Commit message (Collapse) | Author | Age | Files | Lines | |
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* | glsl: fix variable ordering in the output_read_remover | Vadim Girlin | 2012-04-09 | 1 | -1/+17 |
| | | | | | | | Use the hash of the variable name instead of the pointer value. Signed-off-by: Vadim Girlin <[email protected]> Reviewed-by: Ian Romanick <[email protected]> | ||||
* | glsl: Add a lowering pass to remove reads of shader output variables. | Vincent Lejeune | 2012-01-06 | 1 | -0/+141 |
This is similar to Gallium's existing glsl_to_tgsi::remove_output_read lowering pass, but done entirely inside the GLSL compiler. Signed-off-by: Vincent Lejeune <[email protected]> Signed-off-by: Kenneth Graunke <[email protected]> Signed-off-by: Dave Airlie <[email protected]> |