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path: root/src/glsl/nir/shader_enums.h
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* glsl: Restore Mesa-style to shader_enums.c/h.Matt Turner2016-01-191-8/+8
* glsl: Move _mesa_shader_stage_to_string/abbrev to shader_enums.cKristian Høgsberg Kristensen2016-01-081-0/+20
* glsl: optionally declare gl_FragCoord & gl_FrontFacing as system valuesMarek Olšák2016-01-081-1/+2
* mesa: Add core mesa support for GL_ARB_shader_draw_parametersKristian Høgsberg Kristensen2015-12-291-0/+20
* glsl: add gl_HelperInvocation system valueIlia Mirkin2015-11-121-0/+1
* mesa: Move gl_frag_depth_layout from mtypes.h to shader_enums.hJason Ekstrand2015-10-191-0/+17
* glsl: couple shader_enums cleanupsRob Clark2015-10-161-0/+7
* glsl: move shader_enums into nirRob Clark2015-10-091-0/+476