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path: root/src/glsl/nir/nir_intrinsics.h
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* nir: add shader_clock intrinsicEmil Velikov2015-10-301-0/+8
* nir: Add intrinsics for tessellation shader system values.Kenneth Graunke2015-10-281-0/+4
* nir: split SSBO min/max atomic instrinsics into signed/unsigned versionsIago Toral Quiroga2015-10-141-2/+4
* nir: Introduce new nir_intrinsic_load_per_vertex_input intrinsics.Kenneth Graunke2015-10-041-0/+1
* nir: Use a system value for gl_PrimitiveIDIn.Kenneth Graunke2015-09-291-0/+1
* nir: Convert SYSTEM_VALUE_NUM_WORK_GROUPS to a nir intrinsicJordan Justen2015-09-291-0/+1
* nir: Implement lowered SSBO atomic intrinsicsIago Toral Quiroga2015-09-251-0/+26
* nir: Implement __intrinsic_load_ssboIago Toral Quiroga2015-09-251-1/+1
* nir: Implement __intrinsic_store_ssboIago Toral Quiroga2015-09-251-8/+12
* nir: Implement ir_unop_get_buffer_sizeSamuel Iglesias Gonsalvez2015-09-251-0/+7
* nir: Add new GS intrinsics that maintain a count of emitted vertices.Kenneth Graunke2015-09-231-0/+21
* nir: add sysval for user-clip-planesRob Clark2015-09-171-13/+14
* nir: Add gl_WorkGroupID system variableJordan Justen2015-09-131-0/+1
* nir: Add gl_LocalInvocationID variableJordan Justen2015-09-131-0/+1
* nir: convert glsl imageSamples into a new intrinsicIlia Mirkin2015-09-101-0/+2
* nir/intrinsics: Add a second const index to load_uniformJason Ekstrand2015-08-251-11/+17
* nir: convert the glsl intrinsic image_size to nir_intrinsic_image_sizeMartin Peres2015-08-201-0/+2
* nir: Add barrier intrinsic functionJordan Justen2015-06-121-0/+1
* nir: Get rid of the array elements parameter on load/store intrinsicsJason Ekstrand2015-05-201-10/+9
* nir: Add memory barrier intrinsic.Francisco Jerez2015-05-121-0/+7
* nir: Define image load, store and atomic intrinsics.Francisco Jerez2015-05-121-0/+27
* nir: Add intrinsics for SYSTEM_VALUE_BASE_VERTEX and VERTEX_ID_ZERO_BASEKenneth Graunke2015-03-121-0/+2
* nir: Introduce nir_intrinsic_discard_if.Kenneth Graunke2015-02-241-0/+2
* nir: Use a source for uniform buffer indices instead of an indexJason Ekstrand2015-01-151-14/+13
* nir: Add gpu_shader5 interpolation intrinsicsJason Ekstrand2015-01-151-17/+15
* nir: Vectorize intrinsicsJason Ekstrand2015-01-151-56/+23
* nir: Add intrinsics to do alternate interpolation on inputsJason Ekstrand2015-01-151-17/+35
* nir: add the core datastructuresConnor Abbott2015-01-151-0/+158