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src
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glsl
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nir
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glsl_to_nir.cpp
Commit message (
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Author
Age
Files
Lines
*
glsl: keep track of intra-stage indices for atomics
Timothy Arceri
2015-10-27
1
-2
/
+0
*
nir/info: Add more information about geometry shaders
Jason Ekstrand
2015-10-21
1
-0
/
+4
*
mesa: replace UsesClipDistance with ClipDistanceArraySize
Marek Olšák
2015-10-20
1
-1
/
+2
*
nir/info: Add a few bits of info for fragment shaders
Jason Ekstrand
2015-10-19
1
-0
/
+10
*
nir/info: Add compute shader local size to nir_shader_info
Jason Ekstrand
2015-10-19
1
-0
/
+8
*
nir/info: Move the GS info into a stage-specific info union
Jason Ekstrand
2015-10-19
1
-2
/
+10
*
nir: Add a label to nir_shader_info
Jason Ekstrand
2015-10-19
1
-0
/
+2
*
nir: Get the number of SSBOs and UBOs right
Iago Toral Quiroga
2015-10-16
1
-2
/
+2
*
nir/glsl: Use shader_prog->Name for naming the NIR shader
Jason Ekstrand
2015-10-15
1
-1
/
+1
*
nir: Add helpers for creating variables and adding them to lists
Jason Ekstrand
2015-10-15
1
-34
/
+6
*
mesa: Rename {Num}UniformBlocks to {Num}BufferInterfaceBlocks
Iago Toral Quiroga
2015-10-14
1
-1
/
+1
*
nir: split SSBO min/max atomic instrinsics into signed/unsigned versions
Iago Toral Quiroga
2015-10-14
1
-4
/
+18
*
nir: Add a nir_shader_info::has_transform_feedback_varyings flag.
Kenneth Graunke
2015-10-04
1
-0
/
+2
*
nir: Move GS data to nir_shader_info
Jason Ekstrand
2015-10-02
1
-2
/
+2
*
nir: Add a a nir_shader_info struct
Jason Ekstrand
2015-10-02
1
-0
/
+18
*
nir/glsl: Take a gl_shader_program and a stage rather than a gl_shader
Jason Ekstrand
2015-10-02
1
-2
/
+6
*
nir: Don't set dest in SSBO store glsl_to_nir conversion
Jordan Justen
2015-09-29
1
-1
/
+0
*
nir: Use a system value for gl_PrimitiveIDIn.
Kenneth Graunke
2015-09-29
1
-0
/
+5
*
nir: Implement lowered SSBO atomic intrinsics
Iago Toral Quiroga
2015-09-25
1
-0
/
+56
*
nir/glsl_to_nir: ignore an instruction's dest if it hasn't any
Iago Toral Quiroga
2015-09-25
1
-1
/
+2
*
nir: Implement __intrinsic_load_ssbo
Iago Toral Quiroga
2015-09-25
1
-0
/
+67
*
nir: modify the instruction insertion in nir_visitor::visit(ir_call *ir)
Samuel Iglesias Gonsalvez
2015-09-25
1
-4
/
+10
*
nir: Implement __intrinsic_store_ssbo
Iago Toral Quiroga
2015-09-25
1
-0
/
+36
*
nir: Implement ir_unop_get_buffer_size
Samuel Iglesias Gonsalvez
2015-09-25
1
-0
/
+10
*
nir: Store some geometry shader data in nir_shader.
Kenneth Graunke
2015-09-11
1
-0
/
+3
*
nir: convert glsl imageSamples into a new intrinsic
Ilia Mirkin
2015-09-10
1
-1
/
+5
*
nir: add nir_texop_texture_samples and convert from glsl
Ilia Mirkin
2015-09-10
1
-0
/
+5
*
nir/glsl: Use lower_outputs_to_temporaries instead of relying on GLSL IR
Jason Ekstrand
2015-09-09
1
-0
/
+2
*
nir: UBO loads no longer use const_index[1]
Iago Toral Quiroga
2015-09-08
1
-1
/
+0
*
nir: Use nir_shader::stage rather than passing it around.
Kenneth Graunke
2015-08-25
1
-6
/
+4
*
nir: Store gl_shader_stage in nir_shader.
Kenneth Graunke
2015-08-25
1
-1
/
+1
*
nir: move control flow modification to its own file
Connor Abbott
2015-08-24
1
-0
/
+1
*
nir: convert the glsl intrinsic image_size to nir_intrinsic_image_size
Martin Peres
2015-08-20
1
-6
/
+15
*
i965: add support for ARB_shader_subroutine
Dave Airlie
2015-07-24
1
-0
/
+1
*
nir: add nir_var_shader_storage
Iago Toral Quiroga
2015-07-14
1
-0
/
+4
*
nir: Add barrier intrinsic function
Jordan Justen
2015-06-12
1
-1
/
+3
*
glsl: Add ir node for barrier
Chris Forbes
2015-06-12
1
-0
/
+7
*
nir: use src for ssa helper
Timothy Arceri
2015-06-03
1
-5
/
+1
*
nir: Translate memory barrier intrinsics from GLSL IR.
Francisco Jerez
2015-05-12
1
-0
/
+4
*
nir: Translate image load, store and atomic intrinsics from GLSL IR.
Francisco Jerez
2015-05-12
1
-11
/
+115
*
nir: Add and use initializer #defines for nir_src and nir_dest
Jason Ekstrand
2015-05-08
1
-1
/
+1
*
nir: Don't produce nir_op_flog from GLSL IR
Ian Romanick
2015-05-08
1
-1
/
+1
*
nir: Don't produce nir_op_fexp from GLSL IR
Ian Romanick
2015-05-08
1
-1
/
+1
*
nir: Allocate dereferences out of their parent instruction or deref.
Kenneth Graunke
2015-04-07
1
-22
/
+25
*
glsl: Remove never used sin_reduced/cos_reduced.
Matt Turner
2015-04-06
1
-6
/
+0
*
nir: Fix typo.
Matt Turner
2015-03-24
1
-1
/
+1
*
nir: Handle mixed scalar/vector arguments to logical and/or/xor.
Matt Turner
2015-03-24
1
-18
/
+21
*
nir: Use a list instead of a hash_table for inputs, outputs, and uniforms
Jason Ekstrand
2015-03-19
1
-3
/
+3
*
nir: Only do gl_FrontFacing workaround in glsl_to_nir for the FS.
Kenneth Graunke
2015-03-08
1
-1
/
+2
*
nir: Plumb the shader stage into glsl_to_nir().
Kenneth Graunke
2015-03-08
1
-6
/
+8
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