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src
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glsl
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nir
/
nir_validate.c
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Author
Age
Files
Lines
*
nir/validate: Only build in debug mode
Jason Ekstrand
2015-01-15
1
-0
/
+7
*
nir: Make load_const SSA-only
Jason Ekstrand
2015-01-15
1
-7
/
+1
*
nir: Remove predication
Jason Ekstrand
2015-01-15
1
-12
/
+0
*
nir: Make texture instruction names more consistent
Jason Ekstrand
2015-01-15
1
-2
/
+2
*
nir/validate: Validate intrinsic source/destination sizes
Jason Ekstrand
2015-01-15
1
-0
/
+26
*
nir: Vectorize intrinsics
Jason Ekstrand
2015-01-15
1
-8
/
+2
*
nir/validate: Ensure that outputs are write-only and inputs are read-only
Jason Ekstrand
2015-01-15
1
-0
/
+23
*
nir: Validate that the sources of a phi have the same size as the destination
Jason Ekstrand
2015-01-15
1
-0
/
+13
*
nir: Use an integer index for specifying structure fields
Jason Ekstrand
2015-01-15
1
-1
/
+1
*
nir: Make array deref direct vs. indirect an enum
Jason Ekstrand
2015-01-15
1
-1
/
+2
*
nir: Validate that the SSA def and register indices are unique
Jason Ekstrand
2015-01-15
1
-0
/
+41
*
nir: Validate all lists in the validator
Jason Ekstrand
2015-01-15
1
-0
/
+14
*
nir: add a validation pass
Connor Abbott
2015-01-15
1
-0
/
+790