index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
glsl
/
lower_ubo_reference.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
glsl: Use array deref for access to vector components
Kristian Høgsberg Kristensen
2015-11-10
1
-1
/
+13
*
glsl: Drop exec_list argument to lower_ubo_reference
Kristian Høgsberg Kristensen
2015-11-10
1
-2
/
+2
*
glsl: fix regression when building interface field name for SSBOs
Timothy Arceri
2015-10-20
1
-0
/
+2
*
glsl: fix segfault when indirect indexing a buffer variable which is an array
Samuel Iglesias Gonsalvez
2015-10-19
1
-1
/
+2
*
glsl: allow for AoA in calculating offset to ubo start region
Timothy Arceri
2015-10-15
1
-2
/
+1
*
glsl: build ubo name and indexing offset for AoA
Timothy Arceri
2015-10-15
1
-30
/
+86
*
glsl/lower_ubo_reference: lower UBOs and SSBOs to separate index spaces
Iago Toral Quiroga
2015-10-14
1
-8
/
+14
*
mesa: Rename {Num}UniformBlocks to {Num}BufferInterfaceBlocks
Iago Toral Quiroga
2015-10-14
1
-4
/
+4
*
glsl: fix matrix stride calculation for std430's row_major matrices with two ...
Samuel Iglesias Gonsalvez
2015-10-13
1
-1
/
+25
*
glsl: emit row_major matrix's SSBO stores only for components in writemask
Samuel Iglesias Gonsalvez
2015-10-02
1
-0
/
+6
*
glsl: Fix null return coverity warning
Iago Toral Quiroga
2015-09-29
1
-4
/
+6
*
glsl: Fix unused value warning reported by Coverity
Iago Toral Quiroga
2015-09-29
1
-2
/
+0
*
glsl: lower SSBO atomic intrinsics
Iago Toral Quiroga
2015-09-25
1
-0
/
+159
*
glsl: use ir_rvalue instead of ir_dereference in auxiliary functions
Samuel Iglesias Gonsalvez
2015-09-25
1
-4
/
+4
*
glsl: add std430 interface packing support to ssbo related operations
Samuel Iglesias Gonsalvez
2015-09-25
1
-30
/
+81
*
glsl: implement unsized array length
Samuel Iglesias Gonsalvez
2015-09-25
1
-0
/
+182
*
glsl: Lower shader storage buffer object loads to GLSL IR instrinsics
Samuel Iglesias Gonsalvez
2015-07-14
1
-8
/
+65
*
glsl: Lower shader storage buffer object writes to GLSL IR instrinsics
Samuel Iglesias Gonsalvez
2015-07-14
1
-130
/
+311
*
mesa: rename is_in_uniform_block to is_in_buffer_block
Iago Toral Quiroga
2015-07-14
1
-1
/
+1
*
glsl: Add ubo lowering support for doubles
Dave Airlie
2015-02-19
1
-24
/
+33
*
glsl: Strip arrayness from ir_type_dereference_variable too
Ian Romanick
2014-09-26
1
-1
/
+1
*
glsl: Make sure row-major array-of-structure get correct layout
Ian Romanick
2014-09-26
1
-1
/
+8
*
glsl: Make sure fields after small structs have correct padding
Ian Romanick
2014-09-26
1
-0
/
+22
*
glsl: Do not add extra padding to structures
Ian Romanick
2014-08-04
1
-3
/
+0
*
glsl: Correctly determine when the field of a UBO is row-major
Ian Romanick
2014-08-04
1
-15
/
+120
*
glsl: Correctly load columns of a row-major matrix
Ian Romanick
2014-08-04
1
-4
/
+11
*
glsl: Use constant_expression_value instead of as_constant
Ian Romanick
2014-08-04
1
-1
/
+2
*
glsl: Accept nonconstant array references in lower_ubo_reference
Chris Forbes
2014-07-26
1
-11
/
+32
*
glsl: Convert uniform_block in lower_ubo_reference to ir_rvalue.
Chris Forbes
2014-07-26
1
-7
/
+8
*
glsl: Fix lack of i2u in lower_ubo_reference.
Kenneth Graunke
2014-04-08
1
-3
/
+7
*
glsl: move variables in to ir_variable::data, part II
Tapani Pälli
2013-12-12
1
-1
/
+1
*
glsl: Make accessor functions for ir_variable::interface_type.
Paul Berry
2013-10-09
1
-1
/
+2
*
glsl: Generated masked write instead of vector array index for UBO lowering
Ian Romanick
2013-03-29
1
-7
/
+3
*
glsl: Lower UBO references using link-time data instead of compile-time data
Ian Romanick
2013-01-25
1
-3
/
+86
*
glsl: Make the align function available elsewhere in the linker
Ian Romanick
2013-01-25
1
-12
/
+7
*
glsl: Add ir_variable::is_in_uniform_block predicate
Ian Romanick
2013-01-25
1
-1
/
+1
*
glsl: Add a lowering pass to turn complicated UBO references to vector loads.
Eric Anholt
2012-08-07
1
-0
/
+313