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src
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glsl
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nir
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nir_lower_io.c
Commit message (
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Author
Age
Files
Lines
*
nir: Remove the mem_ctx parameter from ssa_def_rewrite_uses
Jason Ekstrand
2015-09-11
1
-2
/
+1
*
nir: Fix a bunch of ralloc parenting errors
Jason Ekstrand
2015-09-11
1
-1
/
+1
*
nir: Convert the builder to use the new NIR cursor API.
Kenneth Graunke
2015-08-27
1
-1
/
+1
*
nir/lower_io: Remove assign_var_locations_direct_first
Jason Ekstrand
2015-08-25
1
-74
/
+0
*
nir/lower_io: Separate driver_location and base offset for uniforms
Jason Ekstrand
2015-08-25
1
-2
/
+7
*
nir: Pass a type_size() function pointer into nir_lower_io().
Kenneth Graunke
2015-08-25
1
-102
/
+16
*
nir: Use nir_builder in nir_lower_io's get_io_offset().
Kenneth Graunke
2015-08-19
1
-28
/
+14
*
nir: Pull nir_lower_io's load_op selection into a helper function.
Kenneth Graunke
2015-08-19
1
-17
/
+22
*
nir: add missing type to type_size_vec4()
Timothy Arceri
2015-08-05
1
-0
/
+2
*
nir/nir_lower_io: Add vec4 support
Iago Toral Quiroga
2015-08-03
1
-19
/
+68
*
glsl/types: add new subroutine type (v3.2)
Dave Airlie
2015-07-23
1
-0
/
+2
*
nir: add nir_var_shader_storage
Iago Toral Quiroga
2015-07-14
1
-3
/
+6
*
nir: Get rid of the array elements parameter on load/store intrinsics
Jason Ekstrand
2015-05-20
1
-2
/
+0
*
nir/lower_io: Add a assign_locations function that sorts by [in]direct use
Jason Ekstrand
2015-03-19
1
-0
/
+71
*
nir/lower_io: Make variable location assignment a manual operation
Jason Ekstrand
2015-03-19
1
-12
/
+2
*
nir: Use a list instead of a hash_table for inputs, outputs, and uniforms
Jason Ekstrand
2015-03-19
1
-8
/
+5
*
nir: add missing GLSL_TYPE_DOUBLE case in type_size()
Brian Paul
2015-02-19
1
-0
/
+1
*
nir: Use pointers for nir_src_copy and nir_dest_copy
Jason Ekstrand
2015-01-26
1
-4
/
+4
*
nir: Make an easier helper for setting up SSA defs.
Eric Anholt
2015-01-22
1
-7
/
+4
*
nir: Stop using designated initializers
Jason Ekstrand
2015-01-21
1
-7
/
+2
*
nir: Make load_const SSA-only
Jason Ekstrand
2015-01-15
1
-6
/
+2
*
nir: Call nir_metadata_preserve more places
Jason Ekstrand
2015-01-15
1
-0
/
+3
*
nir: Add gpu_shader5 interpolation intrinsics
Jason Ekstrand
2015-01-15
1
-10
/
+6
*
nir: Vectorize intrinsics
Jason Ekstrand
2015-01-15
1
-89
/
+26
*
nir: Add a pass for lowering input/output loads/stores
Jason Ekstrand
2015-01-15
1
-0
/
+391