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path: root/src/glsl/nir/shader_enums.h
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* mesa: Move gl_frag_depth_layout from mtypes.h to shader_enums.hJason Ekstrand2015-10-191-0/+17
* glsl: couple shader_enums cleanupsRob Clark2015-10-161-0/+7
* glsl: move shader_enums into nirRob Clark2015-10-091-0/+476