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path: root/src/glsl/nir/nir_validate.c
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* nir/validate: Only build in debug modeJason Ekstrand2015-01-151-0/+7
* nir: Make load_const SSA-onlyJason Ekstrand2015-01-151-7/+1
* nir: Remove predicationJason Ekstrand2015-01-151-12/+0
* nir: Make texture instruction names more consistentJason Ekstrand2015-01-151-2/+2
* nir/validate: Validate intrinsic source/destination sizesJason Ekstrand2015-01-151-0/+26
* nir: Vectorize intrinsicsJason Ekstrand2015-01-151-8/+2
* nir/validate: Ensure that outputs are write-only and inputs are read-onlyJason Ekstrand2015-01-151-0/+23
* nir: Validate that the sources of a phi have the same size as the destinationJason Ekstrand2015-01-151-0/+13
* nir: Use an integer index for specifying structure fieldsJason Ekstrand2015-01-151-1/+1
* nir: Make array deref direct vs. indirect an enumJason Ekstrand2015-01-151-1/+2
* nir: Validate that the SSA def and register indices are uniqueJason Ekstrand2015-01-151-0/+41
* nir: Validate all lists in the validatorJason Ekstrand2015-01-151-0/+14
* nir: add a validation passConnor Abbott2015-01-151-0/+790