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path: root/src/glsl/nir/nir_print.c
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* nir: Use a list instead of a hash_table for inputs, outputs, and uniformsJason Ekstrand2015-03-191-8/+6
* nir: Make the printer include nir_variable::location too.Kenneth Graunke2015-03-091-1/+1
* nir: Delete nir_shader::user_structures and num_user_structures.Kenneth Graunke2015-03-081-4/+0
* nir: Mark nir_print_instr's instr pointer as const.Kenneth Graunke2015-02-101-2/+2
* nir: Expose nir_print_instr() for debug printsEric Anholt2015-01-231-2/+7
* nir: When asked to print with a NULL state, just use bare variable names.Eric Anholt2015-01-231-6/+16
* nir: Add a nir_foreach_phi_src helper macroJason Ekstrand2015-01-201-1/+1
* util/hash_set: Rework the API to know about hashingJason Ekstrand2015-01-151-4/+4
* nir/tex_instr: Add a nir_tex_src struct and dynamically allocate the src arrayJason Ekstrand2015-01-151-2/+2
* nir/print: Various cleanups recommended by EricJason Ekstrand2015-01-151-33/+12
* nir: Rename parallel_copy_copy to parallel_copy_entry and add a foreach macroJason Ekstrand2015-01-151-3/+3
* nir: Make load_const SSA-onlyJason Ekstrand2015-01-151-26/+6
* nir: Remove predicationJason Ekstrand2015-01-151-30/+0
* nir/tex_instr: Rename the indirect source type and add an array sizeJason Ekstrand2015-01-151-2/+2
* nir: Make texture instruction names more consistentJason Ekstrand2015-01-151-2/+2
* nir: Use an integer index for specifying structure fieldsJason Ekstrand2015-01-151-13/+22
* nir: Add a concept of a wildcard array dereferenceJason Ekstrand2015-01-151-0/+3
* nir: Make array deref direct vs. indirect an enumJason Ekstrand2015-01-151-3/+6
* nir/print: Don't reindex thingsJason Ekstrand2015-01-151-4/+0
* nir: Add a parallel copy instruction typeJason Ekstrand2015-01-151-0/+21
* nir: add a printerConnor Abbott2015-01-151-0/+912