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src
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glsl
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nir
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shader_enums.h
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Author
Age
Files
Lines
*
glsl/enums: Add an enum for Vulkan instance index
Jason Ekstrand
2016-01-26
1
-0
/
+7
*
Merge remote-tracking branch 'mattst88/nir-lower-pack-unpack' into vulkan
Jason Ekstrand
2016-01-25
1
-8
/
+8
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\
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*
glsl: Restore Mesa-style to shader_enums.c/h.
Matt Turner
2016-01-19
1
-8
/
+8
*
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Merge ../mesa into vulkan
Kristian Høgsberg Kristensen
2016-01-08
1
-1
/
+22
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\
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*
glsl: Move _mesa_shader_stage_to_string/abbrev to shader_enums.c
Kristian Høgsberg Kristensen
2016-01-08
1
-0
/
+20
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*
glsl: optionally declare gl_FragCoord & gl_FrontFacing as system values
Marek Olšák
2016-01-08
1
-1
/
+2
*
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Merge remote-tracking branch 'mesa-public/master' into vulkan
Jason Ekstrand
2015-12-29
1
-0
/
+20
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\
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*
mesa: Add core mesa support for GL_ARB_shader_draw_parameters
Kristian Høgsberg Kristensen
2015-12-29
1
-0
/
+20
*
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shader_enums: Add enums for gl_GlobalInvocationID and gl_LocalInvocationIndex
Jason Ekstrand
2015-12-15
1
-0
/
+2
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/
*
glsl: add gl_HelperInvocation system value
Ilia Mirkin
2015-11-12
1
-0
/
+1
*
mesa: Move gl_frag_depth_layout from mtypes.h to shader_enums.h
Jason Ekstrand
2015-10-19
1
-0
/
+17
*
glsl: couple shader_enums cleanups
Rob Clark
2015-10-16
1
-0
/
+7
*
glsl: move shader_enums into nir
Rob Clark
2015-10-09
1
-0
/
+476