Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | glsl: Restore Mesa-style to shader_enums.c/h. | Matt Turner | 2016-01-19 | 1 | -8/+8 |
* | glsl: Move _mesa_shader_stage_to_string/abbrev to shader_enums.c | Kristian Høgsberg Kristensen | 2016-01-08 | 1 | -0/+20 |
* | glsl: optionally declare gl_FragCoord & gl_FrontFacing as system values | Marek Olšák | 2016-01-08 | 1 | -1/+2 |
* | mesa: Add core mesa support for GL_ARB_shader_draw_parameters | Kristian Høgsberg Kristensen | 2015-12-29 | 1 | -0/+20 |
* | glsl: add gl_HelperInvocation system value | Ilia Mirkin | 2015-11-12 | 1 | -0/+1 |
* | mesa: Move gl_frag_depth_layout from mtypes.h to shader_enums.h | Jason Ekstrand | 2015-10-19 | 1 | -0/+17 |
* | glsl: couple shader_enums cleanups | Rob Clark | 2015-10-16 | 1 | -0/+7 |
* | glsl: move shader_enums into nir | Rob Clark | 2015-10-09 | 1 | -0/+476 |