instruction comparison functions
Connor Abbott
2015-10-09
2
-4
/
+4
*
nir: constify nir_ssa_alu_instr_src_components()
Connor Abbott
2015-10-09
1
-1
/
+1
*
nir: split out instruction comparison functions
Connor Abbott
2015-10-09
4
-181
/
+236
*
nir: Add a function to determine if a source is dynamically uniform
Neil Roberts
2015-10-09
2
-0
/
+30
*
nir/sweep: Reparent the shader name
Jason Ekstrand
2015-10-08
1
-0
/
+2
*
glsl: reduce memory footprint of uniform_storage struct
Timothy Arceri
2015-10-05
1
-2
/
+2
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